?? scheduledspikeinput.h
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/***************************************************************************
scheduledspikeinput.h - description
-------------------
copyright : (C) 2004 by Matt Grover
email : mgrover@amygdala.org
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef SCHEDULEDSPIKEINPUT_H
#define SCHEDULEDSPIKEINPUT_H
#include <amygdala/spikeinput.h>
#include <amygdala/factory.h>
#include <map>
namespace Amygdala {
class ScheduledSpikeInput: public SpikeInput {
public:
typedef SpikeInputFactory<ScheduledSpikeInput> Factory;
ScheduledSpikeInput(const std::string& name);
virtual ~ScheduledSpikeInput();
virtual void AddNeuron(InputNeuron* nrn);
virtual void ReadInputBuffer();
bool ReadSpikeList(const char* fileName);
void ParseSpikeInput(const char *name, const char **attrs);
bool ReadSpikeDef(const char* fileName);
void ScheduleSpike(AmIdInt nrnId, AmTimeInt spikeTime);
void ScheduleSpike(InputNeuron* nrn, AmTimeInt spikeTime);
protected:
ScheduledSpikeInput();
std::map<AmIdInt, InputNeuron*> nrnMap;
friend class Network;
};
namespace Factory {
static ScheduledSpikeInput::Factory MakeScheduledSpikeInput;
}
} // namespace Amygdala
#endif
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