?? talkdiag.cpp
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// talkDiag.cpp : implementation file
//
#include "stdafx.h"
#include "MyChess.h"
#include "talkDiag.h"
// talkDiag dialog
IMPLEMENT_DYNAMIC(talkDiag, CDialog)
talkDiag::talkDiag(CMyChessView *pView,CWnd* pParent /*=NULL*/)
: CDialog(talkDiag::IDD, pParent),m_pTalkView(pView)
, m_talkSend(_T(""))
{
}
talkDiag::~talkDiag()
{
m_pTalkView=NULL;
}
void talkDiag::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Control(pDX, IDC_LIST1, m_content);
//DDX_LBString(pDX, IDC_LIST2, m_talk);
DDX_Text(pDX, IDC_EDIT3, m_talkSend);
}
BEGIN_MESSAGE_MAP(talkDiag, CDialog)
ON_BN_CLICKED(IDC_BUTTON1, &talkDiag::OnBnClickedSend)
ON_WM_CLOSE()
END_MESSAGE_MAP()
// talkDiag message handlers
void talkDiag::OnBnClickedSend()
{
// TODO: Add your control notification handler code here
if (!m_pTalkView->m_pClientSocket)
{
return;
}
UpdateData(true);
userMSG talkMSG;
talkMSG.msgType=2;
for (int i=0;i<m_talkSend.GetLength();i++)
{
talkMSG.msgContent[i]=m_talkSend[i];
}
talkMSG.msgContent[m_talkSend.GetLength()]='\0';
if (m_talkSend.GetLength())
{
if (m_pTalkView&&m_pTalkView->m_pClientSocket)
{
m_pTalkView->m_pClientSocket->Send((char*)&talkMSG,sizeof(talkMSG));
}
}
//delete []pChar;
int i=m_content.GetCount();
m_talkSend="我說:"+m_talkSend;
m_content.InsertString(i,m_talkSend);
m_talkSend=' ';
UpdateData(false);
}
void talkDiag::OnClose()
{
// TODO: Add your message handler code here and/or call default
m_pTalkView->m_TalkDlg=false;
CDialog::OnClose();
}
void talkDiag::OnOK()
{
// TODO: Add your specialized code here and/or call the base class
OnBnClickedSend();
//CDialog::OnOK();
}
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