?? e0411.h
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// E0411.h : main header file for the E0411 application
//
#if !defined(AFX_E0411_H__6C1A2C65_BB9B_42A8_B25E_438025970F4A__INCLUDED_)
#define AFX_E0411_H__6C1A2C65_BB9B_42A8_B25E_438025970F4A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CE0411App:
// See E0411.cpp for the implementation of this class
//
class CE0411App : public CWinApp
{
public:
CE0411App();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CE0411App)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CE0411App)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_E0411_H__6C1A2C65_BB9B_42A8_B25E_438025970F4A__INCLUDED_)
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