?? frame_zz.cpp
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#include <ClanLib/display.h>#include <ClanLib/gl.h>#include "frame_zz.h"#include "stylemanager_zz.h"CL_Frame_ZZ::CL_Frame_ZZ( CL_Frame *frame, CL_StyleManager_ZZ *style): CL_ComponentStyle(frame), frame(frame), style(style){ slot_draw = frame->sig_paint().connect(this, &CL_Frame_ZZ::on_draw);}void CL_Frame_ZZ::on_draw(){ CL_Display::clear(CL_Color(108, 139, 138));}
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