?? fsgui_new_large.c
字號:
// if (iFiles>999)
HL_Width =216;
// else if (iFiles>99)
// HL_Width = 108;
// else
// HL_Width = 100;
//ShowHL();//move to the last of SelectHL() zhaoyanhua 2004-2-2 17:13
#ifdef MP3_TXT_DISPLAY //zhaoyanhua add 2003-9-2 9:40
if ( ( (JPEG_Preview_drawed == DIR_LIST_IN_DIR_AREA)
&&(pFsJpeg->gifsFuncBtn != FS_FUNC_MP3) )
|| ( (MP3_Lyrics_Drawed == DIR_LIST_IN_DIR_AREA)
&&(pFsJpeg->gifsFuncBtn == FS_FUNC_MP3)))//zhaoyanhua modify 2003-8-28 13:29
#else
//to avoid the bug : when play JPEG, BUTTON->FILE (RIGHT) or(UP) ,not draw DIR playing again.
//zhaoyanhua modify 2003-12-27 11:10
if ( ((JPEG_Preview_drawed == DIR_LIST_IN_DIR_AREA) &&(!(pFsJpeg->gifsbPreview))
&&(pFsJpeg->gifsFuncBtn == FS_FUNC_JPEG))//for JPEG
||((JPEG_Preview_drawed == DIR_LIST_IN_DIR_AREA) && (pFsJpeg->gifsFuncBtn != FS_FUNC_JPEG))//for MP3/OTHER
)
#endif
ShowCurrentDirPlaying();
ShowCurrentFilePlaying();
ShowHL();//zhaoyanhua move here 2004-2-2 17:13
}
#ifdef MP3_TXT_DISPLAY
#define LYRECT_XSIZE 145
#define LYRECT_XSTART 25
void ClearLycArea(BTNAREA Rect, UINT16 RectColorStep,UINT16 RegionColor_C,int ItemStart, int ItemNumber)
{
int i =0;
int x0=0,y0=0;
UINT8 RegionColor_Y[60];
int Region[60];
UINT8 StepCount =0;
int xAreaStart=0,yAreaStart = 0, xAreaSize=0,yAreaSize=0;
// calulate the Y and Region width according to the given step.
for ( i = 0; i < RectColorStep; i++ )
{
Region[i] = Rect.xStart + i*(Rect.xSize / RectColorStep);
RegionColor_Y[i] = 0x36 + i*((0xc1 - 0x36)/RectColorStep);
}
xAreaStart = LYRECT_XSTART;
yAreaStart = FS_DIRLIST_YSTART + ItemStart *FS_FILELIST_YSTEP;
xAreaSize = LYRECT_XSIZE ;
yAreaSize = ItemNumber*FS_FILELIST_YSTEP;
StepCount = 0;
//printf("Region[ 1 ] = %d\n",Region[1]);
while(xAreaStart >= Region[StepCount])
{
StepCount++;
}
StepCount = StepCount-1;
//printf("xAreaStart=%d,Region[%d]=%d\n",xAreaStart,StepCount,Region[StepCount]);
for (x0 = xAreaStart; x0 < (xAreaStart+ xAreaSize); x0++)
{
if((StepCount +1) < RectColorStep)
{
if ((x0 >= Region[StepCount]) && (x0 < Region[StepCount + 1]))
{
StepCount++;
}
}
else
StepCount = RectColorStep -1;
for (y0 = yAreaStart; y0 < (yAreaStart+yAreaSize); y0++)
{
*Y_XY((x0),(y0)) = RegionColor_Y[StepCount];
*C_XY((x0),(y0)) = RegionColor_C;
}
}
}
#endif
void ShowHL(void)
{
#ifdef AUDIO_SHOW_SAVER
if (bDisableGUI) return;
#endif
// clear last HL
switch (old_ControlArea)
{
case CNT_AREA_FILE:
//zhaoyanhua add 2004-2-2 16:54
//make some changes for the GUI not blink .
if(HL_show == fsnav_file_HL)
ShowCurrentFilePlaying();
else
{
//2006-06-02, mimitsai add for HD ui.
ClearRectArea(Rect[FILE_RECT], FILE_STEP, 0x36, 0xc1, FILE_AREA_BKGROUND_CRCB,FS_AREA_FILEITEM, HL_show);
FSShowFileItem(HL_show, FS_GetFileProperty(pFsJpeg->file_array[HL_show],FILE_PROPERTY_NAME));//resume the last HL
//FSShowFileItem(HL_show, iso9660_file[pFsJpeg->file_array[HL_show]].name);//resume the last HL
}
break;
case CNT_AREA_DIR:
//zhaoyanhua add 2004-2-2 16:54
//make some changes for the GUI not blink .
if(HL_show == fsnav_dir_HL)
ShowCurrentDirPlaying();
else
{
//2006-06-02, mimitsai add for HD ui.
ClearRectArea(Rect[DIR_RECT], DIR_STEP, 0x36, 0xc1, DIR_AREA_BKGROUND_CRCB, FS_AREA_DIRITEM, HL_show);
ShowDirItem(HL_show,iso9660_dir[pFsJpeg->dir_array[HL_show]].name);//resume the last HL
}
break;
case CNT_AREA_MP3BUTTON:
{
DrawRect(fsArea[FS_AREA_BUTTON].xStart, fsArea[FS_AREA_BUTTON].yStart,
48, 48,
pFsJpeg->gifsFuncBtn == FS_FUNC_MP3 ? 1 : 0, BK_GROUNDY, BK_GROUNDCRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 12, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_MP3BUTTON - 2);
}
break;
case CNT_AREA_JPEGBUTTON:
{
//FSGUI_FillFrameBuf(fsArea[FS_AREA_BUTTON].xStart + 3+ 27-1, fsArea[FS_AREA_BUTTON].yStart + 3, 24,24, BK_GROUNDY,BK_GROUNDCRCB);
DrawRect(fsArea[FS_AREA_BUTTON].xStart+50, fsArea[FS_AREA_BUTTON].yStart,
48, 48,
pFsJpeg->gifsFuncBtn == FS_FUNC_JPEG ? 1 : 0, BK_GROUNDY, BK_GROUNDCRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 62, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_JPEGBUTTON - 2);
}
break;
#if defined(SUPPORT_NESGAME)||defined(SUPPORT_SPG_GAME)
case CNT_AREA_GAMEBUTTON:
{
DrawRect(fsArea[FS_AREA_BUTTON].xStart+100, fsArea[FS_AREA_BUTTON].yStart,
48, 48,
pFsJpeg->gifsFuncBtn == FS_FUNC_GAME ? 1 : 0, BK_GROUNDY, BK_GROUNDCRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 112, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_GAMEBUTTON - 2);
}
break;
#endif
#ifdef SUPPORT_FILE_SYSTEM_MODE
case CNT_AREA_OTHERBUTTON:
{
#if defined(SUPPORT_NESGAME)||defined(SUPPORT_SPG_GAME)
//FSGUI_FillFrameBuf(fsArea[FS_AREA_BUTTON].xStart + 3+81, fsArea[FS_AREA_BUTTON].yStart + 3, 19,19, BK_GROUNDY,BK_GROUNDCRCB);
DrawRect(fsArea[FS_AREA_BUTTON].xStart+150, fsArea[FS_AREA_BUTTON].yStart,
48, 48,
pFsJpeg->gifsFuncBtn == FS_FUNC_GAME ? 1 : 0, BK_GROUNDY, BK_GROUNDCRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 162, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_OTHERBUTTON - 2);
#else
DrawRect(fsArea[FS_AREA_BUTTON].xStart+100, fsArea[FS_AREA_BUTTON].yStart,
48, 48,
pFsJpeg->gifsFuncBtn == FS_FUNC_OTHER ? 1 : 0, BK_GROUNDY, BK_GROUNDCRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 112, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_OTHERBUTTON - 2);
#endif
}
break;
#endif
#ifdef SUPPORT_MIDI
case CNT_AREA_MIDIBUTTON:
{
#ifdef SUPPORT_FILE_SYSTEM_MODE
#ifdef SUPPORT_NESGAME
DrawRect(fsArea[FS_AREA_BUTTON].xStart+200, fsArea[FS_AREA_BUTTON].yStart,
48, 48,
pFsJpeg->gifsFuncBtn == FS_FUNC_MIDI ? 1 : 0, BK_GROUNDY, BK_GROUNDCRCB);
//FSGUI_FillFrameBuf(fsArea[FS_AREA_BUTTON].xStart + 3+108, fsArea[FS_AREA_BUTTON].yStart + 3, 19,19, BK_GROUNDY,BK_GROUNDCRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 212, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_MIDIBUTTON - 2);
#else //SUPPORT_NESGAME
DrawRect(fsArea[FS_AREA_BUTTON].xStart+150, fsArea[FS_AREA_BUTTON].yStart,
48, 48,
pFsJpeg->gifsFuncBtn == FS_FUNC_MIDI ? 1 : 0, BK_GROUNDY, BK_GROUNDCRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 162, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_MIDIBUTTON - 2);
#endif //SUPPORT_NESGAME
#else //SUPPORT_FILE_SYSTEM_MODE
#ifdef SUPPORT_NESGAME
DrawRect(fsArea[FS_AREA_BUTTON].xStart+150, fsArea[FS_AREA_BUTTON].yStart,
48, 48,
pFsJpeg->gifsFuncBtn == FS_FUNC_MIDI ? 1 : 0, BK_GROUNDY, BK_GROUNDCRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 162, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_MIDIBUTTON - 2);
#else //SUPPORT_NESGAME
DrawRect(fsArea[FS_AREA_BUTTON].xStart+100, fsArea[FS_AREA_BUTTON].yStart,
48, 48,
pFsJpeg->gifsFuncBtn == FS_FUNC_MIDI ? 1 : 0, BK_GROUNDY, BK_GROUNDCRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 112, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_MIDIBUTTON - 2);
#endif //SUPPORT_NESGAME
#endif //SUPPORT_FILE_SYSTEM_MODE
}
break;
#endif
default: break;
}
// draw current HL
switch (pFsJpeg->ControlArea)
{
case CNT_AREA_FILE:
{
HL_show = pFsJpeg->file_will;
old_ControlArea = CNT_AREA_FILE;
FSGUI_FillFrameBuf(fsArea[FS_AREA_FILEITEM].xStart - 2, FS_DIRLIST_YSTART + HL_show * FS_FILELIST_YSTEP, HL_Width, HL_Heighth, HL_Y, HL_CRCB);
FSShowFileItem(HL_show , FS_GetFileProperty(pFsJpeg->file_array[HL_show],FILE_PROPERTY_NAME));//resume the last HL
//FSShowFileItem(HL_show , iso9660_file[pFsJpeg->file_array[HL_show]].name);//resume the last HL
/// NOTE:
// These code are put here ,for they will used by FSGUI_Refresh()/FSGUI_CmdLeft/FSGUI_CmdRight()
// if MP3_Lyrics_Drawed is 1,then show lyrics.
//zhaoyanhua add 2003-9-1 17:49
#ifdef MP3_TXT_DISPLAY
ShowLyricsWhileHL();
#endif
}
break;
case CNT_AREA_DIR:
{
HL_show = pFsJpeg->dir_current;
old_ControlArea = CNT_AREA_DIR;
FSGUI_FillFrameBuf(fsArea[FS_AREA_DIRITEM].xStart - 2, FS_DIRLIST_YSTART + HL_show * FS_FILELIST_YSTEP, HL_Width, HL_Heighth, HL_Y, HL_CRCB);
ShowDirItem(HL_show,iso9660_dir[pFsJpeg->dir_array[HL_show]].name);//resume the last HL
}
break;
case CNT_AREA_MP3BUTTON:
{
old_ControlArea = CNT_AREA_MP3BUTTON;
FSGUI_FillFrameBuf(fsArea[FS_AREA_BUTTON].xStart , fsArea[FS_AREA_BUTTON].yStart , 48, 48, HL_Y,HL_CRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 12, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_MP3BUTTON - 2);
}
break;
case CNT_AREA_JPEGBUTTON:
{
old_ControlArea = CNT_AREA_JPEGBUTTON;
FSGUI_FillFrameBuf(fsArea[FS_AREA_BUTTON].xStart+50 , fsArea[FS_AREA_BUTTON].yStart , 48,48, HL_Y,HL_CRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 62, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_JPEGBUTTON - 2);
}
break;
#ifdef SUPPORT_NESGAME
case CNT_AREA_GAMEBUTTON:
{
old_ControlArea = CNT_AREA_GAMEBUTTON;
FSGUI_FillFrameBuf(fsArea[FS_AREA_BUTTON].xStart +100, fsArea[FS_AREA_BUTTON].yStart , 48,48,HL_Y,HL_CRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 112, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_GAMEBUTTON - 2);
}
break;
#endif
#ifdef SUPPORT_FILE_SYSTEM_MODE
case CNT_AREA_OTHERBUTTON:
{
old_ControlArea = CNT_AREA_OTHERBUTTON;
#ifdef SUPPORT_NESGAME
FSGUI_FillFrameBuf(fsArea[FS_AREA_BUTTON].xStart +150, fsArea[FS_AREA_BUTTON].yStart , 48,48, HL_Y,HL_CRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 162, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_OTHERBUTTON - 2);
#else
FSGUI_FillFrameBuf(fsArea[FS_AREA_BUTTON].xStart +100, fsArea[FS_AREA_BUTTON].yStart , 48,48, HL_Y,HL_CRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 112, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_OTHERBUTTON - 2);
#endif
}
break;
#endif
#ifdef SUPPORT_MIDI
case CNT_AREA_MIDIBUTTON:
{
old_ControlArea = CNT_AREA_MIDIBUTTON;
#ifdef SUPPORT_FILE_SYSTEM_MODE
#ifdef SUPPORT_NESGAME
FSGUI_FillFrameBuf(fsArea[FS_AREA_BUTTON].xStart +200, fsArea[FS_AREA_BUTTON].yStart , 48,48, HL_Y,HL_CRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 212, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_MIDIBUTTON - 2);
#else //SUPPORT_NESGAME
FSGUI_FillFrameBuf(fsArea[FS_AREA_BUTTON].xStart +150, fsArea[FS_AREA_BUTTON].yStart , 48,48, HL_Y,HL_CRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 162, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_MIDIBUTTON - 2);
#endif //SUPPORT_NESGAME
#else //SUPPORT_FILE_SYSTEM_MODE
#ifdef SUPPORT_NESGAME
FSGUI_FillFrameBuf(fsArea[FS_AREA_BUTTON].xStart +150, fsArea[FS_AREA_BUTTON].yStart , 48,48, HL_Y,HL_CRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 162, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_MIDIBUTTON - 2);
#else //SUPPORT_NESGAME
FSGUI_FillFrameBuf(fsArea[FS_AREA_BUTTON].xStart +100, fsArea[FS_AREA_BUTTON].yStart , 48,48, HL_Y,HL_CRCB);
DrawFileIcon(fsArea[FS_AREA_BUTTON].xStart + 112, fsArea[FS_AREA_BUTTON].yStart + 12, CNT_AREA_MIDIBUTTON - 2);
#endif //SUPPORT_NESGAME
#endif //SUPPORT_FILE_SYSTEM_MODE
}
break;
#endif
default: break;
}
}
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