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?? geode.h

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#ifndef AC3D_GEODE#define AC3D_GEODE 1#include <osg/Geode>#include <osg/Group>namespace ac3d{    class Geode : public osg::Geode    {    public:        const int ProcessMaterial(std::ostream& fout, const unsigned int igeode);        void ProcessGeometry(std::ostream& fout, const unsigned int igeode);    private:        void OutputTriangle(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout);        void OutputTriangleStrip(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout);        void OutputTriangleFan(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout);        void OutputQuads(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout);        void OutputQuadStrip(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout);        void OutputLineStrip(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout);        void OutputLineLoop(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout);        void OutputLines(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout);        void OutputPolygon(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout);        //== output for prims with draw array lengths        void OutputLineDARR(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrayLengths* drawArrayLengths, std::ostream& fout);        void OutputTriangleDARR(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrayLengths* drawArrayLengths, std::ostream& fout);        void OutputTriangleStripDARR(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrayLengths* drawArrayLengths, std::ostream& fout);        void OutputTriangleFanDARR(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrayLengths* drawArrayLengths, std::ostream& fout);        void OutputQuadStripDARR(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrayLengths* drawArrayLengths, std::ostream& fout);        void OutputQuadsDARR(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrayLengths* drawArrayLengths, std::ostream& fout);        void OutputPolygonDARR(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrayLengths* drawArrayLengths, std::ostream& fout);        // OutputTriangleDelsUByte        // draw elements - 3 types: UByte, UShort, Uint        void OutputTriangleDelsUByte(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUByte* drawElements, std::ostream& fout);        void OutputTriangleStripDelsUByte(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUByte* drawElements, std::ostream& fout);        void OutputTriangleFanDelsUByte(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUByte* drawElements, std::ostream& fout);        void OutputQuadStripDelsUByte(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUByte* drawElements, std::ostream& fout);        void OutputQuadsDelsUByte(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUByte* drawElements, std::ostream& fout);        void OutputPolygonDelsUByte(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUByte* drawElements, std::ostream& fout);        // for UShorts        void OutputTriangleDelsUShort(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUShort* drawElements, std::ostream& fout);        void OutputTriangleStripDelsUShort(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUShort* drawElements, std::ostream& fout);        void OutputTriangleFanDelsUShort(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUShort* drawElements, std::ostream& fout);        void OutputQuadStripDelsUShort(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUShort* drawElements, std::ostream& fout);        void OutputQuadsDelsUShort(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUShort* drawElements, std::ostream& fout);        void OutputPolygonDelsUShort(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUShort* drawElements, std::ostream& fout);        // for UInts        void OutputTriangleDelsUInt(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUInt* drawElements, std::ostream& fout);        void OutputTriangleStripDelsUInt(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUInt* drawElements, std::ostream& fout);        void OutputTriangleFanDelsUInt(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUInt* drawElements, std::ostream& fout);        void OutputQuadStripDelsUInt(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUInt* drawElements, std::ostream& fout);        void OutputQuadsDelsUInt(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUInt* drawElements, std::ostream& fout);        void OutputPolygonDelsUInt(const int iCurrentMaterial,const unsigned int surfaceFlags,            const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUInt* drawElements, std::ostream& fout);        // general output for all types        void OutputVertex(int Index, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices, std::ostream& fout);        inline void OutputSurfHead(const int iCurrentMaterial,const unsigned int surfaceFlags, const int nv, std::ostream& fout) {            fout << "SURF 0x" << std::hex  << ((int)surfaceFlags) << std::endl;            if (iCurrentMaterial >= 0)                fout << "mat " <<  std::dec << iCurrentMaterial << std::endl;            fout << "refs " <<  std::dec << nv << std::endl;        }    };}#endif

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