?? me.c
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/*****************************************************************************
* me.c: h264 encoder library (Motion Estimation)
*****************************************************************************
* Copyright (C) 2003 Laurent Aimar
* $Id: me.c,v 1.1 2004/06/03 19:27:08 fenrir Exp $
*
* Authors: Laurent Aimar <fenrir@via.ecp.fr>
* Loren Merritt <lorenm@u.washington.edu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
#include <stdio.h>
#include <string.h>
#include "common.h"
#include "me.h"
/* presets selected from good points on the speed-vs-quality curve of several test videos
* subpel_iters[i_subpel_refine] = { refine_hpel, refine_qpel, me_hpel, me_qpel }
* where me_* are the number of EPZS iterations run on all candidate block types,
* and refine_* are run only on the winner. */
static const int subpel_iterations[][4] =
{{1,0,0,0},
{1,1,0,0},
{0,1,1,0},
{0,2,1,0},
{0,2,1,1},
{0,2,1,2},
{0,0,2,2},
{0,0,2,2}};
static void refine_subpel( x264_t *h, x264_me_t *m, int hpel_iters, int qpel_iters, int *p_halfpel_thresh, int b_refine_qpel );
#define BITS_MVD( mx, my )\
(p_cost_mvx[(mx)<<2] + p_cost_mvy[(my)<<2])
#define COST_MV( mx, my )\
{\
int cost = h->pixf.sad[i_pixel]( m->p_fenc[0], FENC_STRIDE,\
&p_fref[(my)*m->i_stride[0]+(mx)], m->i_stride[0] )\
+ BITS_MVD(mx,my);\
COPY3_IF_LT( bcost, cost, bmx, mx, bmy, my );\
}
#define COST_MV_PRED( mx, my ) \
{ \
int stride = 16; \
uint8_t *src = h->mc.get_ref( m->p_fref, m->i_stride[0], pix, &stride, mx, my, bw, bh ); \
int cost = h->pixf.sad[i_pixel]( m->p_fenc[0], FENC_STRIDE, src, stride ) \
+ p_cost_mvx[ mx ] + p_cost_mvy[ my ]; \
COPY3_IF_LT( bpred_cost, cost, bpred_mx, mx, bpred_my, my ); \
}
#define COST_MV_X3_DIR( m0x, m0y, m1x, m1y, m2x, m2y, costs )\
{\
uint8_t *pix_base = p_fref + bmx + bmy*m->i_stride[0];\
h->pixf.sad_x3[i_pixel]( m->p_fenc[0],\
pix_base + (m0x) + (m0y)*m->i_stride[0],\
pix_base + (m1x) + (m1y)*m->i_stride[0],\
pix_base + (m2x) + (m2y)*m->i_stride[0],\
m->i_stride[0], costs );\
(costs)[0] += BITS_MVD( bmx+(m0x), bmy+(m0y) );\
(costs)[1] += BITS_MVD( bmx+(m1x), bmy+(m1y) );\
(costs)[2] += BITS_MVD( bmx+(m2x), bmy+(m2y) );\
}
#define COST_MV_X4( m0x, m0y, m1x, m1y, m2x, m2y, m3x, m3y )\
{\
uint8_t *pix_base = p_fref + omx + omy*m->i_stride[0];\
h->pixf.sad_x4[i_pixel]( m->p_fenc[0],\
pix_base + (m0x) + (m0y)*m->i_stride[0],\
pix_base + (m1x) + (m1y)*m->i_stride[0],\
pix_base + (m2x) + (m2y)*m->i_stride[0],\
pix_base + (m3x) + (m3y)*m->i_stride[0],\
m->i_stride[0], costs );\
costs[0] += BITS_MVD( omx+(m0x), omy+(m0y) );\
costs[1] += BITS_MVD( omx+(m1x), omy+(m1y) );\
costs[2] += BITS_MVD( omx+(m2x), omy+(m2y) );\
costs[3] += BITS_MVD( omx+(m3x), omy+(m3y) );\
COPY3_IF_LT( bcost, costs[0], bmx, omx+(m0x), bmy, omy+(m0y) );\
COPY3_IF_LT( bcost, costs[1], bmx, omx+(m1x), bmy, omy+(m1y) );\
COPY3_IF_LT( bcost, costs[2], bmx, omx+(m2x), bmy, omy+(m2y) );\
COPY3_IF_LT( bcost, costs[3], bmx, omx+(m3x), bmy, omy+(m3y) );\
}
#define COST_MV_X4_ABS( m0x, m0y, m1x, m1y, m2x, m2y, m3x, m3y )\
{\
h->pixf.sad_x4[i_pixel]( m->p_fenc[0],\
p_fref + (m0x) + (m0y)*m->i_stride[0],\
p_fref + (m1x) + (m1y)*m->i_stride[0],\
p_fref + (m2x) + (m2y)*m->i_stride[0],\
p_fref + (m3x) + (m3y)*m->i_stride[0],\
m->i_stride[0], costs );\
costs[0] += BITS_MVD( m0x, m0y );\
costs[1] += BITS_MVD( m1x, m1y );\
costs[2] += BITS_MVD( m2x, m2y );\
costs[3] += BITS_MVD( m3x, m3y );\
COPY3_IF_LT( bcost, costs[0], bmx, m0x, bmy, m0y );\
COPY3_IF_LT( bcost, costs[1], bmx, m1x, bmy, m1y );\
COPY3_IF_LT( bcost, costs[2], bmx, m2x, bmy, m2y );\
COPY3_IF_LT( bcost, costs[3], bmx, m3x, bmy, m3y );\
}
/* 1 */
/* 101 */
/* 1 */
#define DIA1_ITER( mx, my )\
{\
omx = mx; omy = my;\
COST_MV_X4( 0,-1, 0,1, -1,0, 1,0 );\
}
#define CROSS( start, x_max, y_max )\
{\
i = start;\
if( x_max <= X264_MIN(mv_x_max-omx, omx-mv_x_min) )\
for( ; i < x_max-2; i+=4 )\
COST_MV_X4( i,0, -i,0, i+2,0, -i-2,0 );\
for( ; i < x_max; i+=2 )\
{\
if( omx+i <= mv_x_max )\
COST_MV( omx+i, omy );\
if( omx-i >= mv_x_min )\
COST_MV( omx-i, omy );\
}\
i = start;\
if( y_max <= X264_MIN(mv_y_max-omy, omy-mv_y_min) )\
for( ; i < y_max-2; i+=4 )\
COST_MV_X4( 0,i, 0,-i, 0,i+2, 0,-i-2 );\
for( ; i < y_max; i+=2 )\
{\
if( omy+i <= mv_y_max )\
COST_MV( omx, omy+i );\
if( omy-i >= mv_y_min )\
COST_MV( omx, omy-i );\
}\
}
void x264_me_search_ref( x264_t *h, x264_me_t *m, int (*mvc)[2], int i_mvc, int *p_halfpel_thresh )
{
const int bw = x264_pixel_size[m->i_pixel].w;
const int bh = x264_pixel_size[m->i_pixel].h;
const int i_pixel = m->i_pixel;
int i_me_range = h->param.analyse.i_me_range;
int bmx, bmy, bcost;
int bpred_mx = 0, bpred_my = 0, bpred_cost = COST_MAX;
int omx, omy, pmx, pmy;
uint8_t *p_fref = m->p_fref[0];
/*@Pan:DECLARE_ALIGNED( uint8_t, pix[16*16], 16 );*/
uint8_t pix[16*16];
int i, j;
int dir;
int costs[6];
int mv_x_min = h->mb.mv_min_fpel[0];
int mv_y_min = h->mb.mv_min_fpel[1];
int mv_x_max = h->mb.mv_max_fpel[0];
int mv_y_max = h->mb.mv_max_fpel[1];
const int16_t *p_cost_mvx = m->p_cost_mv - m->mvp[0];
const int16_t *p_cost_mvy = m->p_cost_mv - m->mvp[1];
if( h->mb.i_me_method == X264_ME_UMH )
{
/* clamp mvp to inside frame+padding, so that we don't have to check it each iteration */
p_cost_mvx = m->p_cost_mv - x264_clip3( m->mvp[0], h->mb.mv_min_spel[0], h->mb.mv_max_spel[0] );
p_cost_mvy = m->p_cost_mv - x264_clip3( m->mvp[1], h->mb.mv_min_spel[1], h->mb.mv_max_spel[1] );
}
bmx = x264_clip3( m->mvp[0], mv_x_min*4, mv_x_max*4 );
bmy = x264_clip3( m->mvp[1], mv_y_min*4, mv_y_max*4 );
pmx = ( bmx + 2 ) >> 2;
pmy = ( bmy + 2 ) >> 2;
bcost = COST_MAX;
/* try extra predictors if provided */
if( h->mb.i_subpel_refine >= 3 )
{
COST_MV_PRED( bmx, bmy );
for( i = 0; i < i_mvc; i++ )
{
const int mx = x264_clip3( mvc[i][0], mv_x_min*4, mv_x_max*4 );
const int my = x264_clip3( mvc[i][1], mv_y_min*4, mv_y_max*4 );
if( mx != bpred_mx || my != bpred_my )
COST_MV_PRED( mx, my );
}
bmx = ( bpred_mx + 2 ) >> 2;
bmy = ( bpred_my + 2 ) >> 2;
COST_MV( bmx, bmy );
}
else
{
/* check the MVP */
COST_MV( pmx, pmy );
/* I don't know why this helps */
bcost -= BITS_MVD(bmx,bmy);
for( i = 0; i < i_mvc; i++ )
{
const int mx = x264_clip3( ( mvc[i][0] + 2 ) >> 2, mv_x_min, mv_x_max );
const int my = x264_clip3( ( mvc[i][1] + 2 ) >> 2, mv_y_min, mv_y_max );
if( mx != bmx || my != bmy )
COST_MV( mx, my );
}
}
COST_MV( 0, 0 );
mv_x_max += 8;
mv_y_max += 8;
mv_x_min -= 8;
mv_y_min -= 8;
switch( h->mb.i_me_method )
{
case X264_ME_DIA:
/* diamond search, radius 1 */
for( i = 0; i < i_me_range; i++ )
{
DIA1_ITER( bmx, bmy );
if( bmx == omx && bmy == omy )
break;
}
break;
case X264_ME_HEX:
me_hex2:
/* hexagon search, radius 2 */
#if 0
for( i = 0; i < i_me_range/2; i++ )
{
omx = bmx; omy = bmy;
COST_MV( omx-2, omy );
COST_MV( omx-1, omy+2 );
COST_MV( omx+1, omy+2 );
COST_MV( omx+2, omy );
COST_MV( omx+1, omy-2 );
COST_MV( omx-1, omy-2 );
if( bmx == omx && bmy == omy )
break;
}
#else
/* equivalent to the above, but eliminates duplicate candidates */
dir = -2;
/* hexagon */
COST_MV_X3_DIR( -2,0, -1, 2, 1, 2, costs );
COST_MV_X3_DIR( 2,0, 1,-2, -1,-2, costs+3 );
COPY2_IF_LT( bcost, costs[0], dir, 0 );
COPY2_IF_LT( bcost, costs[1], dir, 1 );
COPY2_IF_LT( bcost, costs[2], dir, 2 );
COPY2_IF_LT( bcost, costs[3], dir, 3 );
COPY2_IF_LT( bcost, costs[4], dir, 4 );
COPY2_IF_LT( bcost, costs[5], dir, 5 );
if( dir != -2 )
{
static const int hex2[8][2] = {{-1,-2}, {-2,0}, {-1,2}, {1,2}, {2,0}, {1,-2}, {-1,-2}, {-2,0}};
bmx += hex2[dir+1][0];
bmy += hex2[dir+1][1];
/* half hexagon, not overlapping the previous iteration */
for( i = 1; i < i_me_range/2; i++ )
{
static const int mod6[8] = {5,0,1,2,3,4,5,0};
const int odir = mod6[dir+1];
COST_MV_X3_DIR( hex2[odir+0][0], hex2[odir+0][1],
hex2[odir+1][0], hex2[odir+1][1],
hex2[odir+2][0], hex2[odir+2][1],
costs );
dir = -2;
COPY2_IF_LT( bcost, costs[0], dir, odir-1 );
COPY2_IF_LT( bcost, costs[1], dir, odir );
COPY2_IF_LT( bcost, costs[2], dir, odir+1 );
if( dir == -2 )
break;
bmx += hex2[dir+1][0];
bmy += hex2[dir+1][1];
}
}
#endif
/* square refine */
omx = bmx; omy = bmy;
COST_MV_X4( 0,-1, 0,1, -1,0, 1,0 );
COST_MV_X4( -1,-1, -1,1, 1,-1, 1,1 );
break;
case X264_ME_UMH:
{
/* Uneven-cross Multi-Hexagon-grid Search
* as in JM, except with different early termination */
static const int x264_pixel_size_shift[7] = { 0, 1, 1, 2, 3, 3, 4 };
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