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<A HREF="#_A_">A</A> <A HREF="#_B_">B</A> <A HREF="#_C_">C</A> <A HREF="#_D_">D</A> <A HREF="#_E_">E</A> <A HREF="#_F_">F</A> <A HREF="#_G_">G</A> <A HREF="#_H_">H</A> <A HREF="#_I_">I</A> <A HREF="#_K_">K</A> <A HREF="#_L_">L</A> <A HREF="#_M_">M</A> <A HREF="#_N_">N</A> <A HREF="#_O_">O</A> <A HREF="#_P_">P</A> <A HREF="#_R_">R</A> <A HREF="#_S_">S</A> <A HREF="#_T_">T</A> <A HREF="#_U_">U</A> <HR>
<A NAME="_A_"><!-- --></A><H2>
<B>A</B></H2>
<DL>
<DT><A HREF="PlayCanvas.html#addCard(int)"><B>addCard(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>增加卡片
<DT><A HREF="KMRichMan.html#addDiceMoney(int, boolean)"><B>addDiceMoney(int, boolean)</B></A> -
Method in class <A HREF="KMRichMan.html">KMRichMan</A>
<DD>投完色子后轉(zhuǎn)換到游戲畫(huà)板
<DT><A HREF="PlayCanvas.html#adjustGroundOverBuilding(int)"><B>adjustGroundOverBuilding(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>調(diào)整土地,避免過(guò)度建設(shè)
<DT><A HREF="PlayCanvas.html#arragePlayerSecquence(int)"><B>arragePlayerSecquence(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>排列角色的次序
<DT><A HREF="PlayCanvas.html#autoFetchCardIndex()"><B>autoFetchCardIndex()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>自動(dòng)獲得卡片
<DT><A HREF="PlayCanvas.html#autoFetchNotSpecialGround()"><B>autoFetchNotSpecialGround()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>自動(dòng)獲取非特殊地皮。
<DT><A HREF="PlayCanvas.html#autoSaveGame()"><B>autoSaveGame()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>自動(dòng)保存文件
<DT><A HREF="PlayMessageForm.html#autoSelect()"><B>autoSelect()</B></A> -
Method in class <A HREF="PlayMessageForm.html">PlayMessageForm</A>
<DD>處理自動(dòng)選擇
</DL>
<HR>
<A NAME="_B_"><!-- --></A><H2>
<B>B</B></H2>
<DL>
<DT><A HREF="HighScoreCanvas.html#BackgroudImage"><B>BackgroudImage</B></A> -
Variable in class <A HREF="HighScoreCanvas.html">HighScoreCanvas</A>
<DD>
<DT><A HREF="CardCanvas.html#barImage"><B>barImage</B></A> -
<DD>標(biāo)題條圖片
<DT><A HREF="DiceCanvas.html#barImage"><B>barImage</B></A> -
Variable in class <A HREF="DiceCanvas.html">DiceCanvas</A>
<DD>標(biāo)題條圖象
<DT><A HREF="PlayCanvas.html#broadCastChangeGround(int, int, int)"><B>broadCastChangeGround(int, int, int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>廣播改變(地震等)
<DT><A HREF="PlayCanvas.html#bufferGroundForBuilding"><B>bufferGroundForBuilding</B></A> -
Variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>地皮的緩沖
<DT><A HREF="PlayCanvas.html#bufferImage"><B>bufferImage</B></A> -
Variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>屏幕圖象緩沖
<DT><A HREF="PlayCanvas.html#bufferImageG"><B>bufferImageG</B></A> -
Variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>屏幕圖象緩沖句柄
<DT><A HREF="PlayCanvas.html#buildorBuyGround()"><B>buildorBuyGround()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>買地或是加蓋房子
<DT><A HREF="KMRichMan.html#buildorBuyGround(int, int, boolean, int)"><B>buildorBuyGround(int, int, boolean, int)</B></A> -
Method in class <A HREF="KMRichMan.html">KMRichMan</A>
<DD>買地或在地上建造房子
<DT><A HREF="KMRichMan.html#buyGroundorBuilding()"><B>buyGroundorBuilding()</B></A> -
Method in class <A HREF="KMRichMan.html">KMRichMan</A>
<DD>買地或或是加蓋房子
<DT><A HREF="PlayCanvas.html#buyLand()"><B>buyLand()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>購(gòu)買土地
<DT><A HREF="StockForm.html#buyPriceAndAmount"><B>buyPriceAndAmount</B></A> -
Variable in class <A HREF="StockForm.html">StockForm</A>
<DD>
</DL>
<HR>
<A NAME="_C_"><!-- --></A><H2>
<B>C</B></H2>
<DL>
<DT><A HREF="CardCanvas.html#canvasHeight"><B>canvasHeight</B></A> -
Variable in class <A HREF="CardCanvas.html">CardCanvas</A>
<DD>畫(huà)板高度
<DT><A HREF="HighScoreCanvas.html#canvasHeight"><B>canvasHeight</B></A> -
Variable in class <A HREF="HighScoreCanvas.html">HighScoreCanvas</A>
<DD>
<DT><A HREF="OpenCanvas.html#canvasHeight"><B>canvasHeight</B></A> -
Variable in class <A HREF="OpenCanvas.html">OpenCanvas</A>
<DD>畫(huà)板高度
<DT><A HREF="PlayCanvas.html#canvasHeight"><B>canvasHeight</B></A> -
Variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>畫(huà)板高度
<DT><A HREF="CardCanvas.html#canvasWidth"><B>canvasWidth</B></A> -
Variable in class <A HREF="CardCanvas.html">CardCanvas</A>
<DD>畫(huà)板寬度
<DT><A HREF="HighScoreCanvas.html#canvasWidth"><B>canvasWidth</B></A> -
Variable in class <A HREF="HighScoreCanvas.html">HighScoreCanvas</A>
<DD>
<DT><A HREF="OpenCanvas.html#canvasWidth"><B>canvasWidth</B></A> -
Variable in class <A HREF="OpenCanvas.html">OpenCanvas</A>
<DD>畫(huà)板寬度
<DT><A HREF="PlayCanvas.html#canvasWidth"><B>canvasWidth</B></A> -
Variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>畫(huà)板寬度
<DT><A HREF="Controlor.html#cardCanvas"><B>cardCanvas</B></A> -
Variable in class <A HREF="Controlor.html">Controlor</A>
<DD>cardCanvas 實(shí)例
<DT><A HREF="CardCanvas.html"><B>CardCanvas</B></A> - class <A HREF="CardCanvas.html">CardCanvas</A>.<DD>卡片畫(huà)板。<DT><A HREF="CardCanvas.html#CardCanvas(KMRichMan, int[], int, boolean)"><B>CardCanvas(KMRichMan, int[], int, boolean)</B></A> -
Constructor for class <A HREF="CardCanvas.html">CardCanvas</A>
<DD>構(gòu)造一個(gè)對(duì)象
<DT><A HREF="CardCanvas.html#cardIDs"><B>cardIDs</B></A> -
Variable in class <A HREF="CardCanvas.html">CardCanvas</A>
<DD>卡片
<DT><A HREF="PlayMessageForm.html#cardIDs"><B>cardIDs</B></A> -
Variable in class <A HREF="PlayMessageForm.html">PlayMessageForm</A>
<DD>卡片ID
<DT><A HREF="CardCanvas.html#cardImage"><B>cardImage</B></A> -
Variable in class <A HREF="CardCanvas.html">CardCanvas</A>
<DD>單個(gè)卡片圖片
<DT><A HREF="CardCanvas.html#cardImages"><B>cardImages</B></A> -
Variable in class <A HREF="CardCanvas.html">CardCanvas</A>
<DD>卡片圖片
<DT><A HREF="CardCanvas.html#cardIndex"><B>cardIndex</B></A> -
Variable in class <A HREF="CardCanvas.html">CardCanvas</A>
<DD>卡片序號(hào)
<DT><A HREF="PlayCanvas.html#changeStock()"><B>changeStock()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>控制股票升降
<DT><A HREF="PlayCanvas.html#choiceIndex"><B>choiceIndex</B></A> -
Static variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>控制面板的選擇序號(hào)(1-色子,2-卡片,3-其他(玩家信息,股票信息)4-系統(tǒng)
<DT><A HREF="PlayMessageForm.html#choiceStatus"><B>choiceStatus</B></A> -
Static variable in class <A HREF="PlayMessageForm.html">PlayMessageForm</A>
<DD>信息窗口選擇狀態(tài)
<DT><A HREF="CardCanvas.html#commandAction(Command, Displayable)"><B>commandAction(Command, Displayable)</B></A> -
Method in class <A HREF="CardCanvas.html">CardCanvas</A>
<DD>處理COOMMAND
<DT><A HREF="GameMenu.html#commandAction(Command, Displayable)"><B>commandAction(Command, Displayable)</B></A> -
Method in class <A HREF="GameMenu.html">GameMenu</A>
<DD>處理按鍵
<DT><A HREF="HelpForm.html#commandAction(Command, Displayable)"><B>commandAction(Command, Displayable)</B></A> -
Method in class <A HREF="HelpForm.html">HelpForm</A>
<DD>處理按鍵
<DT><A HREF="HighScoreCanvas.html#commandAction(Command, Displayable)"><B>commandAction(Command, Displayable)</B></A> -
Method in class <A HREF="HighScoreCanvas.html">HighScoreCanvas</A>
<DD>處理按鍵
<DT><A HREF="OptionList.html#commandAction(Command, Displayable)"><B>commandAction(Command, Displayable)</B></A> -
Method in class <A HREF="OptionList.html">OptionList</A>
<DD>處理按鍵
<DT><A HREF="PlayerStatusForm.html#commandAction(Command, Displayable)"><B>commandAction(Command, Displayable)</B></A> -
Method in class <A HREF="PlayerStatusForm.html">PlayerStatusForm</A>
<DD>處理按鍵
<DT><A HREF="PlayMessageForm.html#commandAction(Command, Displayable)"><B>commandAction(Command, Displayable)</B></A> -
Method in class <A HREF="PlayMessageForm.html">PlayMessageForm</A>
<DD>處理按鍵
<DT><A HREF="StockForm.html#commandAction(Command, Displayable)"><B>commandAction(Command, Displayable)</B></A> -
Method in class <A HREF="StockForm.html">StockForm</A>
<DD>處理按鍵
<DT><A HREF="StockList.html#commandAction(Command, Displayable)"><B>commandAction(Command, Displayable)</B></A> -
Method in class <A HREF="StockList.html">StockList</A>
<DD>處理按鍵
<DT><A HREF="SystemList.html#commandAction(Command, Displayable)"><B>commandAction(Command, Displayable)</B></A> -
Method in class <A HREF="SystemList.html">SystemList</A>
<DD>處理按鍵
<DT><A HREF="OpenCanvas.html#composer"><B>composer</B></A> -
Variable in class <A HREF="OpenCanvas.html">OpenCanvas</A>
<DD>西門子的樂(lè)譜生成器
<DT><A HREF="PlayCanvas.html#composer"><B>composer</B></A> -
Variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>西門子手機(jī)的音樂(lè)合成器
<DT><A HREF="PlayCanvas.html#computeGroundX(int)"><B>computeGroundX(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>計(jì)算地皮在地圖上的坐標(biāo)X
<DT><A HREF="PlayCanvas.html#computeGroundY(int)"><B>computeGroundY(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>計(jì)算角色在地圖上的坐標(biāo)Y
<DT><A HREF="PlayCanvas.html#computePlayerX(int)"><B>computePlayerX(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>計(jì)算角色在地圖上的坐標(biāo)X
<DT><A HREF="PlayCanvas.html#computePlayerY(int)"><B>computePlayerY(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>計(jì)算角色在地圖上的坐標(biāo)Y
<DT><A HREF="KMRichMan.html#confirmMessage()"><B>confirmMessage()</B></A> -
Method in class <A HREF="KMRichMan.html">KMRichMan</A>
<DD>轉(zhuǎn)換到游戲畫(huà)板并換到下一個(gè)游戲角色。
<DT><A HREF="KMRichMan.html#confirmNews()"><B>confirmNews()</B></A> -
Method in class <A HREF="KMRichMan.html">KMRichMan</A>
<DD>轉(zhuǎn)換到游戲畫(huà)板,與機(jī)會(huì)獲得,飛機(jī)場(chǎng)有關(guān)(地圖上的?)
<DT><A HREF="KMRichMan.html#continuePlay(int)"><B>continuePlay(int)</B></A> -
Method in class <A HREF="KMRichMan.html">KMRichMan</A>
<DD>繼續(xù)進(jìn)行游戲。
<DT><A HREF="Controlor.html"><B>Controlor</B></A> - class <A HREF="Controlor.html">Controlor</A>.<DD>控制類。<DT><A HREF="Controlor.html#Controlor(CardCanvas)"><B>Controlor(CardCanvas)</B></A> -
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