?? snmpremoteagent.h
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//
// SNMP - A C++ Wrapper for the WinSnmp library
// Copyright (C) 2004 Rog閞io Paulo, rpaulo@bigfoot.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
#pragma once
#include "Winsnmp.h"
#include <string>
#include <vector>
#include <map>
#include "SNMPObject.h"
class SNMPSession;
class SNMPRemoteAgent;
class SNMPRequest;
class SNMPRequestSet;
class SNMPTrap;
class SNMPRemoteAgent {
friend class SNMPSession;
friend class SNMPRequest;
friend class SNMPRequestSet;
friend class SNMPTrap;
protected:
std::string _name;
std::string _community;
UINT _port;
bool _bInit;
bool _mySession;
SNMPSession * _pSession;
HSNMP_ENTITY _hEntity;
HSNMP_CONTEXT _hContext;
HSNMP_ENTITY getCommunityHandle() { return _hEntity; }
HSNMP_CONTEXT getContextHandle() { return _hContext; }
SNMPSession * getSession() { return _pSession; }
std::map<int,SNMPRequest*> _requestMap;
void addToRequestMap(int id, SNMPRequest* pRequest) { _requestMap[id] = pRequest; }
void removeFromRequestMap(int id) {
_requestMap.erase(id);
}
SNMPRequest* getRequest(int id);
void sendRequest(SNMPRequest * pRequest);
void cancelRequest(int id);
public:
SNMPRemoteAgent(std::string name, std::string community, unsigned int port = 0, SNMPSession * pSession = NULL);
~SNMPRemoteAgent();
std::string getName() { return _name; }
std::string getCommunity() { return _community; }
virtual std::string getDisplayInformation() const;
};
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