?? generategoal.cc
字號(hào):
#include "cankickleft.ih"rf<Behavior::Goal> CanKickLeft::generateGoal(unsigned step, unsigned slot){ _debugLevel4("CanKickLeft::generateGoal " << step << " " << slot); WorldModel& wm = WorldModel::getInstance(); rf<Goal> goal = new Goal(); rf<OrNode> dis = goal->addDisjunct(); rf<AndNode> con = dis->addConjunct(); Vector3D normal = wm.getFieldNormal(); double angle = 0.0; con->addVar("Angle", angle, angle); return goal;}
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