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    HRESULT GetSrcAtTime(
        [out] IAMTimelineObj ** ppSrc, 
        REFERENCE_TIME Time, 
        long SearchDirection ); 
    [helpstring("method GetSrcAtTime2")] 
    HRESULT GetSrcAtTime2([out] IAMTimelineObj ** ppSrc, REFTIME Time, long SearchDirection ); 
    HRESULT InsertSpace( REFERENCE_TIME rtStart, REFERENCE_TIME rtEnd );
    HRESULT InsertSpace2( REFTIME rtStart, REFTIME rtEnd );
    HRESULT ZeroBetween( REFERENCE_TIME rtStart, REFERENCE_TIME rtEnd );
    HRESULT ZeroBetween2( REFTIME rtStart, REFTIME rtEnd );
    HRESULT GetNextSrcEx(IAMTimelineObj * pLast, [out] IAMTimelineObj **ppNext);
};

    // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    // This virtual track interface is shared by both the compositions
    // and tracks (and groups). 
    // explained methods:
    // TrackGetPriority - used by rendering objects which need to know this.
    // SetTrackDirty - !!! not sure if this is useful.
    // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

[
    object,
    uuid(A8ED5F80-C2C7-11d2-8D39-00A0C9441E20),
    odl,
    helpstring("IAMTimelineVirtualTrack Interface"),
    pointer_default(unique)
]
interface IAMTimelineVirtualTrack : IUnknown
{
    [helpstring("method TrackGetPriority")] 
    HRESULT TrackGetPriority(long * pPriority);
    [helpstring("method SetTrackDirty")] 
    HRESULT SetTrackDirty( );
};

    // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    // Compositions are like tracks in the sense that they also
    // implement IAMVirtualTrack and you can put transitions and effects
    // on them, but they really are the SUM of those tracks that they
    // contain. They are "embedded" compositions. They should only contain
    // media of one particular type (like all video or all audio), but 
    // this is not enforced. You can add a composition to another
    // composition with VTrackInsBefore, just like you can add a track.
    // The very top composition to which all other comps and tracks belong
    // is a Group, which supports I-AMTimelineGroup as well as I-AMTimelineComp.
    // explained methods:
    // VTrackInsBefore - does NOT mean VideoTrack. Means Virtual Track.
    //      Adds a virtual track to a composition at a given priority.
    //      use -1 to mean "at the end"
    // VTrackSwapPriorities - switch two vtracks around.
    // VTrackGetCount - get how many vtracks this comp contains.
    // GetVTrack - you get the idea
    // GetCountOfType - Get the total number of these objects this comp
    //      and all it's vtracks (recursively) contains. !!! this may be dead.
    // GetRecursiveLayerOfType - given a number, returns a given track. This
    //      is done recursively. You need to pass in a pointer to the number,
    //        and it will be modified upon exit to an unknown value. DO NOT
    //      CALL THE VERSION WITH THE POINTER!
    // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

[
    object,
    uuid(EAE58536-622E-11d2-8CAD-00A024580902),
    odl,
    helpstring("IAMTimelineComp Interface"),
    pointer_default(unique)
]
interface IAMTimelineComp : IUnknown
{
    [helpstring("method VTrackInsBefore")] 
    HRESULT VTrackInsBefore(IAMTimelineObj * pVirtualTrack, long Priority);
    [helpstring("method VTrackSwapPriorities")] 
    HRESULT VTrackSwapPriorities(long VirtualTrackA, long VirtualTrackB);
    [helpstring("method VTrackGetCount")] 
    HRESULT VTrackGetCount(long * pVal);
    [helpstring("method GetVTrack")] 
    HRESULT GetVTrack([out] IAMTimelineObj ** ppVirtualTrack, long Which);
    [helpstring("method GetCountOfType")] 
    HRESULT GetCountOfType(long * pVal, long * pValWithComps, TIMELINE_MAJOR_TYPE MajorType );
    [helpstring("method GetRecursiveLayerOfType")] 
    HRESULT GetRecursiveLayerOfType(
        [out] IAMTimelineObj ** ppVirtualTrack, 
        long WhichLayer, 
        TIMELINE_MAJOR_TYPE Type);
    [helpstring("method GetRecursiveLayerOfTypeI (do not call)")] 
    HRESULT GetRecursiveLayerOfTypeI(
        [out] IAMTimelineObj ** ppVirtualTrack, 
        [in,out] long * pWhichLayer, 
        TIMELINE_MAJOR_TYPE Type);
    HRESULT GetNextVTrack(IAMTimelineObj *pVirtualTrack, [out] IAMTimelineObj **ppNextVirtualTrack);
};

    // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    // Groups represent the topmost composition in a timeline. Every
    // group should contain media of only one major type (like all video).
    // The timeline can contain multiple groups, see it's interface for
    // this. Each group has a particular "media type" that you can get/set
    // which help identify it. Each group has an associated FPS which
    // is used by the render engine in setting up the big switch. All
    // cuts on the timeline will happen rounded to this nearest FPS for
    // this particular group. Each group has a priority which enables
    // writing out multiple-stream files with 1 or more streams of the
    // same type. (Like a 2 video stream AVI file).
    // explained methods:
    // SetTimeline - this is called internally when the group is added.
    //      Do not call this.
    // GetTimeline - get the timeline this group belongs to.
    // GetPriority - get this group's priority
    // Get/SetOutputFPS - explained above
    // SetMediaTypeForVB - method for VB. Pass in 0 for video, 1 for audio
    // SetRecompFormatFromSource - set the recompress format based on the
    //  source that's loaded or set in the IAMTimelineSrc
    // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

[
    object,
    uuid(9EED4F00-B8A6-11d2-8023-00C0DF10D434),
    odl,
    helpstring("IAMTimelineGroup Interface"),
    pointer_default(unique)
]
interface IAMTimelineGroup : IUnknown
{
    [helpstring("method SetTimeline")] 
    HRESULT SetTimeline( IAMTimeline * pTimeline );
    [helpstring("method GetTimeline")] 
    HRESULT GetTimeline( [out] IAMTimeline ** ppTimeline );
    [helpstring("method GetPriority")] 
    HRESULT GetPriority( long * pPriority );
    [helpstring("method GetMediaType")] 
    HRESULT GetMediaType([out] AM_MEDIA_TYPE *);
    [helpstring("method SetMediaType")] 
    HRESULT SetMediaType([in] AM_MEDIA_TYPE *);
    [helpstring("method SetOutputFPS")] 
    HRESULT SetOutputFPS(double FPS);
    [helpstring("method GetOutputFPS")] 
    HRESULT GetOutputFPS(double * pFPS);
    [helpstring("method SetGroupName")] 
    HRESULT SetGroupName( BSTR pGroupName );
    [helpstring("method GetGroupName")] 
    HRESULT GetGroupName( [out,retval] BSTR * pGroupName );
    // in preview mode, skip frames.  In authoring mode, don't
    [helpstring("method SetPreviewMode")] 
    HRESULT SetPreviewMode( BOOL fPreview );
    [helpstring("method GetPreviewMode")] 
    HRESULT GetPreviewMode( BOOL *pfPreview );
    [helpstring("method SetMediaTypeForVB")] 
    HRESULT SetMediaTypeForVB([in] long Val );
    // how many frames ahead switch can run
    [helpstring("method GetOutputBuffering")] 
    HRESULT GetOutputBuffering([out] int *pnBuffer );
    [helpstring("method SetOutputBuffering")] 
    HRESULT SetOutputBuffering([in] int nBuffer );

    HRESULT SetSmartRecompressFormat( long * pFormat );
    HRESULT GetSmartRecompressFormat( long ** ppFormat );
    HRESULT IsSmartRecompressFormatSet( BOOL * pVal );
    HRESULT IsRecompressFormatDirty( BOOL * pVal );
    HRESULT ClearRecompressFormatDirty( );
    HRESULT SetRecompFormatFromSource( IAMTimelineSrc * pSource );
};


    // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    // The main timeline. This is the base object you use to set
    // properties of the timeline as a whole, and to create blank
    // objects for use within the timeline. You cannot create the
    // objects using COM methods, you must go through the timeline to
    // create this. That's because certain information is set before
    // handing the object back to you. Every object created by the
    // timeline will support at LEAST IAMTimelineObj. For any timeline,
    // it can have one or more "groups" that it knows about. Each group
    // has the capability to hold a complete sub-tree containing media
    // that is all of one type. This logical seperation is used for the
    // rendering engine, but is not strictly enforced.
    // explained methods:
    // CreateEmptyNode - pass in a mid type and it will pass back
    //      an object of the type you requested.
    // AddGroup - add a created group to the tree
    // RemGroupFromList - make sure timeline no longer knows about this group.
    //        does NOT do anything to the group itself. Normally the user
    //        does not want to call this, it's called from the Group's Remove( ) method.
    // GetGroup - get a certain group
    // GetGroupCount - get how many groups
    // ClearAllGroups - clear everything
    // GetInsertMode - ask what the insert mode is, overlay or insert
    // SetInsertMode - set whether to insert or overlay
    // EnableTransitions - turn transitions on or off as a whole
    // EnableEffects - same deal.
    // SetIntererstRange - discard sub-objects outside of a given
    //      time range, to save memory/resources
    // Get/SetDefaultFPS - set the 'default' FPS for this timeline,
    //      the RenderEngine reads this information for setting itself up
    //      by default.
    // GetCountOfType - ask for how many of a given thing are in a given
    //      group. !!! this may be a useless function.
    // !!! not implemented
    // IsDirty - asks if anything in the timeline needs to be redrawn
    // GetDirtyRange - same deal
    // ValidateSourceNames - make sure the filenames in the sources
    //      really exist. Use the same enum flags as the render engine
    //      uses for SetSourceNameValidation. Source's filenames will be
    //      changed to those of the found ones in the timeline.
    // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

[
    object,
    uuid(78530B74-61F9-11D2-8CAD-00A024580902),
    odl,
    helpstring("IAMTimeline Interface"),
    pointer_default(unique)
]
interface IAMTimeline : IUnknown
{
    [helpstring("method CreateEmptyNode")] 
    HRESULT CreateEmptyNode([out] IAMTimelineObj ** ppObj, TIMELINE_MAJOR_TYPE Type );
    HRESULT AddGroup( IAMTimelineObj * pGroup );
    HRESULT RemGroupFromList( IAMTimelineObj * pGroup );
    HRESULT GetGroup( [out] IAMTimelineObj ** ppGroup, long WhichGroup );
    HRESULT GetGroupCount( long * pCount );
    HRESULT ClearAllGroups( );
    HRESULT GetInsertMode( long * pMode );
    [helpstring("method SetInsertMode")] 
    HRESULT SetInsertMode(long Mode);
    [helpstring("method EnableTransitions")] 
    HRESULT EnableTransitions(BOOL fEnabled);
    [helpstring("method TransitionsEnabled")] 
    HRESULT TransitionsEnabled(BOOL * pfEnabled);
    [helpstring("method EnableEffects")] 
    HRESULT EnableEffects(BOOL fEnabled);
    [helpstring("method EffectsEnabled")] 
    HRESULT EffectsEnabled(BOOL * pfEnabled);
    [helpstring("method SetInterestRange")] 
    HRESULT SetInterestRange(REFERENCE_TIME Start, REFERENCE_TIME Stop);
    [helpstring("method GetDuration")] 
    HRESULT GetDuration(REFERENCE_TIME * pDuration);
    [helpstring("method GetDuration2")] 
    HRESULT GetDuration2(double * pDuration);
    [helpstring("method SetDefaultFPS")] 
    HRESULT SetDefaultFPS(double FPS);
    [helpstring("method GetDefaultFPS")] 
    HRESULT GetDefaultFPS(double * pFPS);
    [helpstring("method IsDirty")] 
    HRESULT IsDirty(BOOL * pDirty);
    [helpstring("method GetDirtyRange")] 
    HRESULT GetDirtyRange(REFERENCE_TIME * pStart, REFERENCE_TIME * pStop);
    [helpstring("method GetCountOfType")] 
    HRESULT GetCountOfType(long Group, long * pVal, long * pValWithComps, TIMELINE_MAJOR_TYPE MajorType );
    HRESULT ValidateSourceNames( long ValidateFlags, IMediaLocator * pOverride, LONG_PTR NotifyEventHandle );

    HRESULT SetDefaultTransition( GUID * pGuid );
    HRESULT GetDefaultTransition( GUID * pGuid );
    HRESULT SetDefaultEffect( GUID * pGuid );
    HRESULT GetDefaultEffect( GUID * pGuid );
    HRESULT SetDefaultTransitionB( BSTR pGuid );
    HRESULT GetDefaultTransitionB( [out,retval] BSTR * pGuid );
    HRESULT SetDefaultEffectB( BSTR pGuid );
    HRESULT GetDefaultEffectB( [out,retval] BSTR * pGuid );
};

////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////
// XML STUFF --- XML STUFF --- XML STUFF --- XML STUFF --- XML
////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////

//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
// Xml2Dex - converts back and forth between XML and a dexter project
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

[
    object,
    uuid(18C628ED-962A-11D2-8D08-00A0C9441E20),
    odl,
    helpstring("IXml2Dex Interface"),
    pointer_default(unique)
]
interface IXml2Dex : IDispatch
{
    [id(1), helpstring("method CreateGraphFromFile")] 
    HRESULT CreateGraphFromFile([out] IUnknown ** ppGraph, IUnknown * pTimeline, BSTR Filename);
    [id(2), helpstring("method WriteGrfFile")] 
    HRESULT WriteGrfFile(IUnknown * pGraph, BSTR FileName);
    [id(3), helpstring("method WriteXMLFile")] 
    HRESULT WriteXMLFile(IUnknown * pTimeline, BSTR FileName);
    [id(5), helpstring("method ReadXMLFile")] 
    HRESULT ReadXMLFile(IUnknown *pTimeline, BSTR XMLName);
    [id(6), helpstring("method Delete")] 
    HRESULT Delete(IUnknown *pTimeline, double dStart, double dEnd);
    [id(7), helpstring("method WriteXMLPart")] 
    HRESULT WriteXMLPart(IUnknown * pTimeline, double dStart, double dEnd, BSTR FileName);
    [id(8), helpstring("method PasteXMLFile")] 
    HRESULT PasteXMLFile(IUnknown * pTimeline, double dStart, BSTR FileName);
    [id(9), helpstring("method CopyXML")] 
    HRESULT CopyXML(IUnknown * pTimeline, double dStart, double dEnd);
    [id(10), helpstring("method PasteXML")] 
    HRESULT PasteXML(IUnknown * pTimeline, double dStart);
    [id(11), helpstring("method Reset")] 
    HRESULT Reset( );
    [id(12), helpstring("method ReadXML")] 
    HRESULT ReadXML(IUnknown *pTimeline, IUnknown *pXML);
    [id(13), helpstring("method WriteXML")] 
    HRESULT WriteXML(IUnknown *pTimeline, BSTR *pbstrXML);
};

////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////
// USEFUL HELPER INTERFACES
////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////

//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
// IAMErrorLog - an interface that receives error information from
// a timeline or a render engine.
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

[
    object,

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