?? wavfile.cpp
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/*************************************************************************** copyright : (C) 2006 by Martin Aumueller email : aumuell@reserv.at copyright : (C) 2005 by Andy Leadbetter email : andrew.leadbetter@gmail.com (original mp4 implementation) ***************************************************************************//*************************************************************************** * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License version * * 2.1 as published by the Free Software Foundation. * * * * This library is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the Free Software * * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, * * MA 02110-1301 USA * ***************************************************************************/#include "wavfile.h"#include <taglib/tfile.h>#include <taglib/audioproperties.h>#include <taglib/tag.h>namespace TagLib {////////////////////////////////////////////////////////////////////////////////// public members////////////////////////////////////////////////////////////////////////////////Wav::File::File(const char *file, bool readProperties, Properties::ReadStyle propertiesStyle, FILE *fp) : TagLib::File(file) , wavtag( NULL ) , properties( NULL ){ // debug ("Wav::File: create new file object."); //debug ( file ); /** * Create the Wav file. */ if(fp) wavfile = fp; else wavfile = fopen(file, "rb"); if( isOpen() ) { read(readProperties, propertiesStyle ); }}Wav::File::~File(){ if(wavfile) fclose(wavfile); delete properties;}TagLib::Tag *Wav::File::tag() const{ return NULL;}TagLib::Tag *Wav::File::getWavTag() const{ return NULL;}Wav::Properties *Wav::File::audioProperties() const{ return properties;}bool Wav::File::save(){ return false;}bool Wav::File::isOpen(){ return wavfile != NULL;}////////////////////////////////////////////////////////////////////////////////// private members////////////////////////////////////////////////////////////////////////////////void Wav::File::read(bool readProperties, Properties::ReadStyle propertiesStyle){ properties = new Wav::Properties(propertiesStyle); if (wavfile != NULL) { if(readProperties) { // Parse bitrate etc. properties->readWavProperties( wavfile ); } }}}
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