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        [propget, id(6), helpstring("property Invert")]    HRESULT Invert([out, retval] BOOL *);
        [propput, id(6), helpstring("property Invert")]    HRESULT Invert([in] BOOL);
    };

    // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    // This little COM interface will look 'around' for the closest 
    // path match for a given file. If the file already exists, then
    // this interface should hardly do anything. If it's not found,
    // it will go look for it and if successful, return S_FALSE. If it
    // cannot find the file, it will call the hook, if set and return
    // it's return code. if the hook is not set, it is in a type of
    // error condition. The Dexter-provided MediaLocator will bring up
    // a dialog box asking you to browse for your file. Other COM
    // objects may do something else.
    // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

[
    object,
    uuid(288581E0-66CE-11d2-918F-00C0DF10D434),
    odl,
    helpstring("IMediaLocator Interface"),
    pointer_default(unique)
]
interface IMediaLocator : IUnknown
{
    // same flags as used by IRenderEngine's SetSourceNameValidation
    HRESULT FindMediaFile( BSTR Input, BSTR FilterString, BSTR * pOutput, long Flags );
    HRESULT AddFoundLocation( BSTR DirectoryName );
};

    // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    // This object provides caching of duration and stream type
    // information for files that would produce a directshow source
    // filter. It takes too long to figure this out in DShow right
    // now, so this is one way around it. The way it works is that
    // you first fill out the Filename property, then call and
    // ask how many streams it has, or, set the CurrentStream prop
    // and then ask for the per-stream properties, StreamType or
    // StreamLength. They both reference the CurrentStream prop that
    // you set. I also allowed you (for convenience) to just give
    // it a IUnknown Filter that represents an IBaseFilter source
    // filter that is NOT currently in a graph. It will use that
    // instead. When using this, though, you will not get cached
    // values. The cached values are stored in the system's ini file
    // called DCBC2A70-70D8-4459-BFFA-E0D61DEA3FDF.INI. Nice, huh? :-)
    // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

[
    object,
    uuid(65BD0710-24D2-4ff7-9324-ED2E5D3ABAFA),
    odl,
    helpstring("IMediaDet Interface"),
    pointer_default(unique)
]
interface IMediaDet : IUnknown
{
    [propget, id(1), helpstring("property Filter")] HRESULT Filter([out, retval] IUnknown* *pVal);
    [propput, id(1), helpstring("property Filter")] HRESULT Filter([in] IUnknown* newVal);
    [propget, id(2), helpstring("property OutputStreams")] HRESULT OutputStreams([out, retval] long *pVal);
    [propget, id(3), helpstring("property CurrentStream")] HRESULT CurrentStream([out, retval] long *pVal);
    [propput, id(3), helpstring("property CurrentStream")] HRESULT CurrentStream([in] long newVal);
    [propget, id(4), helpstring("property StreamType")] HRESULT StreamType([out, retval] GUID *pVal);
    [propget, id(5), helpstring("property StreamTypeB")] HRESULT StreamTypeB([out, retval] BSTR *pVal);
    [propget, id(6), helpstring("property StreamLength")] HRESULT StreamLength([out, retval] double *pVal);
    [propget, id(7), helpstring("property Filename")] HRESULT Filename([out, retval] BSTR *pVal);
    [propput, id(7), helpstring("property Filename")] HRESULT Filename([in] BSTR newVal);
    [id(8), helpstring("method GetBitmapBits")] HRESULT GetBitmapBits(double StreamTime, long * pBufferSize, char * pBuffer, long Width, long Height);
    [id(9), helpstring("method WriteBitmapBits")] HRESULT WriteBitmapBits(double StreamTime, long Width, long Height, BSTR Filename );
    [propget, id(10), helpstring("property StreamMediaType")] HRESULT StreamMediaType([out, retval] AM_MEDIA_TYPE * pVal);
    [id(11), helpstring("method GetSampleGrabber")] HRESULT GetSampleGrabber( [out] ISampleGrabber ** ppVal );
    [propget, id(12), helpstring("property FrameRate")] HRESULT FrameRate([out, retval] double *pVal);
    [id(13), helpstring("method EnterBitmapGrabMode")] HRESULT EnterBitmapGrabMode( double SeekTime  );
};


// useless interface, don't use it!

[
    object,
    uuid(AE9472BE-B0C3-11D2-8D24-00A0C9441E20),
    odl,
    helpstring("IGrfCache Interface"),
    pointer_default(unique)
]
interface IGrfCache : IDispatch
{
    [id(1), helpstring("method AddFilter")] 
    HRESULT AddFilter(
        IGrfCache * ChainedCache,
        LONGLONG ID, 
        const IBaseFilter * pFilter, 
        LPCWSTR pName);

    [id(2), helpstring("method ConnectPins")] 
    HRESULT ConnectPins(
        IGrfCache * ChainedCache,
        LONGLONG PinID1, 
        const IPin * pPin1, 
        LONGLONG PinID2, 
        const IPin * pPin2);

    [id(3), helpstring("method SetGraph")] 
    HRESULT SetGraph(const IGraphBuilder * pGraph);

    [id(4), helpstring("method DoConnectionsNow")] 
    HRESULT DoConnectionsNow();
};

    // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    // The RenderEngin builds a graph from the timeline and gives
    // you some simple positional commands.
    // explained methods:
    // SetTimelineObject - tell the render engine who to parse
    // ConnectEverything - build up a graph based on the timeline
    // ScrapIt - throw away graph and everything
    // GetFilterGraph - get the graph that's built up, if any
    // SetFilterGraph - allows you to preset the graph that's built up.
    //      cannot call this if there already is a graph.

    // !!! the following methods are unused/not implemented

    // SetInterestRange - discard COM objects and memory outside of this
    //      range, if possible. Used for scrubbing on a long timeline and
    //      freeing up resources
    // SetRenderRange - pretend like a portion of the timeline IS the timeline
    //      and don't connect anything in the graph outside of that range.
    // Commit - allocate what's necessary and get prepared to run
    // Decommit - free anything possible
    // GetCaps - find out some info about the render engine
    // DoSmartRecompression - connect compressed sources if 
    //      possible
    // in the graph, this will RenderPin( ) on every switcher 
    //      rendering pin.
    // SetSourceNameValidation - allows you to set some flags which
    // determine how source files are found, if they need to be found.
    //      FilterString is a list of extensions to find for the media
    //      files (see OPENFILENAME filters)
    //      pOverride is a media locator you would like to use instead
    //      of the built in one
    //      The flags are defined in the struct immediately below.
    // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

[
    object,
    uuid(6BEE3A81-66C9-11d2-918F-00C0DF10D434),
    odl,
    helpstring("IRenderEngine Interface"),
    pointer_default(unique)
]
interface IRenderEngine : IUnknown
{
    HRESULT SetTimelineObject( IAMTimeline * pTimeline );
    HRESULT GetTimelineObject( [out] IAMTimeline ** ppTimeline );
    HRESULT GetFilterGraph( [out] IGraphBuilder ** ppFG );
    HRESULT SetFilterGraph( IGraphBuilder * pFG );
    HRESULT SetInterestRange( REFERENCE_TIME Start, REFERENCE_TIME Stop );
    HRESULT SetInterestRange2( double Start, double Stop );
    HRESULT SetRenderRange( REFERENCE_TIME Start, REFERENCE_TIME Stop );
    HRESULT SetRenderRange2( double Start, double Stop );
    HRESULT GetGroupOutputPin( long Group, [out] IPin ** ppRenderPin );
    HRESULT ScrapIt( );
    HRESULT RenderOutputPins( );
    HRESULT GetVendorString( [out,retval] BSTR * pVendorID );
    HRESULT ConnectFrontEnd( );
    HRESULT SetSourceConnectCallback( IGrfCache * pCallback );
    HRESULT SetDynamicReconnectLevel( long Level );
    HRESULT DoSmartRecompression( );
    HRESULT UseInSmartRecompressionGraph( );

    HRESULT SetSourceNameValidation( BSTR FilterString, IMediaLocator * pOverride, LONG Flags );

    // not implemented yet
    HRESULT Commit( );
    HRESULT Decommit( );
    HRESULT GetCaps( long Index, long * pReturn );
};

[
    object,
    uuid(6BEE3A82-66C9-11d2-918F-00C0DF10D434),
    odl,
    helpstring("IRenderEngine2 Interface"),
    pointer_default(unique)
]
interface IRenderEngine2 : IUnknown
{
    HRESULT SetResizerGUID( GUID ResizerGuid );
}

// used for the smart render engine when it needs to find a compressor
[
    object,
    uuid(F03FA8DE-879A-4d59-9B2C-26BB1CF83461),
    odl,
    helpstring("IFindCompressorCB Interface"),
    pointer_default(unique)
]
interface IFindCompressorCB : IUnknown
{
    HRESULT GetCompressor( AM_MEDIA_TYPE * pType, AM_MEDIA_TYPE * pCompType, [out] IBaseFilter ** ppFilter );
}

[
    object,
    uuid(F03FA8CE-879A-4d59-9B2C-26BB1CF83461),
    odl,
    helpstring("ISmartRenderEngine Interface"),
    pointer_default(unique)
]
interface ISmartRenderEngine : IUnknown
{
    HRESULT SetGroupCompressor( long Group, IBaseFilter * pCompressor );
    HRESULT GetGroupCompressor( long Group, IBaseFilter ** pCompressor );
    HRESULT SetFindCompressorCB( IFindCompressorCB * pCallback );
}                  

////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////
// TIMELINE TIMELINE TIMELINE TIMELINE TIMELINE TIMELINE
////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////

    // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    // Every object on the timeline supports at least this interface.
    // explained methods:
    // Get/SetStartStop - the timeline times at which this object is
    //      active. Groups and Tracks have start times of zero.
    // FixTimes - used by the render engine. Rounds the input times
    //      to the nearest FPS of the parent Group, for use in setting
    //      up the big switch.
    // GetSubObject - get the sub-object which is associated with this
    //      timeline object. Each timeline object can carry around a
    //      pointer to 'something else'. For our Render Engine, this is
    //      a pointer to a filter that gets put into a graph. 
    // NOTE: Getting the subobject will FORCE it to load if it's possible
    //      to force this. If you don't want it to do this, don't call
    //      this function.
    // SetSubObject - see GetSubObject
    // SetSubObjectGUID - instead of giving the node a pointer, you can
    //      instead give it a GUID and see if this works instead. The
    //      sub-object will attempt to be instantiated when 'necessary'
    //      which is really when it's asked for with GetSubObject./
    //      !!! a better way to do this perhaps?
    // GetSubObjectLoaded - ask if the sub-object pointer is set
    // Get/SetTimelineType - return the major type which is stored here,
    //      used by the API user and the render engine.
    // Get/SetTimelineSubType - see above
    // Get/SetUserID - get and set a number, any number
    // GetGenID - every created object has a unique number to it. Used
    //      by the render engine.
    // Get/SetUserName - a storable name, for users of the API
    // Get/SetPropertySetter - the object that will set properties for this
    //      object (it will support IPropertySetter and it is created by 
    //      CPropertySetter)
    // Get/SetUserData - gets the persistant data used by the user of
    //      the API.
    // Get/SetMuted - set whether this object should be active or not.
    //      Setting a parent of other objects off also turns off the
    //      sub-objects.
    // Get/SetLocked - set whether you can edit this object or not.
    //      Note: the timeline doesn't enforce this, it just stores
    //      a value for convenience.
    // Get/SetDirtyRange - 
    // RemoveAll - remove this object, and if in the tree already, all it's
    //        sub objects, including children
    // Remove - remove this object, and if in the tree already, all it's
    //        sub objects, but not kids
    // GetTimelineNoRef - called internally by the timeline.
    // GetGroupIBelongTo - called internally by the timeline.
    // GetEmbedDepth - find out how many tracks we are a part of
    // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

[
    object,
    local,
    uuid(78530B77-61F9-11D2-8CAD-00A024580902),
    odl,
    helpstring("IAMTimelineObj Interface"),
    pointer_default(unique)
]
interface IAMTimelineObj : IUnknown
{
    [helpstring("method GetStartStop")] 
    HRESULT GetStartStop(REFERENCE_TIME * pStart, REFERENCE_TIME * pStop);
    [helpstring("method GetStartStop2")] 
    HRESULT GetStartStop2(REFTIME * pStart, REFTIME * pStop);
    [helpstring("method FixTimes")] 
    HRESULT FixTimes(REFERENCE_TIME * pStart, REFERENCE_TIME * pStop);
    [helpstring("method FixTimes2")] 
    HRESULT FixTimes2(REFTIME * pStart, REFTIME * pStop);
    [helpstring("method SetStartStop")] 
    HRESULT SetStartStop(REFERENCE_TIME Start, REFERENCE_TIME Stop);
    [helpstring("method SetStartStop2")] 
    HRESULT SetStartStop2(REFTIME Start, REFTIME Stop);
    [helpstring("method GetPropertySetter")] 
    HRESULT GetPropertySetter([out,retval] IPropertySetter* *pVal);
    [helpstring("method SetPropertySetter")] 
    HRESULT SetPropertySetter(IPropertySetter* newVal);
    [helpstring("method GetSubObject")] 
    HRESULT GetSubObject([out,retval] IUnknown* *pVal);
    [helpstring("method SetSubObject")] 
    HRESULT SetSubObject(IUnknown* newVal);
    [helpstring("method SetSubObjectGUID")] 
    HRESULT SetSubObjectGUID(GUID newVal);
    [helpstring("method SetSubObjectGUIDByBSTR")] 
    HRESULT SetSubObjectGUIDB(BSTR newVal);
    [helpstring("method GetSubObjectGUID")] 
    HRESULT GetSubObjectGUID(GUID * pVal);
    [helpstring("method GetSubObjectGUIDByBSTR")] 
    HRESULT GetSubObjectGUIDB([out,retval] BSTR * pVal);
    [helpstring("method GetSubObjectLoaded")] 
    HRESULT GetSubObjectLoaded(BOOL * pVal);
    [helpstring("method GetTimelineType")] 
    HRESULT GetTimelineType(TIMELINE_MAJOR_TYPE * pVal);
    [helpstring("method SetTimelineType")] 
    HRESULT SetTimelineType(TIMELINE_MAJOR_TYPE newVal);
    [helpstring("method GetUserID")] 
    HRESULT GetUserID(long * pVal);
    [helpstring("method SetUserID")] 

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亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频
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