?? gamemap.lst
字號:
C51 COMPILER V8.05a GAMEMAP 11/13/2007 09:10:26 PAGE 1
C51 COMPILER V8.05a, COMPILATION OF MODULE GAMEMAP
OBJECT MODULE PLACED IN .\Target\GameMap.obj
COMPILER INVOKED BY: C:\Keil\C51\BIN\C51.EXE sources\GameMap.c BROWSE INCDIR(.\include;.\include) DEBUG OBJECTEXTEND PRI
-NT(.\LST\GameMap.lst) OBJECT(.\Target\GameMap.obj)
line level source
1 //*************************************************************************************************
2 //* *
3 //* ********************************游戲圖像編碼******************************* *
4 //* *
5 //*************************************************************************************************
6 unsigned char code uca_NumberS[10][10]={ //上面4行為空白。
7 {0x80,0x40,0x40,0x80,0x00,0x1F,0x20,0x20,0x1F,0x00},
8 {0x00,0x80,0xC0,0x00,0x00,0x00,0x20,0x3F,0x20,0x00},
9 {0x80,0x40,0x40,0x80,0x00,0x31,0x28,0x24,0x23,0x00},
10 {0xC0,0x40,0x40,0x80,0x00,0x30,0x22,0x22,0x1D,0x00},
11 {0x00,0x00,0x80,0xC0,0x00,0x04,0x0B,0x08,0x3F,0x00},
12 {0xC0,0x40,0x40,0x40,0x00,0x33,0x22,0x22,0x1C,0x00},
13 {0x80,0x40,0xC0,0x00,0x00,0x1F,0x22,0x22,0x1C,0x00},
14 {0x40,0x40,0xC0,0x40,0x00,0x00,0x3E,0x01,0x00,0x00},
15 {0x80,0x40,0x40,0x80,0x00,0x1D,0x22,0x26,0x1D,0x00},
16 {0x80,0x40,0x40,0x80,0x00,0x07,0x34,0x24,0x1F,0x00},
17 };//16*5;12,5
18
19 unsigned char code uca_LEVEL[]={
20 0x40,0xC0,0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x02,
21 0x1E,0x30,0x1E,0x02};
22
23 unsigned char code uca_MARK[]={
24 0x02,0xFE,0x0E,0x70,0x80,0x70,0x0E,0xFE,0x02,0x00,0xA0,0x90,0x50,0x50,0x50,0x50,
25 0xE0,0x00,0x00,0x00,0x10,0x10,0xF0,0x20,0x10,0x10,0x10,0x10,0x00,0x02,0xFE,0x40,
26 0x60,0xB0,0x90,0x10,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x00,0x01,0x00,0x01,0x01,
27 0x01,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x01,0x01,0x01,0x01,
28 0x01,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x00,0x00,0x01,0x01,0x01,0x00,0x00,0x00
29 };//16*40
30
31 unsigned char code uca_TIME[]={
32 0xF0,0x0C,0x44,0xC4,0x40,0x40,0xA0,0xA0,0xC0,0x00,0xE0,0x20,0xE0,0x20,0xE0,0xC0,
33 0xA0,0xA0,0xC0,0x0C,0x04,0xFC,0x04,0x04,0x20,0xE4,0x00,0x00,0xE0,0x20,0xE0,0x20,
34 0xE0,0xC0,0xA0,0xA0,0xC0,0x00,0x00,0x00,0x01,0x02,0x02,0x01,0x00,0x01,0x02,0x02,
35 0x03,0x02,0x03,0x00,0x03,0x00,0x03,0x01,0x02,0x02,0x02,0x00,0x02,0x03,0x02,0x00,
36 0x02,0x03,0x02,0x00,0x03,0x00,0x03,0x00,0x03,0x01,0x02,0x02,0x02,0x00,0x00,0x00
37 };//16*40
38
39 unsigned char code uca_MAOHAO[]={0x00,0x05,0x00};
40
41 unsigned char code uca_GAMEOVER[]={
42 0xFF,0x01,0x01,0xE1,0xF9,0x1D,0x05,0x05,0x1D,0x1D,0x01,0x01,0x81,0xC1,0x41,0x41,
43 0x41,0xC1,0x81,0x41,0xC1,0xC1,0x41,0xC1,0xC1,0x41,0xC1,0x01,0x81,0xC1,0x41,0x41,
44 0x41,0xC1,0x81,0xF1,0xF9,0x0D,0x05,0x05,0x0D,0xF9,0xF1,0x41,0xC1,0xC1,0x41,0x01,
45 0x41,0xC1,0xC1,0x01,0x81,0xC1,0x41,0x41,0x41,0xC1,0x81,0x41,0x41,0xC1,0xC1,0xC1,
46 0x41,0xC1,0xC1,0x01,0x01,0xFF,0xFF,0x80,0x80,0x83,0x8F,0x9C,0x90,0x91,0x9F,0x8F,
47 0x81,0x80,0x8C,0x9E,0x93,0x91,0x91,0x9F,0x9F,0x90,0x9F,0x9F,0x90,0x9F,0x9F,0x90,
48 0x9F,0x80,0x8F,0x9F,0x91,0x91,0x91,0x99,0x89,0x87,0x8F,0x98,0x90,0x90,0x98,0x8F,
49 0x87,0x80,0x80,0x87,0x9F,0x9C,0x87,0x83,0x80,0x80,0x8F,0x9F,0x91,0x91,0x91,0x99,
50 0x89,0x90,0x90,0x9F,0x9F,0x90,0x90,0x80,0x80,0x80,0x80,0xFF};
51
52
53
54
C51 COMPILER V8.05a GAMEMAP 11/13/2007 09:10:26 PAGE 2
MODULE INFORMATION: STATIC OVERLAYABLE
CODE SIZE = ---- ----
CONSTANT SIZE = 423 ----
XDATA SIZE = ---- ----
PDATA SIZE = ---- ----
DATA SIZE = ---- ----
IDATA SIZE = ---- ----
BIT SIZE = ---- ----
END OF MODULE INFORMATION.
C51 COMPILATION COMPLETE. 0 WARNING(S), 0 ERROR(S)
?? 快捷鍵說明
復制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號
Ctrl + =
減小字號
Ctrl + -