?? baseedit.h
字號(hào):
#if !defined(AFX_BASEEDIT_H__3A97096E_7DED_4B9E_BDA7_4D391F2DE47C__INCLUDED_)
#define AFX_BASEEDIT_H__3A97096E_7DED_4B9E_BDA7_4D391F2DE47C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// BaseEdit.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CBaseEdit window
class CBaseEdit : public CEdit
{
// Construction
public:
CBaseEdit();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBaseEdit)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CBaseEdit();
// Generated message map functions
protected:
//{{AFX_MSG(CBaseEdit)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BASEEDIT_H__3A97096E_7DED_4B9E_BDA7_4D391F2DE47C__INCLUDED_)
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