?? axcircle.cpp
字號:
// AxCircle.cpp : implementation file
//
#include "stdafx.h"
#include "MfcAASvr.h"
#include "AxCircle.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAxCircle
IMPLEMENT_DYNCREATE(CAxCircle, CCmdTarget)
CAxCircle::CAxCircle()
{
EnableAutomation();
// To keep the application running as long as an OLE automation
// object is active, the constructor calls AfxOleLockApp.
m_iRadius=0;
m_iRed=0;
m_iGreen=0;
m_iBlue=0;
AfxOleLockApp();
}
CAxCircle::~CAxCircle()
{
// To terminate the application when all objects created with
// with OLE automation, the destructor calls AfxOleUnlockApp.
AfxOleUnlockApp();
}
void CAxCircle::OnFinalRelease()
{
// When the last reference for an automation object is released
// OnFinalRelease is called. The base class will automatically
// deletes the object. Add additional cleanup required for your
// object before calling the base class.
CCmdTarget::OnFinalRelease();
}
BEGIN_MESSAGE_MAP(CAxCircle, CCmdTarget)
//{{AFX_MSG_MAP(CAxCircle)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
BEGIN_DISPATCH_MAP(CAxCircle, CCmdTarget)
//{{AFX_DISPATCH_MAP(CAxCircle)
DISP_PROPERTY_EX(CAxCircle, "Radius", GetRadius, SetRadius, VT_I4)
DISP_PROPERTY_EX(CAxCircle, "Red", GetRed, SetRed, VT_I2)
DISP_PROPERTY_EX(CAxCircle, "Green", GetGreen, SetGreen, VT_I2)
DISP_PROPERTY_EX(CAxCircle, "Blue", GetBlue, SetBlue, VT_I2)
DISP_FUNCTION(CAxCircle, "DrawCircle", DrawCircle, VT_EMPTY, VTS_I4)
//}}AFX_DISPATCH_MAP
END_DISPATCH_MAP()
// Note: we add support for IID_IAxCircle to support typesafe binding
// from VBA. This IID must match the GUID that is attached to the
// dispinterface in the .ODL file.
// {0D9C9261-5E70-11D4-A54D-0050BADB14A3}
static const IID IID_IAxCircle =
{ 0xd9c9261, 0x5e70, 0x11d4, { 0xa5, 0x4d, 0x0, 0x50, 0xba, 0xdb, 0x14, 0xa3 } };
BEGIN_INTERFACE_MAP(CAxCircle, CCmdTarget)
INTERFACE_PART(CAxCircle, IID_IAxCircle, Dispatch)
END_INTERFACE_MAP()
// {0D9C9262-5E70-11D4-A54D-0050BADB14A3}
IMPLEMENT_OLECREATE(CAxCircle, "MfcAASvr.AxCircle", 0xd9c9262, 0x5e70, 0x11d4, 0xa5, 0x4d, 0x0, 0x50, 0xba, 0xdb, 0x14, 0xa3)
/////////////////////////////////////////////////////////////////////////////
// CAxCircle message handlers
long CAxCircle::GetRadius()
{
// TODO: Add your property handler here
return m_iRadius;
}
void CAxCircle::SetRadius(long nNewValue)
{
// TODO: Add your property handler here
m_iRadius=nNewValue;
}
short CAxCircle::GetRed()
{
// TODO: Add your property handler here
return m_iRed;
}
void CAxCircle::SetRed(short nNewValue)
{
// TODO: Add your property handler here
m_iRed=nNewValue;
}
short CAxCircle::GetGreen()
{
// TODO: Add your property handler here
return m_iGreen;
}
void CAxCircle::SetGreen(short nNewValue)
{
// TODO: Add your property handler here
m_iGreen=nNewValue;
}
short CAxCircle::GetBlue()
{
// TODO: Add your property handler here
return m_iBlue;
}
void CAxCircle::SetBlue(short nNewValue)
{
// TODO: Add your property handler here
m_iBlue=nNewValue;
}
void CAxCircle::DrawCircle(long lDC)
{
// TODO: Add your dispatch handler code here
if(lDC==0)
return;
// 強制轉換DC
CDC* pDC=(CDC*)lDC;
// 得到繪制區(qū)域大小
CRect rect;
pDC->GetWindow()->GetWindowRect(&rect);
// 先清除繪制區(qū)域
rect=CRect(0,0,rect.Width(),rect.Height());
pDC->Rectangle(&rect);
// 根據(jù)圓的顏色設置畫筆
CBrush brush(RGB(m_iRed,m_iGreen,m_iBlue));
CBrush* pOldBrush=pDC->SelectObject(&brush);
// 根據(jù)圓的半徑設置包容矩形
rect=CRect(rect.Width()/2-m_iRadius,rect.Height()/2-m_iRadius,
rect.Width()/2+m_iRadius,rect.Height()/2+m_iRadius);
// 繪制圓
pDC->Ellipse(rect);
pDC->SelectObject(pOldBrush);
}
?? 快捷鍵說明
復制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號
Ctrl + =
減小字號
Ctrl + -