?? adoado.cpp
字號:
// ADoADo.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "ADoADo.h"
#include "ADoADoDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CADoADoApp
BEGIN_MESSAGE_MAP(CADoADoApp, CWinApp)
//{{AFX_MSG_MAP(CADoADoApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CADoADoApp construction
CADoADoApp::CADoADoApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CADoADoApp object
CADoADoApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CADoADoApp initialization
BOOL CADoADoApp::InitInstance()
{
AfxEnableControlContainer();
AfxOleInit(); //初始化com,創建ado連接等操作
m_pConnection.CreateInstance(__uuidof(Connection));
try
{
//打開本地Access庫Demo.mdb
m_pConnection->Open("Provider=Microsoft.Jet.OLEDB.4.0;Data Source=shu.mdb",
"","",adModeUnknown);//注意代碼的拼寫錯誤!!!
}
catch(_com_error e)
{
AfxMessageBox("數據庫連接失敗,確認數據庫shu.mdb是否在當前路徑下!");
return false;
}
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
CADoADoDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
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