?? common.c
字號:
/* FIXME this code doesn't check overflow */ if( b_annexeb ) { /* long nal start code (we always use long ones)*/ *dst++ = 0x00; *dst++ = 0x00; *dst++ = 0x00; *dst++ = 0x01; } /* nal header */ *dst++ = ( 0x00 << 7 ) | ( nal->i_ref_idc << 5 ) | nal->i_type; while( src < end ) { if( i_count == 2 && *src <= 0x03 ) { *dst++ = 0x03; i_count = 0; } if( *src == 0 ) { i_count++; } else { i_count = 0; } *dst++ = *src++; } *pi_data = dst - (uint8_t*)p_data; return *pi_data;}/**************************************************************************** * x264_nal_decode: ****************************************************************************/int x264_nal_decode( x264_nal_t *nal, void *p_data, int i_data ){ uint8_t *src = p_data; uint8_t *end = &src[i_data]; uint8_t *dst = nal->p_payload; nal->i_type = src[0]&0x1f; nal->i_ref_idc = (src[0] >> 5)&0x03; src++; while( src < end ) { if( src < end - 3 && src[0] == 0x00 && src[1] == 0x00 && src[2] == 0x03 ) { *dst++ = 0x00; *dst++ = 0x00; src += 3; continue; } *dst++ = *src++; } nal->i_payload = dst - (uint8_t*)p_data; return 0;}/**************************************************************************** * x264_malloc: ****************************************************************************/void *x264_malloc( int i_size ){#ifdef SYS_MACOSX /* Mac OS X always returns 16 bytes aligned memory */ return malloc( i_size );#elif defined( HAVE_MALLOC_H ) return memalign( 16, i_size );#else uint8_t * buf; uint8_t * align_buf; buf = (uint8_t *) malloc( i_size + 15 + sizeof( void ** ) + sizeof( int ) ); align_buf = buf + 15 + sizeof( void ** ) + sizeof( int ); align_buf -= (long) align_buf & 15; *( (void **) ( align_buf - sizeof( void ** ) ) ) = buf; *( (int *) ( align_buf - sizeof( void ** ) - sizeof( int ) ) ) = i_size; return align_buf;#endif}/**************************************************************************** * x264_free: ****************************************************************************/void x264_free( void *p ){ if( p ) {#if defined( HAVE_MALLOC_H ) || defined( SYS_MACOSX ) free( p );#else free( *( ( ( void **) p ) - 1 ) );#endif }}/**************************************************************************** * x264_realloc: ****************************************************************************/void *x264_realloc( void *p, int i_size ){#ifdef HAVE_MALLOC_H return realloc( p, i_size );#else int i_old_size = 0; uint8_t * p_new; if( p ) { i_old_size = *( (int*) ( (uint8_t*) p ) - sizeof( void ** ) - sizeof( int ) ); } p_new = x264_malloc( i_size ); if( i_old_size > 0 && i_size > 0 ) { memcpy( p_new, p, ( i_old_size < i_size ) ? i_old_size : i_size ); } x264_free( p ); return p_new;#endif}/**************************************************************************** * x264_reduce_fraction: ****************************************************************************/void x264_reduce_fraction( int *n, int *d ){ int a = *n; int b = *d; int c; if( !a || !b ) return; c = a % b; while(c) { a = b; b = c; c = a % b; } *n /= b; *d /= b;}/**************************************************************************** * x264_slurp_file: ****************************************************************************/char *x264_slurp_file( const char *filename ){ int b_error = 0; int i_size; char *buf; FILE *fh = fopen( filename, "rb" ); if( !fh ) return NULL; b_error |= fseek( fh, 0, SEEK_END ) < 0; b_error |= ( i_size = ftell( fh ) ) <= 0; b_error |= fseek( fh, 0, SEEK_SET ) < 0; if( b_error ) return NULL; buf = x264_malloc( i_size+2 ); if( buf == NULL ) return NULL; b_error |= fread( buf, 1, i_size, fh ) != i_size; if( buf[i_size-1] != '\n' ) buf[i_size++] = '\n'; buf[i_size] = 0; fclose( fh ); if( b_error ) { x264_free( buf ); return NULL; } return buf;}/**************************************************************************** * x264_param2string: ****************************************************************************/char *x264_param2string( x264_param_t *p, int b_res ){ char *buf = x264_malloc( 1000 ); char *s = buf; if( b_res ) { s += sprintf( s, "%dx%d ", p->i_width, p->i_height ); s += sprintf( s, "fps=%d/%d ", p->i_fps_num, p->i_fps_den ); } s += sprintf( s, "cabac=%d", p->b_cabac ); s += sprintf( s, " ref=%d", p->i_frame_reference ); s += sprintf( s, " deblock=%d:%d:%d", p->b_deblocking_filter, p->i_deblocking_filter_alphac0, p->i_deblocking_filter_beta ); s += sprintf( s, " analyse=%#x:%#x", p->analyse.intra, p->analyse.inter ); s += sprintf( s, " me=%s", x264_motion_est_names[ p->analyse.i_me_method ] ); s += sprintf( s, " subme=%d", p->analyse.i_subpel_refine ); s += sprintf( s, " brdo=%d", p->analyse.b_bframe_rdo ); s += sprintf( s, " mixed_ref=%d", p->analyse.b_mixed_references ); s += sprintf( s, " me_range=%d", p->analyse.i_me_range ); s += sprintf( s, " chroma_me=%d", p->analyse.b_chroma_me ); s += sprintf( s, " trellis=%d", p->analyse.i_trellis ); s += sprintf( s, " 8x8dct=%d", p->analyse.b_transform_8x8 ); s += sprintf( s, " cqm=%d", p->i_cqm_preset ); s += sprintf( s, " chroma_qp_offset=%d", p->analyse.i_chroma_qp_offset ); s += sprintf( s, " slices=%d", p->i_threads ); s += sprintf( s, " nr=%d", p->analyse.i_noise_reduction ); s += sprintf( s, " decimate=%d", p->analyse.b_dct_decimate ); s += sprintf( s, " bframes=%d", p->i_bframe ); if( p->i_bframe ) { s += sprintf( s, " b_pyramid=%d b_adapt=%d b_bias=%d direct=%d wpredb=%d bime=%d", p->b_bframe_pyramid, p->b_bframe_adaptive, p->i_bframe_bias, p->analyse.i_direct_mv_pred, p->analyse.b_weighted_bipred, p->analyse.b_bidir_me ); } s += sprintf( s, " keyint=%d keyint_min=%d scenecut=%d", p->i_keyint_max, p->i_keyint_min, p->i_scenecut_threshold ); s += sprintf( s, " rc=%s", p->rc.b_stat_read && p->rc.b_cbr ? "2pass" : p->rc.b_cbr ? p->rc.i_vbv_buffer_size ? "cbr" : "abr" : p->rc.i_rf_constant ? "crf" : "cqp" ); if( p->rc.b_cbr || p->rc.i_rf_constant ) { if( p->rc.i_rf_constant ) s += sprintf( s, " crf=%d", p->rc.i_rf_constant ); else s += sprintf( s, " bitrate=%d ratetol=%.1f", p->rc.i_bitrate, p->rc.f_rate_tolerance ); s += sprintf( s, " rceq='%s' qcomp=%.2f qpmin=%d qpmax=%d qpstep=%d", p->rc.psz_rc_eq, p->rc.f_qcompress, p->rc.i_qp_min, p->rc.i_qp_max, p->rc.i_qp_step ); if( p->rc.b_stat_read ) s += sprintf( s, " cplxblur=%.1f qblur=%.1f", p->rc.f_complexity_blur, p->rc.f_qblur ); if( p->rc.i_vbv_buffer_size ) s += sprintf( s, " vbv_maxrate=%d vbv_bufsize=%d", p->rc.i_vbv_max_bitrate, p->rc.i_vbv_buffer_size ); } else s += sprintf( s, " qp=%d", p->rc.i_qp_constant ); if( p->rc.b_cbr || p->rc.i_qp_constant != 0 ) { s += sprintf( s, " ip_ratio=%.2f", p->rc.f_ip_factor ); if( p->i_bframe ) s += sprintf( s, " pb_ratio=%.2f", p->rc.f_pb_factor ); if( p->rc.i_zones ) s += sprintf( s, " zones" ); } return buf;}
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