?? nebu_extgl.h
字號:
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23#define GL_ALIASED_POINT_SIZE_RANGE 0x846D#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E#define GL_PACK_SKIP_IMAGES 0x806B#define GL_PACK_IMAGE_HEIGHT 0x806C#define GL_UNPACK_SKIP_IMAGES 0x806D#define GL_UNPACK_IMAGE_HEIGHT 0x806E#define GL_TEXTURE_3D 0x806F#define GL_PROXY_TEXTURE_3D 0x8070#define GL_TEXTURE_DEPTH 0x8071#define GL_TEXTURE_WRAP_R 0x8072#define GL_MAX_3D_TEXTURE_SIZE 0x8073#define GL_TEXTURE_BINDING_3D 0x806A#define GL_COLOR_TABLE 0x80D0#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2#define GL_PROXY_COLOR_TABLE 0x80D3#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5#define GL_COLOR_TABLE_SCALE 0x80D6#define GL_COLOR_TABLE_BIAS 0x80D7#define GL_COLOR_TABLE_FORMAT 0x80D8#define GL_COLOR_TABLE_WIDTH 0x80D9#define GL_COLOR_TABLE_RED_SIZE 0x80DA#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF#define GL_CONVOLUTION_1D 0x8010#define GL_CONVOLUTION_2D 0x8011#define GL_SEPARABLE_2D 0x8012#define GL_CONVOLUTION_BORDER_MODE 0x8013#define GL_CONVOLUTION_FILTER_SCALE 0x8014#define GL_CONVOLUTION_FILTER_BIAS 0x8015#define GL_REDUCE 0x8016#define GL_CONVOLUTION_FORMAT 0x8017#define GL_CONVOLUTION_WIDTH 0x8018#define GL_CONVOLUTION_HEIGHT 0x8019#define GL_MAX_CONVOLUTION_WIDTH 0x801A#define GL_MAX_CONVOLUTION_HEIGHT 0x801B#define GL_POST_CONVOLUTION_RED_SCALE 0x801C#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F#define GL_POST_CONVOLUTION_RED_BIAS 0x8020#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023#define GL_CONSTANT_BORDER 0x8151#define GL_REPLICATE_BORDER 0x8153#define GL_CONVOLUTION_BORDER_COLOR 0x8154#define GL_COLOR_MATRIX 0x80B1#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB#define GL_HISTOGRAM 0x8024#define GL_PROXY_HISTOGRAM 0x8025#define GL_HISTOGRAM_WIDTH 0x8026#define GL_HISTOGRAM_FORMAT 0x8027#define GL_HISTOGRAM_RED_SIZE 0x8028#define GL_HISTOGRAM_GREEN_SIZE 0x8029#define GL_HISTOGRAM_BLUE_SIZE 0x802A#define GL_HISTOGRAM_ALPHA_SIZE 0x802B#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C#define GL_HISTOGRAM_SINK 0x802D#define GL_MINMAX 0x802E#define GL_MINMAX_FORMAT 0x802F#define GL_MINMAX_SINK 0x8030#define GL_TABLE_TOO_LARGE 0x8031#define GL_BLEND_EQUATION 0x8009#define GL_MIN 0x8007#define GL_MAX 0x8008#define GL_FUNC_ADD 0x8006#define GL_FUNC_SUBTRACT 0x800A#define GL_FUNC_REVERSE_SUBTRACT 0x800B#define GL_BLEND_COLOR 0x8005#define GL_CONSTANT_COLOR 0x8001#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002#define GL_CONSTANT_ALPHA 0x8003#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004typedef void (APIENTRY * glColorTablePROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );typedef void (APIENTRY * glColorSubTablePROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );typedef void (APIENTRY * glColorTableParameterivPROC) (GLenum target, GLenum pname, const GLint *params);typedef void (APIENTRY * glColorTableParameterfvPROC) (GLenum target, GLenum pname, const GLfloat *params);typedef void (APIENTRY * glCopyColorSubTablePROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width );typedef void (APIENTRY * glCopyColorTablePROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width );typedef void (APIENTRY * glGetColorTablePROC) (GLenum target, GLenum format, GLenum type, GLvoid *table );typedef void (APIENTRY * glGetColorTableParameterfvPROC) (GLenum target, GLenum pname, GLfloat *params );typedef void (APIENTRY * glGetColorTableParameterivPROC) (GLenum target, GLenum pname, GLint *params );typedef void (APIENTRY * glBlendEquationPROC) (GLenum mode );typedef void (APIENTRY * glBlendColorPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );typedef void (APIENTRY * glHistogramPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink );typedef void (APIENTRY * glResetHistogramPROC) (GLenum target );typedef void (APIENTRY * glGetHistogramPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values );typedef void (APIENTRY * glGetHistogramParameterfvPROC) (GLenum target, GLenum pname, GLfloat *params );typedef void (APIENTRY * glGetHistogramParameterivPROC) (GLenum target, GLenum pname, GLint *params );typedef void (APIENTRY * glMinmaxPROC) (GLenum target, GLenum internalformat, GLboolean sink );typedef void (APIENTRY * glResetMinmaxPROC) (GLenum target );typedef void (APIENTRY * glGetMinmaxPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values );typedef void (APIENTRY * glGetMinmaxParameterfvPROC) (GLenum target, GLenum pname, GLfloat *params );typedef void (APIENTRY * glGetMinmaxParameterivPROC) (GLenum target, GLenum pname, GLint *params );typedef void (APIENTRY * glConvolutionFilter1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image );typedef void (APIENTRY * glConvolutionFilter2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image );typedef void (APIENTRY * glConvolutionParameterfPROC) (GLenum target, GLenum pname, GLfloat params );typedef void (APIENTRY * glConvolutionParameterfvPROC) (GLenum target, GLenum pname, const GLfloat *params );typedef void (APIENTRY * glConvolutionParameteriPROC) (GLenum target, GLenum pname, GLint params );typedef void (APIENTRY * glConvolutionParameterivPROC) (GLenum target, GLenum pname, const GLint *params );typedef void (APIENTRY * glCopyConvolutionFilter1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width );typedef void (APIENTRY * glCopyConvolutionFilter2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);typedef void (APIENTRY * glGetConvolutionFilterPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image );typedef void (APIENTRY * glGetConvolutionParameterfvPROC) (GLenum target, GLenum pname, GLfloat *params );typedef void (APIENTRY * glGetConvolutionParameterivPROC) (GLenum target, GLenum pname, GLint *params );typedef void (APIENTRY * glSeparableFilter2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column );typedef void (APIENTRY * glGetSeparableFilterPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );typedef void (APIENTRY * glDrawRangeElementsPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices );typedef void (APIENTRY * glTexImage3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );typedef void (APIENTRY * glTexSubImage3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);typedef void (APIENTRY * glCopyTexSubImage3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );extern glBlendColorPROC glBlendColor;extern glBlendEquationPROC glBlendEquation;extern glColorTablePROC glColorTable;extern glColorTableParameterfvPROC glColorTableParameterfv;extern glColorTableParameterivPROC glColorTableParameteriv;extern glCopyColorTablePROC glCopyColorTable;extern glGetColorTablePROC glGetColorTable;extern glGetColorTableParameterfvPROC glGetColorTableParameterfv;extern glGetColorTableParameterivPROC glGetColorTableParameteriv;extern glColorSubTablePROC glColorSubTable;extern glCopyColorSubTablePROC glCopyColorSubTable;extern glConvolutionFilter1DPROC glConvolutionFilter1D;extern glConvolutionFilter2DPROC glConvolutionFilter2D;extern glConvolutionParameterfPROC glConvolutionParameterf;extern glConvolutionParameterfvPROC glConvolutionParameterfv;extern glConvolutionParameteriPROC glConvolutionParameteri;extern glConvolutionParameterivPROC glConvolutionParameteriv;extern glCopyConvolutionFilter1DPROC glCopyConvolutionFilter1D;extern glCopyConvolutionFilter2DPROC glCopyConvolutionFilter2D;extern glGetConvolutionFilterPROC glGetConvolutionFilter;extern glGetConvolutionParameterfvPROC glGetConvolutionParameterfv;extern glGetConvolutionParameterivPROC glGetConvolutionParameteriv;extern glGetSeparableFilterPROC glGetSeparableFilter;extern glSeparableFilter2DPROC glSeparableFilter2D;extern glGetHistogramPROC glGetHistogram;extern glGetHistogramParameterfvPROC glGetHistogramParameterfv;extern glGetHistogramParameterivPROC glGetHistogramParameteriv;extern glGetMinmaxPROC glGetMinmax;extern glGetMinmaxParameterfvPROC glGetMinmaxParameterfv;extern glGetMinmaxParameterivPROC glGetMinmaxParameteriv;extern glHistogramPROC glHistogram;extern glMinmaxPROC glMinmax;extern glResetHistogramPROC glResetHistogram;extern glResetMinmaxPROC glResetMinmax;extern glDrawRangeElementsPROC glDrawRangeElements;extern glTexImage3DPROC glTexImage3D;extern glTexSubImage3DPROC glTexSubImage3D;extern glCopyTexSubImage3DPROC glCopyTexSubImage3D;#endif /* GL_VERSION_1_2 *//* OpenGL 1.3 */#ifndef GL_VERSION_1_3#define GL_VERSION_1_3 1#define GL_TEXTURE0 0x84C0#define GL_TEXTURE1 0x84C1#define GL_TEXTURE2 0x84C2#define GL_TEXTURE3 0x84C3#define GL_TEXTURE4 0x84C4#define GL_TEXTURE5 0x84C5#define GL_TEXTURE6 0x84C6#define GL_TEXTURE7 0x84C7#define GL_TEXTURE8 0x84C8#define GL_TEXTURE9 0x84C9#define GL_TEXTURE10 0x84CA#define GL_TEXTURE11 0x84CB#define GL_TEXTURE12 0x84CC#define GL_TEXTURE13 0x84CD#define GL_TEXTURE14 0x84CE#define GL_TEXTURE15 0x84CF#define GL_TEXTURE16 0x84D0#define GL_TEXTURE17 0x84D1#define GL_TEXTURE18 0x84D2#define GL_TEXTURE19 0x84D3#define GL_TEXTURE20 0x84D4#define GL_TEXTURE21 0x84D5#define GL_TEXTURE22 0x84D6#define GL_TEXTURE23 0x84D7#define GL_TEXTURE24 0x84D8#define GL_TEXTURE25 0x84D9#define GL_TEXTURE26 0x84DA#define GL_TEXTURE27 0x84DB#define GL_TEXTURE28 0x84DC#define GL_TEXTURE29 0x84DD#define GL_TEXTURE30 0x84DE#define GL_TEXTURE31 0x84DF#define GL_ACTIVE_TEXTURE 0x84E0#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1#define GL_MAX_TEXTURE_UNITS 0x84E2#define GL_NORMAL_MAP 0x8511#define GL_REFLECTION_MAP 0x8512#define GL_TEXTURE_CUBE_MAP 0x8513#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
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