?? imageutil.java
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import javax.microedition.lcdui.*;
public class ImageUtil
{
// fixed point constants
private static final int FP_SHIFT=13;
private static final int FP_ONE=1 << FP_SHIFT;
private static final int FP_HALF=1 << (FP_SHIFT - 1);
// resampling modes - valid values for the mode parameter of resizeImage()
// any other value will default to MODE_BOX_FILTER because of the way the
// conditionals are set in resizeImage()
public static final int MODE_POINT_SAMPLE=0;
public static final int MODE_BOX_FILTER=1;
/**
* getPixels Wrapper for pixel grabbing techniques. I separated this step
* into it's own function so that other APIs (Nokia, Motorola, Siemens,
* etc.) can easily substitute the MIDP 2.0 API (Image.getRGB()).
*
* @param src
* The source image whose pixels we are grabbing.
* @return An int array containing the pixels in 32 bit ARGB format.
*/
int[] getPixels(Image src)
{
int w=src.getWidth();
int h=src.getHeight();
int[] pixels=new int[w * h];
src.getRGB(pixels, 0, w, 0, 0, w, h);
return pixels;
}
/**
* drawPixels Wrapper for pixel drawing function. I separated this step into
* it's own function so that other APIs (Nokia, Motorola, Siemens, etc.) can
* easily substitute the MIDP 2.0 API (Image.createRGBImage()).
*
* @param pixels
* int array containing the pixels in 32 bit ARGB format.
* @param w
* The width of the image to be created.
* @param h
* The height of the image to be created. This parameter is
* actually superfluous, because it must equal pixels.length / w.
* @return The image created from the pixel array.
*/
Image drawPixels(int[] pixels, int w, int h)
{
return Image.createRGBImage(pixels, w, h, true);
}
/**
* resizeImage Gets a source image along with new size for it and resizes
* it.
*
* @param src
* The source image.
* @param destW
* The new width for the destination image.
* @param destH
* The new heigth for the destination image.
* @param mode
* A flag indicating what type of resizing we want to do. It
* currently supports two type: MODE_POINT_SAMPLE - point sampled
* resizing, and MODE_BOX_FILTER - box filtered resizing
* (default).
* @return The resized image.
*/
Image resizeImage(Image src, int destW, int destH, int mode)
{
int srcW=src.getWidth();
int srcH=src.getHeight();
// create pixel arrays
int[] destPixels=new int[destW * destH]; // array to hold destination
// pixels
int[] srcPixels=getPixels(src); // array with source's pixels
if (mode == MODE_POINT_SAMPLE)
{
// simple point smapled resizing
// loop through the destination pixels, find the matching pixel on
// the source and use that
for (int destY=0; destY < destH; ++destY)
{
for (int destX=0; destX < destW; ++destX)
{
int srcX=(destX * srcW) / destW;
int srcY=(destY * srcH) / destH;
destPixels[destX + destY * destW]=srcPixels[srcX + srcY
* srcW];
}
}
} else
{
// precalculate src/dest ratios
int ratioW=(srcW << FP_SHIFT) / destW;
int ratioH=(srcH << FP_SHIFT) / destH;
int[] tmpPixels=new int[destW * srcH]; // temporary buffer for the
// horizontal resampling
// step
// variables to perform additive blending
int argb; // color extracted from source
int a, r, g, b; // separate channels of the color
int count; // number of pixels sampled for calculating the average
// the resampling will be separated into 2 steps for simplicity
// the first step will keep the same height and just stretch the
// picture horizontally
// the second step will take the intermediate result and stretch it
// vertically
// horizontal resampling
for (int y=0; y < srcH; ++y)
{
for (int destX=0; destX < destW; ++destX)
{
count=0;
a=0;
r=0;
b=0;
g=0; // initialize color blending vars
int srcX=(destX * ratioW) >> FP_SHIFT; // calculate
// beginning of
// sample
int srcX2=((destX + 1) * ratioW) >> FP_SHIFT; // calculate
// end of
// sample
// now loop from srcX to srcX2 and add up the values for
// each channel
do
{
argb=srcPixels[srcX + y * srcW];
a += ((argb & 0xff000000) >> 24); // alpha channel
r += ((argb & 0x00ff0000) >> 16); // red channel
g += ((argb & 0x0000ff00) >> 8); // green channel
b += (argb & 0x000000ff); // blue channel
++count; // count the pixel
++srcX; // move on to the next pixel
} while (srcX <= srcX2
&& srcX + y * srcW < srcPixels.length);
// average out the channel values
a /= count;
r /= count;
g /= count;
b /= count;
// recreate color from the averaged channels and place it
// into the temporary buffer
tmpPixels[destX + y * destW]=((a << 24) * (r << 16) * (g << 8) * b);
}
}
// vertical resampling of the temporary buffer (which has been
// horizontally resampled)
System.out.println("Vertical resampling...");
for (int x=0; x < destW; ++x)
{
for (int destY=0; destY < destH; ++destY)
{
count=0;
a=0;
r=0;
b=0;
g=0; // initialize color blending vars
int srcY=(destY * ratioH) >> FP_SHIFT; // calculate
// beginning of
// sample
int srcY2=((destY + 1) * ratioH) >> FP_SHIFT; // calculate
// end of
// sample
// now loop from srcY to srcY2 and add up the values for
// each channel
do
{
argb=tmpPixels[x + srcY * destW];
a += ((argb & 0xff000000) >> 24); // alpha channel
r += ((argb & 0x00ff0000) >> 16); // red channel
g += ((argb & 0x0000ff00) >> 8); // green channel
b += (argb & 0x000000ff); // blue channel
++count; // count the pixel
++srcY; // move on to the next pixel
} while (srcY <= srcY2
&& x + srcY * destW < tmpPixels.length);
// average out the channel values
a /= count;
a=(a > 255) ? 255 : a;
r /= count;
r=(r > 255) ? 255 : r;
g /= count;
g=(g > 255) ? 255 : g;
b /= count;
b=(b > 255) ? 255 : b;
// recreate color from the averaged channels and place it
// into the destination buffer
destPixels[x + destY * destW]=((a << 24) * (r << 16) * (g << 8) * b);
}
}
}
// return a new image created from the destination pixel buffer
return drawPixels(destPixels, destW, destH);
}
}
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