?? g_lll_qp.cpp
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#include <NTL/LLL.h>
#include <NTL/vec_quad_float.h>
#include <NTL/fileio.h>
#include <NTL/new.h>
NTL_START_IMPL
static inline
void CheckFinite(double *p)
{
if (!IsFinite(p)) Error("G_LLL_QP: numbers too big...use G_LLL_XD");
}
static inline
void CheckFinite(quad_float *p)
{
if (!IsFinite(p)) Error("G_LLL_QP: numbers too big...use G_LLL_XD");
}
static void RowTransform(vec_ZZ& A, vec_ZZ& B, const ZZ& MU1)
// x = x - y*MU
{
static ZZ T, MU;
long k;
long n = A.length();
long i;
MU = MU1;
if (MU == 1) {
for (i = 1; i <= n; i++)
sub(A(i), A(i), B(i));
return;
}
if (MU == -1) {
for (i = 1; i <= n; i++)
add(A(i), A(i), B(i));
return;
}
if (MU == 0) return;
if (NumTwos(MU) >= NTL_ZZ_NBITS)
k = MakeOdd(MU);
else
k = 0;
if (MU.WideSinglePrecision()) {
long mu1;
conv(mu1, MU);
for (i = 1; i <= n; i++) {
mul(T, B(i), mu1);
if (k > 0) LeftShift(T, T, k);
sub(A(i), A(i), T);
}
}
else {
for (i = 1; i <= n; i++) {
mul(T, B(i), MU);
if (k > 0) LeftShift(T, T, k);
sub(A(i), A(i), T);
}
}
}
#define TR_BND (NTL_FDOUBLE_PRECISION/2.0)
// Just to be safe!!
static double max_abs(quad_float *v, long n)
{
long i;
double res, t;
res = 0;
for (i = 1; i <= n; i++) {
t = fabs(v[i].hi);
if (t > res) res = t;
}
return res;
}
static void RowTransformStart(quad_float *a, long *in_a, long& in_float, long n)
{
long i;
long inf = 1;
for (i = 1; i <= n; i++) {
in_a[i] = (a[i].hi < TR_BND && a[i].hi > -TR_BND);
inf = inf & in_a[i];
}
in_float = inf;
}
static void RowTransformFinish(vec_ZZ& A, quad_float *a, long *in_a)
{
long n = A.length();
long i;
for (i = 1; i <= n; i++) {
if (in_a[i]) {
conv(A(i), a[i].hi);
}
else {
conv(a[i], A(i));
CheckFinite(&a[i]);
}
}
}
static void RowTransform(vec_ZZ& A, vec_ZZ& B, const ZZ& MU1,
quad_float *a, quad_float *b, long *in_a,
double& max_a, double max_b, long& in_float)
// x = x - y*MU
{
static ZZ T, MU;
long k;
double mu;
long n = A.length();
long i;
conv(mu, MU1);
CheckFinite(&mu);
if (in_float) {
double mu_abs = fabs(mu);
if (mu_abs > 0 && max_b > 0 && (mu_abs >= TR_BND || max_b >= TR_BND)) {
in_float = 0;
}
else {
max_a += mu_abs*max_b;
if (max_a >= TR_BND)
in_float = 0;
}
}
if (in_float) {
if (mu == 1) {
for (i = 1; i <= n; i++)
a[i].hi -= b[i].hi;
return;
}
if (mu == -1) {
for (i = 1; i <= n; i++)
a[i].hi += b[i].hi;
return;
}
if (mu == 0) return;
for (i = 1; i <= n; i++)
a[i].hi -= mu*b[i].hi;
return;
}
MU = MU1;
if (MU == 1) {
for (i = 1; i <= n; i++) {
if (in_a[i] && a[i].hi < TR_BND && a[i].hi > -TR_BND &&
b[i].hi < TR_BND && b[i].hi > -TR_BND) {
a[i].hi -= b[i].hi;
}
else {
if (in_a[i]) {
conv(A(i), a[i].hi);
in_a[i] = 0;
}
sub(A(i), A(i), B(i));
}
}
return;
}
if (MU == -1) {
for (i = 1; i <= n; i++) {
if (in_a[i] && a[i].hi < TR_BND && a[i].hi > -TR_BND &&
b[i].hi < TR_BND && b[i].hi > -TR_BND) {
a[i].hi += b[i].hi;
}
else {
if (in_a[i]) {
conv(A(i), a[i].hi);
in_a[i] = 0;
}
add(A(i), A(i), B(i));
}
}
return;
}
if (MU == 0) return;
double b_bnd = fabs(TR_BND/mu) - 1;
if (b_bnd < 0) b_bnd = 0;
if (NumTwos(MU) >= NTL_ZZ_NBITS)
k = MakeOdd(MU);
else
k = 0;
if (MU.WideSinglePrecision()) {
long mu1;
conv(mu1, MU);
if (k > 0) {
for (i = 1; i <= n; i++) {
if (in_a[i]) {
conv(A(i), a[i].hi);
in_a[i] = 0;
}
mul(T, B(i), mu1);
LeftShift(T, T, k);
sub(A(i), A(i), T);
}
}
else {
for (i = 1; i <= n; i++) {
if (in_a[i] && a[i].hi < TR_BND && a[i].hi > -TR_BND &&
b[i].hi < b_bnd && b[i].hi > -b_bnd) {
a[i].hi -= b[i].hi*mu;
}
else {
if (in_a[i]) {
conv(A(i), a[i].hi);
in_a[i] = 0;
}
mul(T, B(i), mu1);
sub(A(i), A(i), T);
}
}
}
}
else {
for (i = 1; i <= n; i++) {
if (in_a[i]) {
conv(A(i), a[i].hi);
in_a[i] = 0;
}
mul(T, B(i), MU);
if (k > 0) LeftShift(T, T, k);
sub(A(i), A(i), T);
}
}
}
static void RowTransform2(vec_ZZ& A, vec_ZZ& B, const ZZ& MU1)
// x = x + y*MU
{
static ZZ T, MU;
long k;
long n = A.length();
long i;
MU = MU1;
if (MU == 1) {
for (i = 1; i <= n; i++)
add(A(i), A(i), B(i));
return;
}
if (MU == -1) {
for (i = 1; i <= n; i++)
sub(A(i), A(i), B(i));
return;
}
if (MU == 0) return;
if (NumTwos(MU) >= NTL_ZZ_NBITS)
k = MakeOdd(MU);
else
k = 0;
if (MU.WideSinglePrecision()) {
long mu1;
conv(mu1, MU);
for (i = 1; i <= n; i++) {
mul(T, B(i), mu1);
if (k > 0) LeftShift(T, T, k);
add(A(i), A(i), T);
}
}
else {
for (i = 1; i <= n; i++) {
mul(T, B(i), MU);
if (k > 0) LeftShift(T, T, k);
add(A(i), A(i), T);
}
}
}
class GivensCache_QP {
public:
GivensCache_QP(long m, long n);
~GivensCache_QP();
void flush();
void selective_flush(long l);
void swap(long l);
void swap();
void touch();
void incr();
long sz;
quad_float **buf;
long *bl;
long *bv;
long bp;
};
GivensCache_QP::GivensCache_QP(long m, long n)
{
sz = min(m, n)/10;
if (sz < 2)
sz = 2;
else if (sz > 20)
sz = 20;
typedef quad_float *quad_floatptr;
long i;
buf = NTL_NEW_OP quad_floatptr[sz];
if (!buf) Error("out of memory");
for (i = 0; i < sz; i++)
if (!(buf[i] = NTL_NEW_OP quad_float[n+1])) Error("out of memory");
bl = NTL_NEW_OP long[sz];
if (!bl) Error("out of memory");
for (i = 0; i < sz; i++) bl[0] = 0;
bv = NTL_NEW_OP long[sz];
if (!bv) Error("out of memory");
for (i = 0; i < sz; i++) bv[0] = 0;
bp = 0;
}
GivensCache_QP::~GivensCache_QP()
{
long i;
for (i = 0; i < sz; i++) delete [] buf[i];
delete [] buf;
delete [] bl;
delete [] bv;
}
void GivensCache_QP::flush()
{
long i;
for (i = 0; i < sz; i++) bl[i] = 0;
}
void GivensCache_QP::selective_flush(long l)
{
long i;
for (i = 0; i < sz; i++)
if (bl[i] && bv[i] >= l)
bl[i] = 0;
}
void GivensCache_QP::swap(long l)
{
long k = bl[bp];
long i;
i = 0;
while (i < sz && bl[i] != l)
i++;
if (i < sz) {
bl[bp] = l;
bl[i] = k;
}
else
bl[bp] = l;
selective_flush(l);
}
void GivensCache_QP::swap()
{
swap(bl[bp] - 1);
}
void GivensCache_QP::touch()
{
long k = bl[bp];
bl[bp] = 0;
selective_flush(k);
}
void GivensCache_QP::incr()
{
long k = bl[bp];
long k1 = k+1;
long i;
i = 0;
while (i < sz && bl[i] != k1)
i++;
if (i < sz) {
bp = i;
return;
}
i = 0;
while (i < sz && bl[i] != 0)
i++;
if (i < sz) {
bp = i;
return;
}
long max_val = 0;
long max_index = 0;
for (i = 0; i < sz; i++) {
long t = labs(bl[i]-k1);
if (t > max_val) {
max_val = t;
max_index = i;
}
}
bp = max_index;
bl[max_index] = 0;
}
static
void GivensComputeGS(quad_float **B1, quad_float **mu, quad_float **aux, long k, long n,
GivensCache_QP& cache)
{
long i, j;
quad_float c, s, a, b, t;
quad_float *p = mu[k];
quad_float *pp = cache.buf[cache.bp];
if (!cache.bl[cache.bp]) {
for (j = 1; j <= n; j++)
pp[j] = B1[k][j];
long backoff;
backoff = k/4;
if (backoff < 2)
backoff = 2;
else if (backoff > cache.sz + 2)
backoff = cache.sz + 2;
long ub = k-(backoff-1);
for (i = 1; i < ub; i++) {
quad_float *cptr = mu[i];
quad_float *sptr = aux[i];
for (j = n; j > i; j--) {
c = cptr[j];
s = sptr[j];
a = c*pp[j-1] - s*pp[j];
b = s*pp[j-1] + c*pp[j];
pp[j-1] = a;
pp[j] = b;
}
pp[i] = pp[i]/mu[i][i];
}
cache.bl[cache.bp] = k;
cache.bv[cache.bp] = k-backoff;
}
for (j = 1; j <= n; j++)
p[j] = pp[j];
for (i = max(cache.bv[cache.bp]+1, 1); i < k; i++) {
quad_float *cptr = mu[i];
quad_float *sptr = aux[i];
for (j = n; j > i; j--) {
c = cptr[j];
s = sptr[j];
a = c*p[j-1] - s*p[j];
b = s*p[j-1] + c*p[j];
p[j-1] = a;
p[j] = b;
}
p[i] = p[i]/mu[i][i];
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