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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><html>  <head>    <title>      glib: Portability and Utility    </title>    <meta name="GENERATOR" content=    "Modular DocBook HTML Stylesheet Version 1.45">    <link rel="HOME" title="GTK+ / Gnome Application Development"    href="ggad.html">    <link rel="UP" title="Overview" href="overview.html">    <link rel="PREVIOUS" title="Structure of the Book" href=     "z22.html">    <link rel="NEXT" title="Data Structures" href="z29.html">  </head>  <body bgcolor="#FFFFFF" text="#000000" link="#0000FF" vlink=   "#840084" alink="#0000FF">    <div class="NAVHEADER">      <table width="100%" border="0" bgcolor="#ffffff" cellpadding=       "1" cellspacing="0">        <tr>          <th colspan="4" align="center">            <font color="#000000" size="2">GTK+ / Gnome Application            Development</font>          </th>        </tr>        <tr>          <td width="25%" bgcolor="#ffffff" align="left">            <a href="z22.html"><font color="#0000ff" size="2"><b>            &lt;&lt;&lt; Previous</b></font></a>          </td>          <td width="25%" colspan="2" bgcolor="#ffffff" align=           "center">            <font color="#0000ff" size="2"><b><a href="ggad.html">            <font color="#0000ff" size="2"><b>            Home</b></font></a></b></font>          </td>          <td width="25%" bgcolor="#ffffff" align="right">            <a href="z29.html"><font color="#0000ff" size="2"><b>            Next &gt;&gt;&gt;</b></font></a>          </td>        </tr>      </table>    </div>    <div class="CHAPTER">      <h1>        <a name="CHA-GLIB">glib: Portability and Utility</a>      </h1>      <div class="TOC">        <dl>          <dt>            <b>Table of Contents</b>          </dt>          <dt>            <a href="cha-glib.html#Z24">Basics</a>          </dt>          <dt>            <a href="z29.html">Data Structures</a>          </dt>          <dt>            <a href="z35.html">Other Features</a>          </dt>        </dl>      </div>      <p>        glib is a C portability and utility library for UNIX-like        systems and Windows. This chapter covers some of the most        commonly-used library features in GTK+ and Gnome        applications. glib is simple, and the concepts are        familiar; so we'll move quickly. For more complete coverage        of glib, see <tt class="FILENAME">glib.h</tt> or the free        glib reference manual that comes with the library. (By the        way: don't be afraid of using the glib, GTK+, or Gnome        header files; they are very clean and easy to read, and are        handy as a quick reference. For that matter, don't be        afraid to look at the source code, if you have very        specific questions about the implementation.)      </p>      <p>        glib's various facilities are intended to have a consistent        interface; the coding style is semi-object-oriented, and        identifiers are prefixed with "g" to create a kind of        namespace.      </p>      <p>        glib has a single header file, <tt class="FILENAME">        glib.h</tt>.      </p>      <div class="SECT1">        <h1 class="SECT1">          <a name="Z24">Basics</a>        </h1>        <p>          glib provides substitutes for many standard and          commonly-used C language constructs. This section          describes glib's fundamental type definitions, macros,          memory allocation routines, and string utility functions.        </p>        <div class="SECT2">          <h2 class="SECT2">            <a name="Z25">Type Definitions</a>          </h2>          <p>            Rather than using C's standard types (<span class=             "STRUCTNAME">int</span>, <span class="STRUCTNAME">            long</span>, etc.) glib defines its own. These serve a            variety of purposes. For example, <span class=             "STRUCTNAME">gint32</span> is guaranteed to be 32 bits            wide, something no standard C type can ensure. <span            class="STRUCTNAME">guint</span> is simply easier to            type than <span class="STRUCTNAME">unsigned</span>. A            few of the typedefs exist only for consistency; for            example, <span class="STRUCTNAME">gchar</span> is            always equivalent to the standard <span class=             "STRUCTNAME">char</span>.          </p>          <p>            The following primitive types are defined by glib:          </p>          <ul>            <li>              <p>                <span class="STRUCTNAME">gint8</span>, <span class=                 "STRUCTNAME">guint8</span>, <span class=                "STRUCTNAME">gint16</span>, <span class=                "STRUCTNAME">guint16</span>, <span class=                "STRUCTNAME">gint32</span>, <span class=                "STRUCTNAME">guint32</span>, <span class=                "STRUCTNAME">gint64</span>, <span class=                "STRUCTNAME">guint64</span>---these give you                integers of a guaranteed size. Not all platforms                provide 64-bit integers; if a platform has them,                glib will define <tt class="FUNCTION">                G_HAVE_GINT64</tt>. (If it isn't obvious, the <span                class="STRUCTNAME">guint</span> types are unsigned,                the <span class="STRUCTNAME">gint</span> types are                signed.)&#13;              </p>            </li>            <li>              <p>                <span class="STRUCTNAME">gboolean</span> is useful                to make your code more readable, since C has no                <span class="STRUCTNAME">bool</span> type. &#13;              </p>            </li>            <li>              <p>                <span class="STRUCTNAME">gchar</span>, <span class=                 "STRUCTNAME">gshort</span>, <span class=                "STRUCTNAME">glong</span>, <span class=                "STRUCTNAME">gint</span>, <span class="STRUCTNAME">                gfloat</span>, <span class="STRUCTNAME">                gdouble</span> are purely cosmetic.&#13;              </p>            </li>            <li>              <p>                <span class="STRUCTNAME">gpointer</span> may be                more convenient to type than <span class=                "STRUCTNAME">void *</span>. <span class=                "STRUCTNAME">gconstpointer</span> gives you <span                class="STRUCTNAME">const void*</span>. (<span                class="STRUCTNAME">const gpointer</span> will <i                class="EMPHASIS">not</i> do what you typically mean                it to; spend some time with a good book on C if you                don't see why.)&#13;              </p>            </li>          </ul>        </div>        <div class="SECT2">          <h2 class="SECT2">            <a name="Z26">Frequently Used Macros</a>          </h2>          <p>            glib defines a number of familiar macros used in many C            programs, shown in <a href=             "cha-glib.html#ML-SIMPLEMACROS">Figure 1</a>. All of            these should be self-explanatory. <tt class="FUNCTION">            MIN()</tt>/<tt class="FUNCTION">MAX()</tt> return the            smaller or larger of their arguments. <tt class=             "FUNCTION">ABS()</tt> returns the absolute value of its            argument. <tt class="FUNCTION">CLAMP(x, low, high)</tt>            means <span class="STRUCTNAME">x</span>, unless <span            class="STRUCTNAME">x</span> is outside the range [<span            class="STRUCTNAME">low</span>, <span class=            "STRUCTNAME">high</span>]; if <span class="STRUCTNAME">            x</span> is below the range, <span class="STRUCTNAME">            low</span> is returned; if <span class="STRUCTNAME">            x</span> is above the range, <span class="STRUCTNAME">            high</span> is returned. In addition to the macros            shown in <a href="cha-glib.html#ML-SIMPLEMACROS">Figure            1</a>, <tt class="FUNCTION">TRUE</tt>/<tt class=             "FUNCTION">FALSE</tt>/<tt class="FUNCTION">NULL</tt>            are defined as the usual <span class="STRUCTNAME">            1</span>/<span class="STRUCTNAME">0</span>/<span class=             "STRUCTNAME">((void*)0)</span>.          </p>          <div class="FIGURE">            <a name="ML-SIMPLEMACROS"></a>            <div class="FUNCSYNOPSIS">              <a name="ML-SIMPLEMACROS.SYNOPSIS"></a>              <table border="0" bgcolor="#E0E0E0" width="100%">                <tr>                  <td><pre class="FUNCSYNOPSISINFO">#include &lt;glib.h&gt;</pre>                  </td>                </tr>              </table>              <p>                <code><code class="FUNCDEF"><tt class="FUNCTION">                MAX</tt></code>(<tt class=                "PARAMETER"><i>a</i></tt>, <tt class="PARAMETER">                <i>b</i></tt>);</code>              </p>              <p>                <code><code class="FUNCDEF"><tt class="FUNCTION">                MIN</tt></code>(<tt class=                "PARAMETER"><i>a</i></tt>, <tt class="PARAMETER">                <i>b</i></tt>);</code>              </p>              <p>                <code><code class="FUNCDEF"><tt class="FUNCTION">                ABS</tt></code>(<tt class=                "PARAMETER"><i>x</i></tt>);</code>              </p>              <p>                <code><code class="FUNCDEF"><tt class="FUNCTION">                CLAMP</tt></code>(<tt class=                "PARAMETER"><i>x</i></tt>, <tt class="PARAMETER">                <i>low</i></tt>, <tt class="PARAMETER"><i>                high</i></tt>);</code>              </p>            </div>            <p>              <b>Figure 1. Familiar C Macros</b>            </p>          </div>          <p>            There are also many macros unique to glib, such as the            portable <span class="STRUCTNAME">            gpointer</span>-to-<span class="STRUCTNAME">gint</span>            and <span class="STRUCTNAME">gpointer</span>-to-<span            class="STRUCTNAME">guint</span> conversions shown in <a            href="cha-glib.html#ML-POINTERINT">Figure 2</a>.          </p>          <p>            Most of glib's data structures are designed to store a            <span class="STRUCTNAME">gpointer</span>. If you want            to store pointers to dynamically allocated objects,            this is the right thing. However, sometimes you want to            store a simple list of integers without having to            dynamically allocate them. Though the C standard does            not strictly guarantee it, it is possible to store a            <span class="STRUCTNAME">gint</span> or <span class=             "STRUCTNAME">guint</span> in a <span class=            "STRUCTNAME">gpointer</span> variable on the wide range            of platforms glib has been ported to; in some cases, an            intermediate cast is required. The macros in <a href=             "cha-glib.html#ML-POINTERINT">Figure 2</a> abstract the            presence of the cast.          </p>          <p>            Here's an example:          </p>          <table border="0" bgcolor="#E0E0E0" width="100%">            <tr>              <td><pre class="PROGRAMLISTING">&#13;   gint my_int;   gpointer my_pointer;       my_int = 5;   my_pointer = GINT_TO_POINTER(my_int);   printf("We are storing %d\n", GPOINTER_TO_INT(my_pointer));&#13;</pre>              </td>            </tr>          </table>          <p>            Be careful, though; these macros allow you to store an            integer in a pointer, but storing a pointer in an            integer will <i class="EMPHASIS">not</i> work. To do            that portably, you must store the pointer in a <span            class="STRUCTNAME">long</span>. (It's undoubtedly a bad            idea to do so, however.)          </p>          <div class="FIGURE">            <a name="ML-POINTERINT"></a>            <div class="FUNCSYNOPSIS">              <a name="ML-POINTERINT.SYNOPSIS"></a>              <table border="0" bgcolor="#E0E0E0" width="100%">                <tr>                  <td><pre class="FUNCSYNOPSISINFO">#include &lt;glib.h&gt;</pre>                  </td>

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