?? connectedparticlesystem.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/CopyOp>#include <osg/Object>#include <osg/RenderInfo>#include <osgParticle/ConnectedParticleSystem>#include <osgParticle/Particle>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgParticle::ConnectedParticleSystem) I_DeclaringFile("osgParticle/ConnectedParticleSystem"); I_BaseType(osgParticle::ParticleSystem); I_Constructor0(____ConnectedParticleSystem, "", ""); I_ConstructorWithDefaults2(IN, const osgParticle::ConnectedParticleSystem &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____ConnectedParticleSystem__C5_ConnectedParticleSystem_R1__C5_osg_CopyOp_R1, "", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method1(osgParticle::Particle *, createParticle, IN, const osgParticle::Particle *, ptemplate, Properties::VIRTUAL, __Particle_P1__createParticle__C5_Particle_P1, "Create a new particle from the specified template (or the default one if ptemplate is null). ", ""); I_Method1(void, reuseParticle, IN, int, i, Properties::VIRTUAL, __void__reuseParticle__int, "Reuse the i-th particle. ", ""); I_Method1(void, drawImplementation, IN, osg::RenderInfo &, renderInfo, Properties::VIRTUAL, __void__drawImplementation__osg_RenderInfo_R1, "Draw the connected particles as either a line or a quad strip, depending upon viewing distance. . ", ""); I_Method0(const osgParticle::Particle *, getStartParticle, Properties::NON_VIRTUAL, __C5_osgParticle_Particle_P1__getStartParticle, "Get the (const) particle from where the line or quadstrip starts to be drawn. ", ""); I_Method0(osgParticle::Particle *, getStartParticle, Properties::NON_VIRTUAL, __osgParticle_Particle_P1__getStartParticle, "Get the particle from where the line or quadstrip starts to be drawn. ", ""); I_Method1(void, setMaxNumberOfParticlesToSkip, IN, unsigned int, maxNumberofParticlesToSkip, Properties::NON_VIRTUAL, __void__setMaxNumberOfParticlesToSkip__unsigned_int, "Set the maximum numbers of particles to be skipped during the predraw filtering. ", ""); I_Method0(unsigned int, getMaxNumberOfParticlesToSkip, Properties::NON_VIRTUAL, __unsigned_int__getMaxNumberOfParticlesToSkip, "Get the maximum numbers of particles to be skipped during the predraw filtering. ", ""); I_SimpleProperty(unsigned int, MaxNumberOfParticlesToSkip, __unsigned_int__getMaxNumberOfParticlesToSkip, __void__setMaxNumberOfParticlesToSkip__unsigned_int); I_SimpleProperty(osgParticle::Particle *, StartParticle, __osgParticle_Particle_P1__getStartParticle, 0);END_REFLECTOR
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