?? nmea_srdlg.cpp
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// NMEA_SRDlg.cpp : implementation file
//
#include "stdafx.h"
#include "NMEA_SR.h"
#include "NMEA_SRDlg.h"
#include "can.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CNMEA_SRDlg dialog
CNMEA_SRDlg::CNMEA_SRDlg(CWnd* pParent /*=NULL*/)
: CDialog(CNMEA_SRDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CNMEA_SRDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CNMEA_SRDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CNMEA_SRDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CNMEA_SRDlg, CDialog)
//{{AFX_MSG_MAP(CNMEA_SRDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BTN_RECVCLEAR, OnBtnRecvclear)
ON_BN_CLICKED(IDC_FRAME_STATE, OnFrameState)
ON_BN_CLICKED(IDC_BTN_INIT, OnBtnInit)
ON_BN_CLICKED(IDC_BTN_SEND, OnBtnSend)
ON_BN_CLICKED(IDC_BTN_SENDCLEAR, OnBtnSendclear)
ON_BN_CLICKED(IDC_BTN_GETGEOG, OnBtnGetgeog)
ON_WM_TIMER()
ON_BN_CLICKED(IDC_BTN_GETHEAD, OnBtnGethead)
ON_BN_CLICKED(IDC_BTN_GETWAYP, OnBtnGetwayp)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CNMEA_SRDlg message handlers
BOOL CNMEA_SRDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CNMEA_SRDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CNMEA_SRDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CNMEA_SRDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CNMEA_SRDlg::OnFrameState()
{
// TODO: Add your control notification handler code here
}
/*以下是自己編寫的*/
/************** Function for HEX to ASCII H ****************/
/************** IN : char (1 BYTE ) ****************/
/************** out : char ChangASCii ****************/
/******在單節點調試時使用******/
char HEX2ASCII_H(unsigned char onebyte)
{
char HEX_data = onebyte;
char dataH, ASCII_data;
dataH = HEX_data;
dataH = dataH & 0x0f0;
dataH = dataH >>4;
dataH = dataH & 0x0f ;
if(dataH>9)
{
dataH = (dataH +'A'-10);
}
else if(dataH<10)
{
dataH = (dataH + '0');
}
ASCII_data = dataH;
return ASCII_data;
}
/************** Function for HEX to ASCII L ****************/
/************** IN : char (1 BYTE ) ****************/
/************** out : char ChangASCii ****************/
/******在單節點調試時使用******/
char HEX2ASCII_L(unsigned char onebyte)
{
char HEX_data = onebyte;
char dataL, ASCII_data;
dataL = HEX_data;
dataL = dataL & 0x0f ;
if(dataL>9)
{
dataL = (dataL +'A'-10);
}
else if(dataL<10)
{
dataL = (dataL + '0');
}
ASCII_data = dataL;
return ASCII_data;
}
/******對應數據接收區的清除按鈕******/
/******該按鈕可以完成 接受 和 清除 任務******/
/******每點擊后,按鈕上的字會改變,功能也相應改變******/
void CNMEA_SRDlg::OnBtnRecvclear()
{
// TODO: Add your control notification handler code here
CString str;
int MsgCount;
int Receive_ReturnCode;
PacketStruct RecvPacket;
char recv_datalen[2];
DWORD recv_id;
char rid[5][2]; //
char recv_data[8];
char rdata[9][2]; //
char i;
if(GetDlgItemText(IDC_BTN_RECVCLEAR,str),str=="clear")
{
SetDlgItemText(IDC_BTN_RECVCLEAR,"receive");
//SetDlgItemText(IDC_FRAME_STATE,"data");
}
else
{
SetDlgItemText(IDC_BTN_RECVCLEAR,"clear");
//SetDlgItemText(IDC_FRAME_STATE,"remote");
}
// 清除
if(str=="clear")
{
CAN_ActiveBoard(0);
CAN_ClearSoftBuffer(0,1);
CAN_ClearDataOverrun(0,1);
GetDlgItem(IDC_ERECV_ID)->SetWindowText("");
GetDlgItem(IDC_ERECV_DATALENGTH)->SetWindowText("");
GetDlgItem(IDC_ERECV_DATA)->SetWindowText("");
}
// 接收
if(str=="receive")
{
CAN_ActiveBoard(0);
MsgCount = CAN_RxMsgCount(0,1);
if(MsgCount)
{
Receive_ReturnCode = CAN_ReceiveMsg(0,1,&RecvPacket);
if(RecvPacket.rtr)
SetDlgItemText(IDC_FRAME_STATE,"remote");
else
SetDlgItemText(IDC_FRAME_STATE,"data");
///////////////////////////////////// len
recv_datalen[0] = RecvPacket.len;
recv_datalen[0] = HEX2ASCII_L(recv_datalen[0]);
recv_datalen[1] = '\0';
/////////////////////////////////////// id
recv_id = RecvPacket.id;
rid[4][0] = (char)recv_id;
rid[4][1] = (char)(recv_id>>8);
rid[3][0] = (char)(recv_id>>16);
rid[3][1] = (char)(recv_id>>24);
rid[0][0] = HEX2ASCII_H(rid[3][1]);
rid[0][1] = HEX2ASCII_L(rid[3][1]);
rid[1][0] = HEX2ASCII_H(rid[3][0]);
rid[1][1] = HEX2ASCII_L(rid[3][0]);
rid[2][0] = HEX2ASCII_H(rid[4][1]);
rid[2][1] = HEX2ASCII_L(rid[4][1]);
rid[3][0] = HEX2ASCII_H(rid[4][0]);
rid[3][1] = HEX2ASCII_L(rid[4][0]);
rid[4][0] = (char)'\0';
//////////////////////////////////////// data
for(i=0; i<8;i++)
{
recv_data[i] = RecvPacket.data[i];
}
// recv_data[1]=(char)0xda;
rdata[0][0] = HEX2ASCII_H(recv_data[0]);
rdata[0][1] = HEX2ASCII_L(recv_data[0]);
rdata[1][0] = HEX2ASCII_H(recv_data[1]);
rdata[1][1] = HEX2ASCII_L(recv_data[1]);
rdata[2][0] = HEX2ASCII_H(recv_data[2]);
rdata[2][1] = HEX2ASCII_L(recv_data[2]);
rdata[3][0] = HEX2ASCII_H(recv_data[3]);
rdata[3][1] = HEX2ASCII_L(recv_data[3]);
rdata[4][0] = HEX2ASCII_H(recv_data[4]);
rdata[4][1] = HEX2ASCII_L(recv_data[4]);
rdata[5][0] = HEX2ASCII_H(recv_data[5]);
rdata[5][1] = HEX2ASCII_L(recv_data[5]);
rdata[6][0] = HEX2ASCII_H(recv_data[6]);
rdata[6][1] = HEX2ASCII_L(recv_data[6]);
rdata[7][0] = HEX2ASCII_H(recv_data[7]);
rdata[7][1] = HEX2ASCII_L(recv_data[7]);
rdata[8][0] = (char)'\0';
//// show the message
GetDlgItem(IDC_ERECV_ID)->SetWindowText(rid[0]);
GetDlgItem(IDC_ERECV_DATALENGTH)->SetWindowText(recv_datalen);
GetDlgItem(IDC_ERECV_DATA)->SetWindowText(rdata[0]);
}
else
{
MessageBox("NO Message!");
}
}
}
/******窗口右下角的初始化按鈕******/
void CNMEA_SRDlg::OnBtnInit()
{
// TODO: Add your control notification handler code here
int Active_ReturnCode;
int Reset_ReturnCode;
int Init_ReturnCode;
int Config_ReturnCode=0;
ConfigStruct ConfigData={{0,0,0,0},{0xff,0xff,0xff,0xff},5,0,0};
/******擴展幀,接收所有報文,設置在250kps******/
CAN_ActiveBoard(0);
Active_ReturnCode = CAN_BoardIsActive(0);
if(Active_ReturnCode) // 判斷CAN卡 is active
{
Reset_ReturnCode = CAN_Reset(0,1);
Init_ReturnCode = CAN_Init(0,1);
Config_ReturnCode = CAN_Config(0,1,&ConfigData);
if((!Reset_ReturnCode) && (!Init_ReturnCode) && (!Config_ReturnCode))
{
MessageBox("Active Successfully!");
}
else
{
MessageBox("Active unSuccessful!");
}
}
else // inactive
{
MessageBox("Active Wrong!");
}
SetTimer(1,10,NULL); /******設置時間 為10ms******/
}
/******窗口右下角的退出按鈕******/
void CNMEA_SRDlg::OnCancel()
{
// TODO: Add extra cleanup here
int can_ReturnCode;
can_ReturnCode = CAN_CloseBoard(0);
if(!can_ReturnCode)
{
CDialog::OnCancel();
}
else
{
KillTimer(1);
CAN_ActiveBoard(0);
CAN_CloseBoard(0);
}
//CDialog::OnCancel();
}
/************** Function for ASCII to HEX **************/
/************** IN : char * (two byte) **************/
/************** out : unsigned char (1 byte) ***********/
/******在單節點調試時使用******/
unsigned char ASCII2HEX(char *str)
{
char ASCH=*str;
char ASCL=*(str+1);
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