?? features.mnu
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SOLID 實體#Hole 孔Create hole as specified ("thru" w/ dia. or "blind" using section).創建指定的孔(穿透的或盲孔,使用截面)Shaft 軸Create a revolved addition to the part using the specified section.在零件中用指定的截面創建一個旋轉附件Round 倒圓角Fillet or round the selected edge using a specified radius.使用指定的半徑圓角或倒圓角化選定的邊.Chamfer 倒角Chamfer an edge.倒角化一條邊.Corner#Chamfer 拐角倒角Create corner chamfers.創建拐角倒角。Slot 內部減材料Create a slot from a sketching plane (no flip option).根據草繪平面中創建一個內部減材料(無方向切換操作)Cut 切減材料Create a cut from a sketching plane (flip option).從草繪平面中創建一個切減材料(反向)Protrusion 伸出項Create boss protruded from the sketching plane.從草繪平面創建伸出的凸臺實體。Neck 退刀槽Create groove around surface of revolved part using specified axial section.在旋轉零件上用指定的軸圍繞曲面旋轉創建凹槽Flange 凸櫞Create ring around surface of revolved part using specified axial section.在旋轉零件上用指定軸段圍繞曲面創建環Rib 筋Create a rib from a sketching plane.從草繪平面創建筋Shell 殼Remove the inside of a solid to make it become a shell.去掉實體內部并把它變成殼Pipe 管道Create a 3D tube/pipe/wire.創建3維的管子/管道/線Tweak 扭曲Create draft, dome, offset or other surface deformation features.創建拔模,圓蓋,偏移或其它曲面變形特征Intersect 求交Trim part geometry by intersecting with another member of current assembly.與當前裝配中另一個成員求交來修剪零件幾何形狀.
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