?? strmv.h
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/* * Copyright 1993-2008 NVIDIA Corporation. All rights reserved. * * NOTICE TO USER: * * This source code is subject to NVIDIA ownership rights under U.S. and * international Copyright laws. * * This software and the information contained herein is being provided * under the terms and conditions of a Source Code License Agreement. * * NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE * CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR * IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH * REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE * OR PERFORMANCE OF THIS SOURCE CODE. * * U.S. Government End Users. This source code is a "commercial item" as * that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of * "commercial computer software" and "commercial computer software * documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) * and is provided to the U.S. Government only as a commercial end item. * Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through * 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the * source code with only those rights set forth herein. */ /* * NOTE: wrapper must ensure that parms.n >= 0, and parms.incx != 0 */ int tid; int startx; int i = 0; tid = threadIdx.x; startx = (parms.incx >= 0) ? 0 : ((1 - parms.n) * parms.incx); if (blockIdx.x == 0) { int addr = IDXX(tid+0*XINC); int idx = tid+0*XINC; int incr = XINC * parms.incx; __syncthreads(); /* copy x into GRF */ for (i = tid; i < parms.n; i += XINC) { xx[idx] = parms.x[addr]; addr += incr; idx += XINC; } __syncthreads(); for (i = tid; i < parms.n; i += XINC) { float dp = 0.0f; int j;#if (TRANS) addr = IDXA(0,i);#else addr = IDXA(i,0);#endif for (j = 0; j < parms.n; j++) { float Aij = (i == j) ? 1.0f : 0.0f;#if ((UP==1)^(TRANS==1)) if ((i < j) || ((i == j) && (!parms.unit))) {#else if ((i > j) || ((i == j) && (!parms.unit))) { #endif Aij = parms.A[addr]; } dp += Aij * xx[j];#if (TRANS) addr += ROW_OFS;#else addr += COL_OFS;#endif } parms.x[IDXX(i)] = dp; } }
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