?? cliprect.c
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/*** $Id: cliprect.c,v 1.5 2004/04/01 08:57:13 weiym Exp $** ** cliprect.c: the Clip Rect module.** ** Copyright (C) 2003 Feynman Software.** Copyright (C) 1999 ~ 2002, Wei Yongming**** Current maintainer: Wei Yongming.**** Create date: 1999/3/26 by Wei Yongming.*//*** This program is free software; you can redistribute it and/or modify** it under the terms of the GNU General Public License as published by** the Free Software Foundation; either version 2 of the License, or** (at your option) any later version.**** This program is distributed in the hope that it will be useful,** but WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the** GNU General Public License for more details.**** You should have received a copy of the GNU General Public License** along with this program; if not, write to the Free Software** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA*//*** TODO:*/ #include <stdio.h>#include <stdlib.h>#include <errno.h>#include "common.h"#include "gdi.h"#include "cliprect.h"#include "gal.h"#include "blockheap.h"/************************** clip region operation ****************************/static void EvaluateBoundRect (PCLIPRGN pRgn){ PCLIPRECT pCRect, pTemp; pCRect = pRgn->head; if (pCRect == NULL) { SetRectEmpty (&pRgn->rcBound); return; } pRgn->rcBound = pCRect->rc; pCRect = pCRect->next; while (pCRect) { if(pRgn->rcBound.left > pCRect->rc.left) pRgn->rcBound.left = pCRect->rc.left; if(pRgn->rcBound.top > pCRect->rc.top) pRgn->rcBound.top = pCRect->rc.top; if(pRgn->rcBound.right < pCRect->rc.right) pRgn->rcBound.right = pCRect->rc.right; if(pRgn->rcBound.bottom < pCRect->rc.bottom) pRgn->rcBound.bottom = pCRect->rc.bottom; pCRect = pCRect->next; } // Remove empty clip rects. pCRect = pRgn->head; while (pCRect->next) { if (IsRectEmpty (&pCRect->next->rc)) { pTemp = pCRect->next; pCRect->next = pTemp->next; FreeClipRect (pRgn->heap, pTemp); } else pCRect = pCRect->next; } pRgn->tail = pCRect; if (IsRectEmpty (&pRgn->head->rc)) { pTemp = pRgn->head; pRgn->head = pTemp->next; FreeClipRect (pRgn->heap, pTemp); }}void GUIAPI InitClipRgn (PCLIPRGN pRgn, PBLOCKHEAP heap){ SetRectEmpty (&pRgn->rcBound); pRgn->head = NULL; pRgn->tail = NULL; pRgn->heap = heap; // read-only field.}void GUIAPI GetClipRgnBoundRect (PCLIPRGN pRgn, PRECT pRect){ *pRect = pRgn->rcBound;}/* return TRUE if point is in region */BOOL GUIAPI PtInRegion (PCLIPRGN region, int x, int y){ PCLIPRECT cliprect = region->head; /* check with bounding rect of clipping region */ if (!PtInRect (®ion->rcBound, x, y)) return FALSE; /* find the ban in which this point lies */ cliprect = region->head; while (cliprect) { if (PtInRect (&cliprect->rc, x, y)) return TRUE; cliprect = cliprect->next; } return FALSE;}/* Returns TRUE if rect is at least partly inside region */BOOL GUIAPI RectInRegion (PCLIPRGN region, const RECT* rect){ PCLIPRECT cliprect = region->head; /* check with bounding rect of clipping region */ if (!DoesIntersect (®ion->rcBound, rect)) return FALSE; /* find the ban in which this point lies */ cliprect = region->head; while (cliprect) { if (DoesIntersect (&cliprect->rc, rect)) return TRUE; cliprect = cliprect->next; } return FALSE;}void GUIAPI OffsetRegion (PCLIPRGN region, int x, int y){ CLIPRECT* cliprect = region->head; while (cliprect) { OffsetRect (&cliprect->rc, x, y); cliprect = cliprect->next; } if (region->head) { OffsetRect (®ion->rcBound, x, y); }}BOOL GUIAPI SetClipRgn (PCLIPRGN pRgn, const RECT* pRect){ PCLIPRECT pClipRect; RECT rcTemp; rcTemp = *pRect; if (IsRectEmpty (&rcTemp)) return FALSE; NormalizeRect (&rcTemp); // empty rgn first EmptyClipRgn (pRgn); // get a new clip rect from free list pClipRect = ClipRectAlloc (pRgn->heap); // set clip rect pClipRect->rc = rcTemp; pClipRect->next = NULL; pRgn->head = pRgn->tail = pClipRect; pRgn->rcBound = rcTemp; return TRUE;} BOOL GUIAPI IsEmptyClipRgn (const CLIPRGN* pRgn){ if (pRgn->head == NULL) return TRUE; return FALSE;}void GUIAPI EmptyClipRgn (PCLIPRGN pRgn){ PCLIPRECT pCRect, pTemp; pCRect = pRgn->head; while (pCRect) { pTemp = pCRect->next; FreeClipRect (pRgn->heap, pCRect); pCRect = pTemp; } SetRectEmpty (&pRgn->rcBound); pRgn->head = NULL; pRgn->tail = NULL;}BOOL GUIAPI ClipRgnCopy (PCLIPRGN pDstRgn, const CLIPRGN* pSrcRgn){ PCLIPRECT pcr; PCLIPRECT pnewcr; // return false if the destination region is not a empty one. if (pDstRgn->head) return FALSE; if (!(pcr = pSrcRgn->head)) return TRUE; pnewcr = ClipRectAlloc (pDstRgn->heap); pDstRgn->head = pnewcr; pnewcr->rc = pcr->rc; while (pcr->next) { pcr = pcr->next; pnewcr->next = ClipRectAlloc (pDstRgn->heap); pnewcr = pnewcr->next; pnewcr->rc = pcr->rc; } pnewcr->next = NULL; pDstRgn->tail = pnewcr; pDstRgn->rcBound = pSrcRgn->rcBound; return TRUE;}BOOL GUIAPI ClipRgnIntersect (PCLIPRGN pRstRgn, const CLIPRGN* pRgn1, const CLIPRGN* pRgn2){ RECT rc; PCLIPRECT pnewcr; PCLIPRECT pcr1, pcr2; if (pRstRgn->head) return FALSE; if (!(pcr1 = pRgn1->head)) return TRUE; if (!(pcr2 = pRgn2->head)) return TRUE; pnewcr = ClipRectAlloc (pRstRgn->heap); pnewcr->next = NULL; pRstRgn->head = pnewcr; while (pcr1) { while (pcr2) { if (IntersectRect (&rc, &pcr1->rc, &pcr2->rc)) { pnewcr->rc = rc; pnewcr->next = ClipRectAlloc (pRstRgn->heap); } pcr2 = pcr2->next; } pcr2 = pRgn2->head; pcr1 = pcr1->next; } pRstRgn->tail = pnewcr; if (pnewcr->next) { FreeClipRect(pRstRgn->heap, pnewcr->next); pnewcr->next = NULL; } EvaluateBoundRect(pRstRgn); return TRUE;}BOOL GUIAPI AddClipRect (PCLIPRGN pRgn, const RECT* pRect){ PCLIPRECT pClipRect; RECT rcTemp; rcTemp = *pRect; if (IsRectEmpty (&rcTemp)) return FALSE; NormalizeRect (&rcTemp); pClipRect = ClipRectAlloc (pRgn->heap); pClipRect->rc = rcTemp; pClipRect->next = NULL; if (pRgn->head) { pRgn->tail->next = pClipRect; pRgn->tail = pClipRect; } else { pRgn->head = pRgn->tail = pClipRect; } return TRUE;}BOOL GUIAPI IntersectClipRect (PCLIPRGN pRgn, const RECT* pRect){ PCLIPRECT pCRect; RECT rcTemp; if (IsRectEmpty (pRect)) { EmptyClipRgn (pRgn); return TRUE; } rcTemp = *pRect; NormalizeRect (&rcTemp); // intersect pCRect = pRgn->head; while (pCRect) { if (!IntersectRect (&pCRect->rc, &pCRect->rc, &rcTemp)) SetRectEmpty(&pCRect->rc); pCRect = pCRect->next; } EvaluateBoundRect (pRgn); return TRUE;}BOOL GUIAPI SubtractClipRect (PCLIPRGN pRgn, const RECT* pRect){ PCLIPRECT pCRect, pSaved, pTemp; RECT rc[4], rcTemp, rcInflated; int nCount; PRECT src, erc; int i; if (IsRectEmpty (pRect)) return FALSE; rcInflated = *pRect; erc = &rcInflated; NormalizeRect (erc); if (!DoesIntersect(&pRgn->rcBound, erc)) { return FALSE; } pCRect = pRgn->head; while (pCRect) { src = &pCRect->rc; if (!IntersectRect(&rcTemp, src, erc)) { pCRect = pCRect->next; continue; } pSaved = pCRect->next; nCount = 0; if(erc->top > src->top) { rc[nCount].left = src->left; rc[nCount].top = src->top; rc[nCount].right = src->right; rc[nCount].bottom = erc->top; nCount++; src->top = erc->top; } if(erc->bottom < src->bottom) { rc[nCount].top = erc->bottom; rc[nCount].left = src->left; rc[nCount].right = src->right; rc[nCount].bottom = src->bottom; nCount++; src->bottom = erc->bottom; } if(erc->left > src->left) { rc[nCount].left = src->left; rc[nCount].top = src->top; rc[nCount].right = erc->left; rc[nCount].bottom = src->bottom; nCount++; } if(erc->right < src->right) { rc[nCount].left = erc->right; rc[nCount].top = src->top; rc[nCount].right = src->right; rc[nCount].bottom = src->bottom; nCount++; } if (nCount == 0) SetRectEmpty (&pCRect->rc); else if(nCount > 0) pCRect->rc = rc[0]; for(i = 1; i<nCount; i++) { pTemp = ClipRectAlloc (pRgn->heap); pTemp->rc = rc[i]; pCRect->next = pTemp; pCRect = pTemp; } pCRect->next = pSaved; pCRect = pSaved; } EvaluateBoundRect (pRgn); return TRUE;}
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