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                </tr>              </table>              <p>                <code><code class="FUNCDEF"><tt class="FUNCTION">                GINT_TO_POINTER</tt></code>(<tt class=                "PARAMETER"><i>p</i></tt>);</code>              </p>              <p>                <code><code class="FUNCDEF"><tt class="FUNCTION">                GPOINTER_TO_INT</tt></code>(<tt class=                "PARAMETER"><i>p</i></tt>);</code>              </p>              <p>                <code><code class="FUNCDEF"><tt class="FUNCTION">                GUINT_TO_POINTER</tt></code>(<tt class=                "PARAMETER"><i>p</i></tt>);</code>              </p>              <p>                <code><code class="FUNCDEF"><tt class="FUNCTION">                GPOINTER_TO_UINT</tt></code>(<tt class=                "PARAMETER"><i>p</i></tt>);</code>              </p>            </div>            <p>              <b>Figure 2. Macros for storing integers in              pointers</b>            </p>          </div>        </div>        <div class="SECT2">          <h2 class="SECT2">            <a name="Z27">Debugging Macros</a>          </h2>          <p>            glib has a nice set of macros you can use to enforce            invariants and preconditions in your code. GTK+ uses            these liberally---one of the reasons it's so stable and            easy to use. They all disappear when you define <tt            class="FUNCTION">G_DISABLE_CHECKS</tt> or <tt class=             "FUNCTION">G_DISABLE_ASSERT</tt>, so there's no            performance penalty in production code. Using these            liberally is a very, very good idea. You'll find bugs            much faster if you do. You can even add assertions and            checks whenever you find a bug to be sure the bug            doesn't reappear in future versions---this complements            a regression suite. Checks are especially useful when            the code you're writing will be used as a black box by            other programmers; users will immediately know when and            how they've misused your code.          </p>          <p>            Of course you should be very careful to ensure your            code isn't subtly dependent on debug-only statements to            function correctly. Statements that will disappear in            production code should <i class="EMPHASIS">never</i>            have side effects.          </p>          <div class="FIGURE">            <a name="ML-PRECONDITION"></a>            <div class="FUNCSYNOPSIS">              <a name="ML-PRECONDITION.SYNOPSIS"></a>              <table border="0" bgcolor="#E0E0E0" width="100%">                <tr>                  <td><pre class="FUNCSYNOPSISINFO">#include &lt;glib.h&gt;</pre>                  </td>                </tr>              </table>              <p>                <code><code class="FUNCDEF"><tt class="FUNCTION">                g_return_if_fail</tt></code>(<tt class=                "PARAMETER"><i>condition</i></tt>);</code>              </p>              <p>                <code><code class="FUNCDEF"><tt class="FUNCTION">                g_return_val_if_fail</tt></code>(<tt class=                 "PARAMETER"><i>condition</i></tt>, <tt class=                 "PARAMETER"><i>retval</i></tt>);</code>              </p>            </div>            <p>              <b>Figure 3. Precondition Checks</b>            </p>          </div>          <p>            <a href="cha-glib.html#ML-PRECONDITION">Figure 3</a>            shows glib's precondition checks. <tt class="FUNCTION">            g_return_if_fail()</tt> prints a warning and            immediately returns from the current function if <span            class="STRUCTNAME">condition</span> is <span class=             "STRUCTNAME">FALSE</span>. <tt class="FUNCTION">            g_return_val_if_fail()</tt> is similar but allows you            to return some <span class="STRUCTNAME">retval</span>.            These macros are incredibly useful---if you use them            liberally, especially in combination with GTK+'s            runtime type checking, you'll halve the time you spend            looking for bad pointers and type errors.          </p>          <p>            Using these functions is simple; here's an example from            the glib hash table implementation:          </p>          <table border="0" bgcolor="#E0E0E0" width="100%">            <tr>              <td><pre class="PROGRAMLISTING">&#13;voidg_hash_table_foreach (GHashTable *hash_table,                      GHFunc      func,                       gpointer    user_data){  GHashNode *node;  gint i;    g_return_if_fail (hash_table != NULL);  g_return_if_fail (func != NULL);    for (i = 0; i &lt; hash_table-&gt;size; i++)    for (node = hash_table-&gt;nodes[i]; node; node = node-&gt;next)      (* func) (node-&gt;key, node-&gt;value, user_data);}&#13;</pre>              </td>            </tr>          </table>          <p>            Without the checks, passing <span class="STRUCTNAME">            NULL</span> as a parameter to this function would            result in a mysterious segmentation fault. The person            using the library would have to figure out where the            error occurred with a debugger, and maybe even dig in            to the glib code to see what was wrong. With the            checks, they'll get a nice error message telling them            that <span class="STRUCTNAME">NULL</span> arguments are            not allowed.          </p>          <div class="FIGURE">            <a name="ML-ASSERTIONS"></a>            <div class="FUNCSYNOPSIS">              <a name="ML-ASSERTIONS.SYNOPSIS"></a>              <table border="0" bgcolor="#E0E0E0" width="100%">                <tr>                  <td><pre class="FUNCSYNOPSISINFO">#include &lt;glib.h&gt;</pre>                  </td>                </tr>              </table>              <p>                <code><code class="FUNCDEF"><tt class="FUNCTION">                g_assert</tt></code>(<tt class=                "PARAMETER"><i>condition</i></tt>);</code>              </p>              <p>                <code><code class="FUNCDEF"><tt class="FUNCTION">                g_assert_not_reached</tt></code>(void);</code>              </p>            </div>            <p>              <b>Figure 4. Assertions</b>            </p>          </div>          <p>            glib also has more traditional assertion macros, shown            in <a href="cha-glib.html#ML-ASSERTIONS">Figure 4</a>.            <tt class="FUNCTION">g_assert()</tt> is basically            identical to <tt class="FUNCTION">assert()</tt>, but            responds to <span class="STRUCTNAME">            G_DISABLE_ASSERT</span> and behaves consistently across            all platforms. <tt class="FUNCTION">            g_assert_not_reached()</tt> is also provided; this is            an assertion which always fails. Assertions call <tt            class="FUNCTION">abort()</tt> to exit the program and            (if your environment supports it) dump a core file for            debugging purposes.          </p>          <p>            Fatal assertions should be used to check <i class=             "EMPHASIS">internal consistency</i> of a function or            library, while <tt class="FUNCTION">            g_return_if_fail()</tt> is intended to ensure sane            values are passed to the public interfaces of a program            module. That is, if an assertion fails, you typically            look for a bug in the module containing the assertion;            if a <tt class="FUNCTION">g_return_if_fail()</tt> check            fails, you typically look for the bug in the code which            invokes the module.          </p>          <p>            This code from glib's calendrical calculations module            shows the difference:          </p>          <table border="0" bgcolor="#E0E0E0" width="100%">            <tr>              <td><pre class="PROGRAMLISTING">&#13;GDate*g_date_new_dmy (GDateDay day, GDateMonth m, GDateYear y){  GDate *d;  g_return_val_if_fail (g_date_valid_dmy (day, m, y), NULL);    d = g_new (GDate, 1);    d-&gt;julian = FALSE;  d-&gt;dmy    = TRUE;    d-&gt;month = m;  d-&gt;day   = day;  d-&gt;year  = y;    g_assert (g_date_valid (d));    return d;}&#13;</pre>              </td>            </tr>          </table>          <p>            The precondition check at the beginning ensures the            user passes in reasonable values for the day, month and            year; the assertion at the end ensures that glib            constructed a sane object, given sane values.          </p>          <p>            <tt class="FUNCTION">g_assert_not_reached()</tt> should            be used to mark "impossible" situations; a common use            is to detect switch statements that don't handle all            possible values of an enumeration:          </p>          <table border="0" bgcolor="#E0E0E0" width="100%">            <tr>              <td><pre class="PROGRAMLISTING">&#13;  switch (val)     {      case FOO_ONE:        break;      case FOO_TWO:        break;      default:        /* Invalid enumeration value */        g_assert_not_reached();        break;    }&#13;</pre>              </td>            </tr>          </table>          <p>            All of the debugging macros print a warning using            glib's <tt class="FUNCTION">g_log()</tt> facility,            which means the warning includes the name of the            originating application or library, and you can            optionally install a replacement warning-printing            routine. For example, you might send all warnings to a            dialog box or log file instead of printing them on the            console.          </p>        </div>        <div class="SECT2">          <h2 class="SECT2">            <a name="GLIB-MEMORY">Memory</a>          </h2>          <p>            glib wraps the standard <tt class="FUNCTION">            malloc()</tt> and <tt class="FUNCTION">free()</tt> with            its own <span class="STRUCTNAME">g_</span> variants,            <tt class="FUNCTION">g_malloc()</tt> and <tt class=             "FUNCTION">g_free()</tt>, shown in <a href=             "cha-glib.html#FL-MEMORY">Figure 5</a>. These are nice            in several small ways:          </p>          <ul>            <li>              <p>                <tt class="FUNCTION">g_malloc()</tt> always returns                a <span class="STRUCTNAME">gpointer</span>, never a                <span class="STRUCTNAME">char*</span>, so there's                no need to cast the return value.&#13;              </p>            </li>            <li>              <p>                <tt class="FUNCTION">g_malloc()</tt> aborts the                program if the underlying <tt class="FUNCTION">                malloc()</tt> fails, so you don't have to check for                a <span class="STRUCTNAME">NULL</span> return                value.&#13;              </p>            </li>            <li>              <p>                <tt class="FUNCTION">g_malloc()</tt> gracefully                handles a <span class="STRUCTNAME">size</span> of                <span class="STRUCTNAME">0</span>, by returning                <span class="STRUCTNAME">NULL</span>.&#13;

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