?? gtk_renderer.h
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/* * This file is part of Ambulant Player, www.ambulantplayer.org. * * Copyright (C) 2003-2007 Stichting CWI, * Kruislaan 413, 1098 SJ Amsterdam, The Netherlands. * * Ambulant Player is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * Ambulant Player is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Ambulant Player; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA *//* * $Id: gtk_renderer.h,v 1.4 2007/02/12 14:14:31 jackjansen Exp $ */#ifndef AMBULANT_GUI_GTK_GTK_RENDERER_H#define AMBULANT_GUI_GTK_GTK_RENDERER_H#include "ambulant/common/factory.h"#include "ambulant/common/renderer_impl.h"#include "ambulant/smil2/transition.h"#include "ambulant/lib/mtsync.h"namespace ambulant {using namespace lib;//JNK using namespace net;using namespace common;namespace gui {namespace gtk {class gtk_transition_renderer : public ref_counted_obj { public: gtk_transition_renderer(event_processor *evp) : m_event_processor(evp), m_transition_dest(NULL), m_view(NULL), m_intransition(NULL), m_outtransition(NULL), m_fullscreen(false), m_trans_engine(NULL) {}; ~gtk_transition_renderer(); void set_surface(common::surface *dest); void start(double where); void stop(); void redraw_pre(gui_window *window); void redraw_post(gui_window *window); void set_intransition(const lib::transition_info *info); void start_outtransition(const lib::transition_info *info); protected: private: void transition_step(); event_processor* m_event_processor; surface* m_transition_dest; void* m_view; //ambulant_qt_window* const lib::transition_info* m_intransition; const lib::transition_info* m_outtransition; bool m_fullscreen; smil2::transition_engine* m_trans_engine; critical_section m_lock;};template <class RP_Base>class gtk_renderer : public RP_Base { public: gtk_renderer( playable_notification *context, playable_notification::cookie_type cookie, const lib::node *node, event_processor *evp, common::factories *factory) : RP_Base(context, cookie, node, evp, factory), m_transition_renderer(new gtk_transition_renderer(evp)) {}; gtk_renderer( playable_notification *context, playable_notification::cookie_type cookie, const lib::node *node, event_processor *evp) : RP_Base(context, cookie, node, evp), m_transition_renderer(new gtk_transition_renderer(evp)) {}; ~gtk_renderer() { m_transition_renderer->release(); } void set_surface(common::surface *dest) { RP_Base::set_surface(dest); m_transition_renderer->set_surface(dest); } virtual void start(double where) { start_transition(where); RP_Base::start(where); } virtual void stop() { stop_transition(); RP_Base::stop(); } void redraw(const rect &dirty, gui_window *window) { m_transition_renderer->redraw_pre(window); redraw_body(dirty, window); m_transition_renderer->redraw_post(window); if (RP_Base::m_erase_never) RP_Base::m_dest->keep_as_background(); } void set_intransition(const lib::transition_info *info) { m_transition_renderer->set_intransition(info); } void start_outtransition(const lib::transition_info *info) { m_transition_renderer->start_outtransition(info); } protected: void start_transition(double where) { m_transition_renderer->start(where); } void stop_transition() { m_transition_renderer->stop(); } virtual void redraw_body(const rect &dirty, gui_window *window) = 0; private: gtk_transition_renderer *m_transition_renderer;};} // namespace gtk} // namespace gui} // namespace ambulant#endif /*AMBULANT_GUI_GTK_GTK_RENDERER_H*/
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