?? fl_text_editor.h
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//// "$Id: Fl_Text_Editor.H 4288 2005-04-16 00:13:17Z mike $"//// Header file for Fl_Text_Editor class.//// Copyright 2001-2005 by Bill Spitzak and others.// Original code Copyright Mark Edel. Permission to distribute under// the LGPL for the FLTK library granted by Mark Edel.//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Library General Public// License as published by the Free Software Foundation; either// version 2 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Library General Public License for more details.//// You should have received a copy of the GNU Library General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307// USA.//// Please report all bugs and problems on the following page://// http://www.fltk.org/str.php//#ifndef FL_TEXT_EDITOR_H#define FL_TEXT_EDITOR_H#include "Fl_Text_Display.H"// key will match in any state#define FL_TEXT_EDITOR_ANY_STATE (-1L)class FL_EXPORT Fl_Text_Editor : public Fl_Text_Display { public: typedef int (*Key_Func)(int key, Fl_Text_Editor* editor); struct Key_Binding { int key; int state; Key_Func function; Key_Binding* next; }; Fl_Text_Editor(int X, int Y, int W, int H, const char* l = 0); ~Fl_Text_Editor() { remove_all_key_bindings(); } virtual int handle(int e); void insert_mode(int b) { insert_mode_ = b; } int insert_mode() { return insert_mode_; } void add_key_binding(int key, int state, Key_Func f, Key_Binding** list); void add_key_binding(int key, int state, Key_Func f) { add_key_binding(key, state, f, &key_bindings); } void remove_key_binding(int key, int state, Key_Binding** list); void remove_key_binding(int key, int state) { remove_key_binding(key, state, &key_bindings); } void remove_all_key_bindings(Key_Binding** list); void remove_all_key_bindings() { remove_all_key_bindings(&key_bindings); } void add_default_key_bindings(Key_Binding** list); Key_Func bound_key_function(int key, int state, Key_Binding* list); Key_Func bound_key_function(int key, int state) { return bound_key_function(key, state, key_bindings); } void default_key_function(Key_Func f) { default_key_function_ = f; } // functions for the built in default bindings static int kf_default(int c, Fl_Text_Editor* e); static int kf_ignore(int c, Fl_Text_Editor* e); static int kf_backspace(int c, Fl_Text_Editor* e); static int kf_enter(int c, Fl_Text_Editor* e); static int kf_move(int c, Fl_Text_Editor* e); static int kf_shift_move(int c, Fl_Text_Editor* e); static int kf_ctrl_move(int c, Fl_Text_Editor* e); static int kf_c_s_move(int c, Fl_Text_Editor* e); static int kf_home(int, Fl_Text_Editor* e); static int kf_end(int c, Fl_Text_Editor* e); static int kf_left(int c, Fl_Text_Editor* e); static int kf_up(int c, Fl_Text_Editor* e); static int kf_right(int c, Fl_Text_Editor* e); static int kf_down(int c, Fl_Text_Editor* e); static int kf_page_up(int c, Fl_Text_Editor* e); static int kf_page_down(int c, Fl_Text_Editor* e); static int kf_insert(int c, Fl_Text_Editor* e); static int kf_delete(int c, Fl_Text_Editor* e); static int kf_copy(int c, Fl_Text_Editor* e); static int kf_cut(int c, Fl_Text_Editor* e); static int kf_paste(int c, Fl_Text_Editor* e); static int kf_select_all(int c, Fl_Text_Editor* e); static int kf_undo(int c, Fl_Text_Editor* e); protected: int handle_key(); void maybe_do_callback(); int insert_mode_; Key_Binding* key_bindings; static Key_Binding* global_key_bindings; Key_Func default_key_function_;};#endif//// End of "$Id: Fl_Text_Editor.H 4288 2005-04-16 00:13:17Z mike $".//
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