?? sdudemodlg.h
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// sduDemoDlg.h : header file
#include"ASRSystem.h"
#include "BallTraceCommand.h"
#include "m5apiw32.h"
//
#if !defined(AFX_SDUDEMODLG_H__E71CB23F_6570_43F1_A94D_3B1D02FB2F29__INCLUDED_)
#define AFX_SDUDEMODLG_H__E71CB23F_6570_43F1_A94D_3B1D02FB2F29__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CSduDemoDlg dialog
class CSduDemoDlg : public CDialog
{
// Construction
public:
IASRImage* GetImage();
bool bStart;
CSduDemoDlg(CWnd* pParent = NULL); // standard constructor
BOOL bChange;
BOOL bTimer;
unsigned char * m_State;
int DeviceID;
int numOfModules;
bool TempState;
int m_iRefreshCount;
CASRSystem* m_pRobot;
IASRMotion* m_pMotion;
IASRImageCapture* m_pImageCap;
IASRFootball* m_pImageProcess;
IASRImage* m_pImage;
CBallTraceCommand m_BallComm;
IASRMotion* GetMotion();
IASRFootball* GetImageProcess();
//int speedLeft;
//int speedRight;
int aiIdMap[MAXPCUBE];
int LogicIdMap[MAXPCUBE];
unsigned long puiState[MAXPCUBE];
unsigned long LogicState[MAXPCUBE];
unsigned long puiValue[MAXPCUBE];
unsigned long LogicValue[MAXPCUBE];
CString pucState[MAXPCUBE];
void ShowModuleState (unsigned long StateMessage,int i);
void ShowErrorMessage(int ErrorMessage);
void GetState();
void DestroySystem();
BOOL InitEnv();
// Dialog Data
//{{AFX_DATA(CSduDemoDlg)
enum { IDD = IDD_SDUDEMO_DIALOG };
CListCtrl m_ListSeq;
CString m_Info;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSduDemoDlg)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CSduDemoDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnMove();
afx_msg void OnHomeall();
afx_msg void OnHome();
afx_msg void OnScan();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnDestroy();
afx_msg void OnStart();
afx_msg void OnInitasr();
afx_msg void OnSize(UINT nType, int cx, int cy);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SDUDEMODLG_H__E71CB23F_6570_43F1_A94D_3B1D02FB2F29__INCLUDED_)
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