?? stl_algo.h
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template <class _ForwardIter>inline _ForwardIter rotate(_ForwardIter __first, _ForwardIter __middle, _ForwardIter __last) { return __rotate(__first, __middle, __last, __DISTANCE_TYPE(__first), __ITERATOR_CATEGORY(__first));}template <class _ForwardIter, class _OutputIter>_OutputIter rotate_copy(_ForwardIter __first, _ForwardIter __middle, _ForwardIter __last, _OutputIter __result) { return copy(__first, __middle, copy(__middle, __last, __result));}// Return a random number in the range [0, __n). This function encapsulates// whether we're using rand (part of the standard C library) or lrand48// (not standard, but a much better choice whenever it's available).template <class _Distance>inline _Distance __random_number(_Distance __n) {#ifdef __STL_NO_DRAND48 return rand() % __n;#else return lrand48() % __n;#endif}// random_shuffletemplate <class _RandomAccessIter>inline void random_shuffle(_RandomAccessIter __first, _RandomAccessIter __last) { if (__first == __last) return; for (_RandomAccessIter __i = __first + 1; __i != __last; ++__i) iter_swap(__i, __first + __random_number((__i - __first) + 1));}template <class _RandomAccessIter, class _RandomNumberGenerator>void random_shuffle(_RandomAccessIter __first, _RandomAccessIter __last, _RandomNumberGenerator& __rand) { if (__first == __last) return; for (_RandomAccessIter __i = __first + 1; __i != __last; ++__i) iter_swap(__i, __first + __rand((__i - __first) + 1));}// random_sample and random_sample_n (extensions, not part of the standard).template <class _ForwardIter, class _OutputIter, class _Distance>_OutputIter random_sample_n(_ForwardIter __first, _ForwardIter __last, _OutputIter __out, const _Distance __n){ _Distance __remaining = 0; distance(__first, __last, __remaining); _Distance __m = min(__n, __remaining); while (__m > 0) { if (__random_number(__remaining) < __m) { *__out = *__first; ++__out; --__m; } --__remaining; ++__first; } return __out;}template <class _ForwardIter, class _OutputIter, class _Distance, class _RandomNumberGenerator>_OutputIter random_sample_n(_ForwardIter __first, _ForwardIter __last, _OutputIter __out, const _Distance __n, _RandomNumberGenerator& __rand){ _Distance __remaining = 0; distance(__first, __last, __remaining); _Distance __m = min(__n, __remaining); while (__m > 0) { if (__rand(__remaining) < __m) { *__out = *__first; ++__out; --__m; } --__remaining; ++__first; } return __out;}template <class _InputIter, class _RandomAccessIter, class _Distance>_RandomAccessIter __random_sample(_InputIter __first, _InputIter __last, _RandomAccessIter __out, const _Distance __n){ _Distance __m = 0; _Distance __t = __n; for ( ; __first != __last && __m < __n; ++__m, ++__first) __out[__m] = *__first; while (__first != __last) { ++__t; _Distance __M = __random_number(__t); if (__M < __n) __out[__M] = *__first; ++__first; } return __out + __m;}template <class _InputIter, class _RandomAccessIter, class _RandomNumberGenerator, class _Distance>_RandomAccessIter __random_sample(_InputIter __first, _InputIter __last, _RandomAccessIter __out, _RandomNumberGenerator& __rand, const _Distance __n){ _Distance __m = 0; _Distance __t = __n; for ( ; __first != __last && __m < __n; ++__m, ++__first) __out[__m] = *__first; while (__first != __last) { ++__t; _Distance __M = __rand(__t); if (__M < __n) __out[__M] = *__first; ++__first; } return __out + __m;}template <class _InputIter, class _RandomAccessIter>inline _RandomAccessIterrandom_sample(_InputIter __first, _InputIter __last, _RandomAccessIter __out_first, _RandomAccessIter __out_last) { return __random_sample(__first, __last, __out_first, __out_last - __out_first);}template <class _InputIter, class _RandomAccessIter, class _RandomNumberGenerator>inline _RandomAccessIterrandom_sample(_InputIter __first, _InputIter __last, _RandomAccessIter __out_first, _RandomAccessIter __out_last, _RandomNumberGenerator& __rand) { return __random_sample(__first, __last, __out_first, __rand, __out_last - __out_first);}// partition, stable_partition, and their auxiliary functionstemplate <class _ForwardIter, class _Predicate>_ForwardIter __partition(_ForwardIter __first, _ForwardIter __last, _Predicate __pred, forward_iterator_tag) { if (__first == __last) return __first; while (__pred(*__first)) if (++__first == __last) return __first; _ForwardIter __next = __first; while (++__next != __last) if (__pred(*__next)) { swap(*__first, *__next); ++__first; } return __first;}template <class _BidirectionalIter, class _Predicate>_BidirectionalIter __partition(_BidirectionalIter __first, _BidirectionalIter __last, _Predicate __pred, bidirectional_iterator_tag) { while (true) { while (true) if (__first == __last) return __first; else if (__pred(*__first)) ++__first; else break; --__last; while (true) if (__first == __last) return __first; else if (!__pred(*__last)) --__last; else break; iter_swap(__first, __last); ++__first; }}template <class _ForwardIter, class _Predicate>inline _ForwardIter partition(_ForwardIter __first, _ForwardIter __last, _Predicate __pred) { return __partition(__first, __last, __pred, __ITERATOR_CATEGORY(__first));}template <class _ForwardIter, class _Predicate, class _Distance>_ForwardIter __inplace_stable_partition(_ForwardIter __first, _ForwardIter __last, _Predicate __pred, _Distance __len) { if (__len == 1) return __pred(*__first) ? __last : __first; _ForwardIter __middle = __first; advance(__middle, __len / 2); return rotate(__inplace_stable_partition(__first, __middle, __pred, __len / 2), __middle, __inplace_stable_partition(__middle, __last, __pred, __len - __len / 2));}template <class _ForwardIter, class _Pointer, class _Predicate, class _Distance>_ForwardIter __stable_partition_adaptive(_ForwardIter __first, _ForwardIter __last, _Predicate __pred, _Distance __len, _Pointer __buffer, _Distance __buffer_size) { if (__len <= __buffer_size) { _ForwardIter __result1 = __first; _Pointer __result2 = __buffer; for ( ; __first != __last ; ++__first) if (__pred(*__first)) { *__result1 = *__first; ++__result1; } else { *__result2 = *__first; ++__result2; } copy(__buffer, __result2, __result1); return __result1; } else { _ForwardIter __middle = __first; advance(__middle, __len / 2); return rotate(__stable_partition_adaptive( __first, __middle, __pred, __len / 2, __buffer, __buffer_size), __middle, __stable_partition_adaptive( __middle, __last, __pred, __len - __len / 2, __buffer, __buffer_size)); }}template <class _ForwardIter, class _Predicate, class _Tp, class _Distance>inline _ForwardIter__stable_partition_aux(_ForwardIter __first, _ForwardIter __last, _Predicate __pred, _Tp*, _Distance*){ _Temporary_buffer<_ForwardIter, _Tp> __buf(__first, __last); if (__buf.size() > 0) return __stable_partition_adaptive(__first, __last, __pred, _Distance(__buf.requested_size()), __buf.begin(), __buf.size()); else return __inplace_stable_partition(__first, __last, __pred, _Distance(__buf.requested_size()));}template <class _ForwardIter, class _Predicate>inline _ForwardIter stable_partition(_ForwardIter __first, _ForwardIter __last, _Predicate __pred) { if (__first == __last) return __first; else return __stable_partition_aux(__first, __last, __pred, __VALUE_TYPE(__first), __DISTANCE_TYPE(__first));}template <class _RandomAccessIter, class _Tp>_RandomAccessIter __unguarded_partition(_RandomAccessIter __first, _RandomAccessIter __last, _Tp __pivot) { while (true) { while (*__first < __pivot) ++__first; --__last; while (__pivot < *__last) --__last; if (!(__first < __last)) return __first; iter_swap(__first, __last); ++__first; }} template <class _RandomAccessIter, class _Tp, class _Compare>_RandomAccessIter __unguarded_partition(_RandomAccessIter __first, _RandomAccessIter __last, _Tp __pivot, _Compare __comp) { while (true) { while (__comp(*__first, __pivot)) ++__first; --__last; while (__comp(__pivot, *__last)) --__last; if (!(__first < __last)) return __first; iter_swap(__first, __last); ++__first; }}const int __stl_threshold = 16;// sort() and its auxiliary functions. template <class _RandomAccessIter, class _Tp>void __unguarded_linear_insert(_RandomAccessIter __last, _Tp __val) { _RandomAccessIter __next = __last; --__next; while (__val < *__next) { *__last = *__next; __last = __next; --__next; } *__last = __val;}template <class _RandomAccessIter, class _Tp, class _Compare>void __unguarded_linear_insert(_RandomAccessIter __last, _Tp __val, _Compare __comp) { _RandomAccessIter __next = __last; --__next; while (__comp(__val, *__next)) { *__last = *__next; __last = __next; --__next; } *__last = __val;}template <class _RandomAccessIter, class _Tp>inline void __linear_insert(_RandomAccessIter __first, _RandomAccessIter __last, _Tp*) { _Tp __val = *__last; if (__val < *__first) { copy_backward(__first, __last, __last + 1); *__first = __val; } else __unguarded_linear_insert(__last, __val);}template <class _RandomAccessIter, class _Tp, class _Compare>inline void __linear_insert(_RandomAccessIter __first, _RandomAccessIter __last, _Tp*, _Compare __comp) { _Tp __val = *__last; if (__comp(__val, *__first)) { copy_backward(__first, __last, __last + 1); *__first = __val; } else __unguarded_linear_insert(__last, __val, __comp);}template <class _RandomAccessIter>void __insertion_sort(_RandomAccessIter __first, _RandomAccessIter __last) { if (__first == __last) return; for (_RandomAccessIter __i = __first + 1; __i != __last; ++__i) __linear_insert(__first, __i, __VALUE_TYPE(__first));}template <class _RandomAccessIter, class _Compare>void __insertion_sort(_RandomAccessIter __first, _RandomAccessIter __last, _Compare __comp) { if (__first == __last) return; for (_RandomAccessIter __i = __first + 1; __i != __last; ++__i) __linear_insert(__first, __i, __VALUE_TYPE(__first), __comp);}template <class _RandomAccessIter, class _Tp>void __unguarded_insertion_sort_aux(_RandomAccessIter __first, _RandomAccessIter __last, _Tp*) { for (_RandomAccessIter __i = __first; __i != __last; ++__i) __unguarded_linear_insert(__i, _Tp(*__i));}template <class _RandomAccessIter>inline void __unguarded_insertion_sort(_RandomAccessIter __first, _RandomAccessIter __last) { __unguarded_insertion_sort_aux(__first, __last, __VALUE_TYPE(__first));}template <class _RandomAccessIter, class _Tp, class _Compare>
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