?? snmpmanager.h
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//
// SNMP - A C++ Wrapper for the WinSnmp library
// Copyright (C) 2004 Rog閞io Paulo, rpaulo@bigfoot.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
#pragma once
#include "Winsnmp.h"
#include "SNMPSession.h"
#include <map>
class SNMPManager {
friend class SNMPSession;
friend class SNMPRequest;
friend class SNMPRemoteAgent;
protected:
static SNMPManager _snmpManager;
static std::string pduTypeToStr(int type);
static std::string pduErrorToStr(int error);
static std::string pduToStr( HSNMP_ENTITY hDstEntity,
HSNMP_ENTITY hSrcEntity,
HSNMP_CONTEXT hContext,
smiINT32 pduType,
smiINT32 pduId,
smiINT32 pduError,
HSNMP_VBL hVbl,
bool leftToRight = true);
bool _init;
smiUINT32 _nMajorVersion;
smiUINT32 _nMinorVersion;
smiUINT32 _nLevel;
SNMPManager();
~SNMPManager();
void cleanUp();
std::map<HSNMP_SESSION,SNMPSession*> _sessions;
void unregisterSession(SNMPSession * session);
void registerSession(SNMPSession * session);
SNMPSession * getSession(HSNMP_SESSION handle);
public:
static SNMPManager * getManager() { return &_snmpManager; }
void startup();
std::string getDisplayInformation() const;
};
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