?? connectiondlg.h
字號:
#if !defined(AFX_CONNECTIONDLG_H__E4A9E602_9349_11D2_A1A0_006008BF6F6C__INCLUDED_)
#define AFX_CONNECTIONDLG_H__E4A9E602_9349_11D2_A1A0_006008BF6F6C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ConnectionDlg.h : header file
//
#include "../Resource.h"
#include "ConnectionProps.h"
/////////////////////////////////////////////////////////////////////////////
// CConnectionDlg dialog
class CConnectionDlg : public CDialog
{
// Construction
public:
CConnectionDlg(CWnd* pParent = NULL,bool bOleDBSupport = true); // standard constructor
// Dialog Data
//{{AFX_DATA(CConnectionDlg)
enum { IDD = IDD_DIALOG_CONNECTION };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
CConnectionProps m_props;
CString m_strDataSourceCaption;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CConnectionDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual void OnOK();
//}}AFX_VIRTUAL
// Implementation
protected:
bool IsValidPassword();
bool m_bInit;
bool m_bOleDBSupport;
// Generated message map functions
//{{AFX_MSG(CConnectionDlg)
virtual BOOL OnInitDialog();
afx_msg void OnChangeEdit();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CONNECTIONDLG_H__E4A9E602_9349_11D2_A1A0_006008BF6F6C__INCLUDED_)
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