?? mainfrm.cpp
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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "RobotView.h"
#include "RobotViewView.h"
#include "RobotView.h"
#include "BlockView.h"
#include "BlockDlg.h"
#include "Pathplan.h"
#include "Route.h"
#include "RobotViewDoc.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
ON_COMMAND(ID_RECT, OnRect)
ON_UPDATE_COMMAND_UI(ID_RECT, OnUpdateRect)
ON_COMMAND(ID_ROBOT_POINT, OnRobotPoint)
ON_UPDATE_COMMAND_UI(ID_ROBOT_POINT, OnUpdateRobotPoint)
ON_COMMAND(ID_GOAL_POINT, OnGoalPoint)
ON_UPDATE_COMMAND_UI(ID_GOAL_POINT, OnUpdateGoalPoint)
ON_COMMAND(ID_BEGIN, OnBegin)
ON_COMMAND(ID_FILE_NEW, OnFileNew)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
flag=true;
for(int i=0;i<HMAX;i++)
for(int j=0;j<WMAX;j++)
M[i][j]=0;
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
// TODO: Delete these three lines if you don't want the toolbar to
// be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
BOOL CMainFrame::OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext)
{
// TODO: Add your specialized code here and/or call the base class
if(!m_wndSplitter_Vertical.CreateStatic(this,1,2))
return FALSE;
if(!m_wndSplitter_Vertical.CreateView(0,0,RUNTIME_CLASS(CRobotViewView),CSize(WIDTH,HEIGHT), pContext))
return FALSE;
if(!m_wndSplitter_Horizontal.CreateStatic(&m_wndSplitter_Vertical,2,1,WS_CHILD|WS_VISIBLE,m_wndSplitter_Vertical.IdFromRowCol(0,1)))
return FALSE;
if(!m_wndSplitter_Horizontal.CreateView(0,0,RUNTIME_CLASS(CBlockView),CSize(300,290),pContext))
return FALSE;
if(!m_wndSplitter_Horizontal.CreateView(1,0,RUNTIME_CLASS(Route),CSize(300,300),pContext))
return FALSE;
return TRUE;
// return CFrameWnd::OnCreateClient(lpcs, pContext);
}
void CMainFrame::OnRect()
{
// TODO: Add your command handler code here
CBlockDlg dlg;
dlg.DoModal();
point=1;
}
void CMainFrame::OnUpdateRect(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
pCmdUI->Enable(flag);
}
void CMainFrame::OnRobotPoint()
{
// TODO: Add your command handler code here
point=2;
// flag=false;
}
void CMainFrame::OnUpdateRobotPoint(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
pCmdUI->Enable(flag);
}
void CMainFrame::OnGoalPoint()
{
// TODO: Add your command handler code here
point=3;
}
void CMainFrame::OnUpdateGoalPoint(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
pCmdUI->Enable(flag);
}
void CMainFrame::OnBegin()
{
CRobotViewApp* myapp=(CRobotViewApp*)AfxGetApp();
CMainFrame* mainframe=(CMainFrame*)myapp->m_pMainWnd;
CBlockView* treeview=(CBlockView*)mainframe->m_wndSplitter_Horizontal.GetPane(0,0);
CRobotViewView* robotview=(CRobotViewView*)mainframe->m_wndSplitter_Vertical.GetPane(0,0);
treeview->MToControl();
Pathplan *path=new Pathplan();
path->plan(M);
path->setRobotPos(robotview->m_robotPointy*12/HEIGHT,robotview->m_robotPointx*20/WIDTH);
path->pathPlanAll(robotview->m_goalPointy*12/HEIGHT,robotview->m_goalPointx*20/WIDTH);
path->GetVmap(VirtualMap);
best=path->GetPath();
Route* route=(Route*)mainframe->m_wndSplitter_Horizontal.GetPane(1,0);
route->DrawRoute();
// TODO: Add your command handler code here
// UpdateData(false);
}
void CMainFrame::OnFileNew()
{
// TODO: Add your command handler code here
CRobotViewView* robotview=(CRobotViewView*)this->m_wndSplitter_Vertical.GetPane(0,0);
CBlockView* treeview=(CBlockView*)this->m_wndSplitter_Horizontal.GetPane(0,0);
for(int i=0;i<HMAX;i++)
for(int j=0;j<WMAX;j++)
M[i][j]=0;
treeview->MToControl();
CDocument* pDoc = robotview->GetDocument();
pDoc->UpdateAllViews(/*robotview,0L,NULL*/NULL);
}
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