?? zone.cpp
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char str[80]; char str2[80]; for (ZoneCoord_t y=0; y<m_Height; y++) { for (ZoneCoord_t x=0; x<m_Width; x++) { BYTE flag = 0; SMP.read(&flag, szBYTE); // 鑒輯措肺 瘤竅, 瘤惑, 傍吝 喉廢 if (flag & 0x01) m_pTiles[x][y].setBlocked(Creature::MOVE_MODE_BURROWING); if (flag & 0x02) m_pTiles[x][y].setBlocked(Creature::MOVE_MODE_WALKING); if (flag & 0x04) m_pTiles[x][y].setBlocked(Creature::MOVE_MODE_FLYING); // 酒公巴檔 絕綽 版快.. // 各 積己闌 困茄 諒釬瀝焊甫 父甸絹敵促. if (flag==0 && m_InnerRect.ptInRect( x, y )) { m_MonsterRegenPositions.push_back( BPOINT( (BYTE)x, (BYTE)y ) ); } // 付膠磐 飯絹牢 版快: block撈 竅唱扼檔 救 等 鎊闌 茫綽促. if ((flag & 0x07)!=0x07 && (isMasterLair() || m_ZoneID == 3002)) { m_EmptyTilePositions.push_back( BPOINT( (BYTE)x, (BYTE)y ) ); } // 器嘔 瀝焊 if (flag & 0x80) { BYTE type; ZoneID_t targetZoneID; BYTE targetX, targetY; SMP.read(&type, szBYTE); PortalType_t portalType = PORTAL_NORMAL; bool bAddPortal = true; if (type == PORTAL_NORMAL) { SMP.read(&targetZoneID, szZoneID); SMP.read(&targetX, szBYTE); SMP.read(&targetY, szBYTE); // 器嘔闌 積己秦 霖促. NormalPortal* pNormalPortal = new NormalPortal(); pNormalPortal->setObjectType(PORTAL_NORMAL); pNormalPortal->setZoneID(targetZoneID); pNormalPortal->setX(targetX); pNormalPortal->setY(targetY); getObjectRegistry().registerObject(pNormalPortal); m_pTiles[x][y].addPortal(pNormalPortal); if (bOutput) { cout << "Normal(" << (int)x << "," << (int)y << "," << (int)targetZoneID << "," << (int)targetX << "," << (int)targetY << ")" << endl; } } else if (type == PORTAL_SLAYER) { SMP.read(&targetZoneID, szZoneID); SMP.read(&targetX, szBYTE); SMP.read(&targetY, szBYTE); // 器嘔闌 積己秦 霖促. NormalPortal* pNormalPortal = new NormalPortal(); pNormalPortal->setObjectType(PORTAL_SLAYER); pNormalPortal->setZoneID(targetZoneID); pNormalPortal->setX(targetX); pNormalPortal->setY(targetY); getObjectRegistry().registerObject(pNormalPortal); m_pTiles[x][y].addPortal(pNormalPortal); portalType = PORTAL_SLAYER; if (bOutput) { cout << "Slayer(" << (int)x << "," << (int)y << "," << (int)targetZoneID << "," << (int)targetX << "," << (int)targetY << ")" << endl; } } else if (type == PORTAL_VAMPIRE) { SMP.read(&targetZoneID, szZoneID); SMP.read(&targetX, szBYTE); SMP.read(&targetY, szBYTE); // 器嘔闌 積己秦 霖促. NormalPortal* pNormalPortal = new NormalPortal(); pNormalPortal->setObjectType(PORTAL_VAMPIRE); pNormalPortal->setZoneID(targetZoneID); pNormalPortal->setX(targetX); pNormalPortal->setY(targetY); getObjectRegistry().registerObject(pNormalPortal); m_pTiles[x][y].addPortal(pNormalPortal); portalType = PORTAL_VAMPIRE; if (bOutput) { cout << "Vampire(" << (int)x << "," << (int)y << "," << (int)targetZoneID << "," << (int)targetX << "," << (int)targetY << ")" << endl; } } else if (type == PORTAL_MULTI_TARGET) { BYTE size; SMP.read(&size, szBYTE); // 器嘔闌 積己秦 霖促. MultiPortal* pMultiPortal = new MultiPortal(); for(int i = 0; i < size; i++) { SMP.read(&targetZoneID, szZoneID); SMP.read(&targetX, szBYTE); SMP.read(&targetY, szBYTE); pMultiPortal->setObjectType(PORTAL_SLAYER); // 鷗百 牢器甫 備己茄促. PortalTargetInfo* pPortalTargetInfo = new PortalTargetInfo(); pPortalTargetInfo->setZoneID(targetZoneID); pPortalTargetInfo->setX(targetX); pPortalTargetInfo->setY(targetY); pMultiPortal->setPortalTargetInfo(pPortalTargetInfo); } getObjectRegistry().registerObject(pMultiPortal); m_pTiles[x][y].addPortal(pMultiPortal); portalType = PORTAL_SLAYER; if (bOutput) { cout << "Multi(" << (int)x << "," << (int)y << "," << (int)targetZoneID << "," << (int)targetX << "," << (int)targetY << ")" << endl; } } else if ( type == PORTAL_GUILD ) { SMP.read(&targetZoneID, szZoneID); SMP.read(&targetX, szBYTE); SMP.read(&targetY, szBYTE); // 器嘔闌 積己秦 霖促. GuildPortal* pGuildPortal = new GuildPortal(); pGuildPortal->setObjectType( PORTAL_GUILD ); pGuildPortal->setZoneID( targetZoneID ); pGuildPortal->setX( targetX ); pGuildPortal->setY( targetY ); getObjectRegistry().registerObject(pGuildPortal); m_pTiles[x][y].addPortal(pGuildPortal); if (bOutput) { cout << "Guild(" << (int)x << "," << (int)y << "," << (int)targetZoneID << "," << (int)targetX << "," << (int)targetY << ")" << endl; } } else if ( type == PORTAL_BATTLE ) { SMP.read(&targetZoneID, szZoneID); SMP.read(&targetX, szBYTE); SMP.read(&targetY, szBYTE); // 器嘔闌 積己秦 霖促. NormalPortal* pNormalPortal = new NormalPortal(); pNormalPortal->setObjectType(PORTAL_NORMAL); pNormalPortal->setZoneID(targetZoneID); pNormalPortal->setX(targetX); pNormalPortal->setY(targetY); getObjectRegistry().registerObject(pNormalPortal); m_pTiles[x][y].addPortal(pNormalPortal); if (bOutput) { cout << "Slayer(" << (int)x << "," << (int)y << "," << (int)targetZoneID << "," << (int)targetX << "," << (int)targetY << ")" << endl; } } else if (type == PORTAL_OUSTERS) { SMP.read(&targetZoneID, szZoneID); SMP.read(&targetX, szBYTE); SMP.read(&targetY, szBYTE); // 器嘔闌 積己秦 霖促. NormalPortal* pNormalPortal = new NormalPortal(); pNormalPortal->setObjectType(PORTAL_OUSTERS); pNormalPortal->setZoneID(targetZoneID); pNormalPortal->setX(targetX); pNormalPortal->setY(targetY); getObjectRegistry().registerObject(pNormalPortal); m_pTiles[x][y].addPortal(pNormalPortal); portalType = PORTAL_OUSTERS; if (bOutput) { cout << "Ousters(" << (int)x << "," << (int)y << "," << (int)targetZoneID << "," << (int)targetX << "," << (int)targetY << ")" << endl; } } else { bAddPortal = false; } // 器嘔撈 眠啊等 版快俊 // 格利瘤 糧撈 蠟豐糧撈扼擱 // TriggeredPortal闌 汲瀝秦具 茄促. if (bAddPortal) { ZoneInfo* pTargetZoneInfo = NULL; try { pTargetZoneInfo = g_pZoneInfoManager->getZoneInfo(targetZoneID); } catch (NoSuchElementException& t) { throw Error("弊繁 糧撈 絕促匙"); } Assert(pTargetZoneInfo!=NULL); // 扁糧狼 Portal闌 瘤匡鱉? bool bDeleteOldPortal = false; if (pTargetZoneInfo->isPayPlay() || pTargetZoneInfo->isMasterLair() || pTargetZoneInfo->isCastle() ) { bDeleteOldPortal = true; } Tile& rTile = m_pTiles[x][y]; // 扁糧狼 Portal闌 瘤快綽 版快 if (bDeleteOldPortal) { // 扁糧俊 樂帶 portal闌 力芭茄促. if (rTile.hasPortal()) { Portal* pOldPortal = rTile.getPortal(); rTile.deletePortal(); delete pOldPortal; } } // 器嘔闌 積己竅絆, 殿廢茄促. //---------------------------------------- // 付膠磐 飯絹牢 版快 // by sigi. 2002.9.2 //---------------------------------------- if (pTargetZoneInfo->isMasterLair()) { TriggeredPortal* pPortal = new TriggeredPortal(); getObjectRegistry().registerObject(pPortal); // 器嘔 郴儈闌 肺靛茄促. pPortal->setObjectType(portalType); //pPortal->load(m_ZoneID, left, top, right, bottom); TriggerManager& tm = pPortal->getTriggerManager(); Trigger* pTrigger = new Trigger(); pTrigger->setTriggerID( 0 ); // 狼固絕促. pTrigger->setTriggerType("QUEST"); sprintf(str, "ConditionType : EnterMasterLair\n\t TargetZoneID : %d\n\t", (int)pTargetZoneInfo->getZoneID()); pTrigger->setConditions( str ); sprintf(str, "ActionType : ActivatePortal\n\t ZoneID : %d\n\t X : %d\n\t Y : %d\n\t", targetZoneID, targetX, targetY); pTrigger->setActions(str);// sprintf( str2, "ActionType : SystemMessage\n\t Content : %s",// g_pStringPool->c_str( STRID_CANNOT_ENTER ) ); sprintf( str2, "ActionType : SystemMessage\n\t Content : %d", STRID_CANNOT_ENTER ); pTrigger->setCounterActions( str2 );// pTrigger->setCounterActions("ActionType : SystemMessage\n\t Content : 瘤陛籃 甸絹哎 薦 絕嚼聰促."); tm.addTrigger(pTrigger); // 鷗老俊促 器嘔闌 嘿牢促. rTile.addPortal(pPortal); //cout << "[" << (int)pTargetZoneInfo->getZoneID() << "] is MasterLair" // << endl; } //---------------------------------------- // 酒淬狼 己瘤肺 甸絹哎妨絆 且 錠 //---------------------------------------- else if (pTargetZoneInfo->isHolyLand() && !pZoneInfo->isHolyLand()) { TriggeredPortal* pPortal = new TriggeredPortal(); getObjectRegistry().registerObject(pPortal); // 器嘔 郴儈闌 肺靛茄促. pPortal->setObjectType(portalType); //pPortal->load(m_ZoneID, left, top, right, bottom); TriggerManager& tm = pPortal->getTriggerManager(); Trigger* pTrigger = new Trigger(); pTrigger->setTriggerID( 0 ); // 狼固絕促. pTrigger->setTriggerType("QUEST"); sprintf(str, "ConditionType : EnterHolyLand\n\t TargetZoneID : %d\n\t", (int)pTargetZoneInfo->getZoneID()); pTrigger->setConditions( str ); sprintf(str, "ActionType : ActivatePortal\n\t ZoneID : %d\n\t X : %d\n\t Y : %d\n\t", targetZoneID, targetX, targetY); pTrigger->setActions(str);// sprintf( str2, "ActionType : SystemMessage\n\t Content : %s",// g_pStringPool->c_str( STRID_CANNOT_ENTER_DURING_RACE_WAR ) ); sprintf( str2, "ActionType : SystemMessage\n\t Content : %d", STRID_CANNOT_ENTER_DURING_RACE_WAR ); pTrigger->setCounterActions( str2 );// pTrigger->setCounterActions("ActionType : SystemMessage\n\t Content : 輛練傈里 吝俊綽 腳沒闌 竅瘤 臼疽欄擱 甸絹哎 薦 絕嚼聰促."); tm.addTrigger(pTrigger); // 鷗老俊促 器嘔闌 嘿牢促. rTile.addPortal(pPortal); //cout << "[" << (int)pTargetZoneInfo->getZoneID() << "] is MasterLair" // << endl; } //---------------------------------------- // Castle牢 版快 // 弊礬唱, 撈固 Castle俊 加茄 糧撈 酒囪 版快 // by bezz, Sequoia 2003. 1.20. //---------------------------------------- else if (pTargetZoneInfo->isCastle() && !g_pCastleInfoManager->isCastleZone(targetZoneID, m_ZoneID)) { TriggeredPortal* pPortal = new TriggeredPortal(); getObjectRegistry().registerObject(pPortal); // 器嘔 郴儈闌 肺靛茄促. pPortal->setObjectType(portalType); //pPortal->load(m_ZoneID, left, top, right, bottom); TriggerManager& tm = pPortal->getTriggerManager(); Trigger* pTrigger = new Trigger(); pTrigger->setTriggerID( 0 ); // 狼固絕促. pTrigger->setTriggerType("QUEST"); sprintf(str, "ConditionType : EnterCastle\n\t TargetZoneID : %d\n\t", (int)pTargetZoneInfo->getZoneID()); pTrigger->setConditions( str ); sprintf(str, "ActionType : ActivatePortal\n\t ZoneID : %d\n\t X : %d\n\t Y : %d\n\t", targetZoneID, targetX, targetY); pTrigger->setActions(str);// sprintf( str2, "ActionType : SystemMessage\n\t Content : %s",// g_pStringPool->c_str( STRID_CANNOT_ENTER ) ); sprintf( str2, "ActionType : SystemMessage\n\t Content : %d", STRID_CANNOT_ENTER ); pTrigger->setCounterActions( str2 );// pTrigger->setCounterActions("ActionType : SystemMessage\n\t Content : 甸絹啊角 薦 絕嚼聰促."); tm.addTrigger(pTrigger); // 鷗老俊促 器嘔闌 嘿牢促. rTile.addPortal(pPortal); //cout << "[" << (int)pTargetZoneInfo->getZoneID() << "] is MasterLair" // << endl; } //---------------------------------------- // 己 瘤竅 帶憐欄肺 甸絹啊綽 澇備 // by Sequoia //---------------------------------------- else if (isCastle() && g_pCastleInfoManager->isCastleZone( m_ZoneID, pTargetZoneInfo->getZoneID() ) ) { TriggeredPortal* pPortal = new TriggeredPortal(); getObjectRegistry().registerObject(pPortal); // 器嘔 郴儈闌 肺靛茄促. pPortal->setObjectType(portalType); //pPortal->load(m_ZoneID, left, top, right, bottom); TriggerManager& tm = pPortal->getTriggerManager(); Trigger* pTrigger = new Trigger(); pTrigger->setTriggerID( 0 ); // 狼固絕促. pTrigger->setTriggerType("QUEST"); sprintf(str, "ConditionType : EnterCastleDungeon\n\t CastleZoneID : %d\n\t", m_ZoneID); pTrigger->setConditions( str ); sprintf(str, "ActionType : ActivatePortal\n\t ZoneID : %d\n\t X : %d\n\t Y : %d\n\t", targetZoneID, targetX, targetY); pTrigger->setActions(str);// sprintf( str2, "ActionType : SystemMessage\n\t Content : %s",// g_pStringPool->c_str( STRID_CANNOT_ENTER_NOT_OWNER_GUILD ) ); sprintf( str2, "ActionType : SystemMessage\n\t Content : %d", STRID_CANNOT_ENTER_NOT_OWNER_GUILD ); pTrigger->setCounterActions( str2 );// pTrigger->setCounterActions("ActionType : SystemMessage\n\t Content : 己 林牢牢 辨靛盔撈 酒聰擱 甸絹啊角 薦 絕嚼聰促."); tm.addTrigger(pTrigger); rTile.addPortal(pPortal); } //---------------------------------------- // 蠟豐 糧牢 版快 //---------------------------------------- else if (pTargetZoneInfo->isPayPlay()) { TriggeredPortal* pPortal = new TriggeredPortal(); getObjectRegistry().registerObject(pPortal); // 器嘔 郴儈闌 肺靛茄促. pPortal->setObjectType(portalType); //pPortal->load(m_ZoneID, left, top, right, bottom); TriggerManager& tm = pPortal->getTriggerManager(); Trigger* pTrigger = new Trigger(); pTrigger->setTriggerID( 0 ); // 狼固絕促. pTrigger->setTriggerType("QUEST"); pTrigger->setConditions("ConditionType : CanEnterPayZone\n\t"); sprintf(str, "ActionType : ActivatePortal\n\t ZoneID : %d\n\t X : %d\n\t Y : %d\n\t", targetZoneID, targetX, targetY); pTrigger->setActions(str); // by sigi. 2002.10.30 if (g_pConfig->getPropertyInt("IsNetMarble")==0)
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