?? hxmaputils.h
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/* * * This software is released under the provisions of the GPL version 2. * see file "COPYING". If that file is not available, the full statement * of the license can be found at * * http://www.fsf.org/licensing/licenses/gpl.txt * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * */#ifndef _HLXMAPUTILS_H_#define _HLXMAPUTILS_H_#include "hxtypes.h"#include "hxassert.h"typedef void* POSITION; // XXXSAB: where does this belong?#if defined(HELIX_CONFIG_LOW_HEAP_HASH_TABLE)// The default values to the hash class result in terrible heap consumption.// Using absolute minimal values here. Not much of a hash table now though!#define CHUNK_INIT 1#else#define CHUNK_INIT 16#endif#define DECLARE_ITEMVEC(CLASS,ITEM,NIL,CHUNK,INIT) \ class CLASS \ { \ public: \ CLASS(); \ CLASS(int num);\ CLASS(int num, const ITEM& item); \ CLASS(const CLASS& from); \ CLASS& operator= (const CLASS& from); \ ~CLASS(); \ \ inline ITEM& operator[] (int idx) \ { \ return m_items[idx]; \ /* return (idx >= 0 && idx < m_used ? m_items[idx] : nil()); */ \ } \ \ inline const ITEM& operator[] (int idx) const \ { \ return m_items[idx]; \ /* return (idx >= 0 && idx < m_used ? m_items[idx] : nil()); */ \ } \ \ inline bool empty () const { return m_used <= 0; } \ inline int size () const { return m_used; } \ inline void resize (int s) \ { \ resize(s, INIT); \ } \ \ void resize (int s, const ITEM& item); \ \ inline int capacity () const { return m_alloc; } \\ void reserve (int s); \\ inline void SetChunkSize (int chunk) { m_chunkSize = chunk; } \ void GrowBy (int by); \ \ CLASS& push_back (const ITEM& item); \ \ inline CLASS& pop_back () \ { \ HX_ASSERT (m_used > 0); \ if (m_used > 0) --m_used; \ return *this; \ } \ \ inline ITEM& back() \ { \ HX_ASSERT (m_items); HX_ASSERT (m_used > 0); \ return m_items[m_used-1]; \ } \ \ void zap (int idx, int numToZap = 1); \ \ private: \ ITEM* m_items; \ int m_alloc; \ int m_used; \ UINT16 m_chunkSize; \ }#define DECLARE_ITEMVEC_IMP(PARENT, CLASS,ITEM,NIL,CHUNK,INIT) \ PARENT::CLASS::CLASS() : \ m_items(0), m_alloc(0), m_used(0), m_chunkSize(CHUNK) \ { \ } \ \ PARENT::CLASS::CLASS(int num) : \ m_items(0), m_alloc(0), m_used(0), m_chunkSize(CHUNK) \ { \ if (num > 0) \ { \ m_items = new ITEM[num]; \ m_used = m_alloc = num; \ for (int i = 0; i < num; ++i) m_items[i] = INIT; \ } \ } \ \ PARENT::CLASS::CLASS(int num, const ITEM& item) : \ m_items(0), m_alloc(0), m_used(0), m_chunkSize(CHUNK) \ { \ if (num > 0) \ { \ m_items = new ITEM[num]; \ m_used = m_alloc = num; \ for (int i = 0; i < num; ++i) m_items[i] = item; \ } \ } \ \ PARENT::CLASS::CLASS(const PARENT::CLASS& from) : \ m_items(0), m_alloc(0), m_used(0), m_chunkSize(CHUNK) \ { \ m_used = from.m_used; \ m_alloc = from.m_alloc; \ m_items = new ITEM[m_alloc]; \ for (int i = 0; i < m_used; ++i) m_items[i] = from.m_items[i]; \ } \ \ PARENT::CLASS& PARENT::CLASS::operator= (const PARENT::CLASS& from) \ { \ if (m_items != from.m_items) \ { \ HX_VECTOR_DELETE(m_items); \ m_used = from.m_used; \ m_alloc = from.m_alloc; \ m_items = new ITEM[m_alloc]; \ for (int i = 0; i < m_used; ++i) m_items[i] = from.m_items[i]; \ } \ return *this; \ } \ \ PARENT::CLASS::~CLASS() { HX_VECTOR_DELETE(m_items); } \ \ \ void PARENT::CLASS::resize (int s, const ITEM& item) \ { \ reserve(s); \ for (int i = m_used; i < s; ++i) m_items[i] = item; \ m_used = s; \ } \ \ void PARENT::CLASS::reserve (int s) \ { \ if (s > m_alloc) \ { \ ITEM* newItems = new ITEM[s]; \ if( newItems ){ \ for (int i = 0; i < m_used; ++i) newItems[i] = m_items[i]; \ HX_VECTOR_DELETE (m_items); \ m_items = newItems; \ m_alloc = s; \ } \ } \ } \ \ void PARENT::CLASS::GrowBy (int by) \ { \ /* If no chunkSize specified, \ use the larger of 16 and the currently allocated amount. \ */ \ \ int chunk = m_chunkSize > 0 ? m_chunkSize : MAX (m_alloc, CHUNK_INIT); \ int newAlloc = m_alloc + ((by + chunk - 1) / chunk) * chunk; \ reserve (newAlloc); \ } \ \ PARENT::CLASS& PARENT::CLASS::push_back (const ITEM& item) \ { \ if (m_used == m_alloc) GrowBy (1); \ HX_ASSERT (m_used < m_alloc); \ m_items[m_used++] = item; \ return *this; \ } \ \ void PARENT::CLASS::zap (int idx, int numToZap) \ { \ HX_ASSERT (idx >= 0 && idx < m_used); \ \ if ((idx + numToZap) >= m_used) \ { \ m_used = idx; \ } \ else \ { \ int src = idx + numToZap; \ int dest = idx; \ for (; src < m_used; ++src, ++dest) \ m_items[dest] = m_items[src]; \ m_used -= numToZap; \ } \ } struct HlxMap{ DECLARE_ITEMVEC(IntVec_t, int, 0, 0, 0); static ULONG32 StrHashFunc (const char* key, bool bCaseSens);};#endif // _HLXMAPUTILS_H_
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