?? getcapability.cc
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#include "walkstraightto.ih"Behavior::ConfidenceInterval WalkStraightTo::getCapability(rf<Behavior::State> s, rf<Behavior::Goal> g){ Vector3D pos = g->getVector("Pos"); pos.setZ(0); Vector3D straight(1, 0, 0); double angleToPos = pos.angle(straight) / M_PI * 180; //double minAngle = 10.0; //double maxAngle = 20.0; double angle = 10.0; /*if (pos.length() < 2){ angle = maxAngle - (pos.length() * ((maxAngle - minAngle) / 5)); }*/ //WorldModel& wm = WorldModel::getInstance(); if (angleToPos > angle || angleToPos < -angle )//|| !wm.onMyFeet()) { _debugLevel3("Can't walk straight to position"); return ConfidenceInterval(-1.0, 0.0); } _debugLevel4("Capable"); return ConfidenceInterval(0.9, 0.0);}
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