?? ftgrays.c
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/***************************************************************************//* *//* ftgrays.c *//* *//* A new `perfect' anti-aliasing renderer (body). *//* *//* Copyright 2000-2001, 2002, 2003, 2005, 2006 by *//* David Turner, Robert Wilhelm, and Werner Lemberg. *//* *//* This file is part of the FreeType project, and may only be used, *//* modified, and distributed under the terms of the FreeType project *//* license, LICENSE.TXT. By continuing to use, modify, or distribute *//* this file you indicate that you have read the license and *//* understand and accept it fully. *//* *//***************************************************************************/ /*************************************************************************/ /* */ /* This file can be compiled without the rest of the FreeType engine, by */ /* defining the _STANDALONE_ macro when compiling it. You also need to */ /* put the files `ftgrays.h' and `ftimage.h' into the current */ /* compilation directory. Typically, you could do something like */ /* */ /* - copy `src/smooth/ftgrays.c' (this file) to your current directory */ /* */ /* - copy `include/freetype/ftimage.h' and `src/smooth/ftgrays.h' to the */ /* same directory */ /* */ /* - compile `ftgrays' with the _STANDALONE_ macro defined, as in */ /* */ /* cc -c -D_STANDALONE_ ftgrays.c */ /* */ /* The renderer can be initialized with a call to */ /* `ft_gray_raster.raster_new'; an anti-aliased bitmap can be generated */ /* with a call to `ft_gray_raster.raster_render'. */ /* */ /* See the comments and documentation in the file `ftimage.h' for more */ /* details on how the raster works. */ /* */ /*************************************************************************/ /*************************************************************************/ /* */ /* This is a new anti-aliasing scan-converter for FreeType 2. The */ /* algorithm used here is _very_ different from the one in the standard */ /* `ftraster' module. Actually, `ftgrays' computes the _exact_ */ /* coverage of the outline on each pixel cell. */ /* */ /* It is based on ideas that I initially found in Raph Levien's */ /* excellent LibArt graphics library (see http://www.levien.com/libart */ /* for more information, though the web pages do not tell anything */ /* about the renderer; you'll have to dive into the source code to */ /* understand how it works). */ /* */ /* Note, however, that this is a _very_ different implementation */ /* compared to Raph's. Coverage information is stored in a very */ /* different way, and I don't use sorted vector paths. Also, it doesn't */ /* use floating point values. */ /* */ /* This renderer has the following advantages: */ /* */ /* - It doesn't need an intermediate bitmap. Instead, one can supply a */ /* callback function that will be called by the renderer to draw gray */ /* spans on any target surface. You can thus do direct composition on */ /* any kind of bitmap, provided that you give the renderer the right */ /* callback. */ /* */ /* - A perfect anti-aliaser, i.e., it computes the _exact_ coverage on */ /* each pixel cell. */ /* */ /* - It performs a single pass on the outline (the `standard' FT2 */ /* renderer makes two passes). */ /* */ /* - It can easily be modified to render to _any_ number of gray levels */ /* cheaply. */ /* */ /* - For small (< 20) pixel sizes, it is faster than the standard */ /* renderer. */ /* */ /*************************************************************************//* experimental support for gamma correction within the rasterizer */#define xxxGRAYS_USE_GAMMA /*************************************************************************/ /* */ /* The macro FT_COMPONENT is used in trace mode. It is an implicit */ /* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log */ /* messages during execution. */ /* */#undef FT_COMPONENT#define FT_COMPONENT trace_smooth#define ErrRaster_MemoryOverflow -4#ifdef _STANDALONE_#include <string.h> /* for ft_memcpy() */#include <setjmp.h>#include <limits.h>#define FT_UINT_MAX UINT_MAX#define ft_memset memset#define ft_setjmp setjmp#define ft_longjmp longjmp#define ft_jmp_buf jmp_buf#define ErrRaster_Invalid_Mode -2#define ErrRaster_Invalid_Outline -1#define FT_BEGIN_HEADER#define FT_END_HEADER#include "ftimage.h"#include "ftgrays.h" /* This macro is used to indicate that a function parameter is unused. */ /* Its purpose is simply to reduce compiler warnings. Note also that */ /* simply defining it as `(void)x' doesn't avoid warnings with certain */ /* ANSI compilers (e.g. LCC). */#define FT_UNUSED( x ) (x) = (x) /* Disable the tracing mechanism for simplicity -- developers can */ /* activate it easily by redefining these two macros. */#ifndef FT_ERROR#define FT_ERROR( x ) do ; while ( 0 ) /* nothing */#endif#ifndef FT_TRACE#define FT_TRACE( x ) do ; while ( 0 ) /* nothing */#endif#else /* _STANDALONE_ */#include <ft2build.h>#include "ftgrays.h"#include FT_INTERNAL_OBJECTS_H#include FT_INTERNAL_DEBUG_H#include FT_OUTLINE_H#include "ftsmerrs.h"#define ErrRaster_Invalid_Mode Smooth_Err_Cannot_Render_Glyph#define ErrRaster_Invalid_Outline Smooth_Err_Invalid_Outline#endif /* _STANDALONE_ */#ifndef FT_MEM_SET#define FT_MEM_SET( d, s, c ) ft_memset( d, s, c )#endif#ifndef FT_MEM_ZERO#define FT_MEM_ZERO( dest, count ) FT_MEM_SET( dest, 0, count )#endif /* define this to dump debugging information */#define xxxDEBUG_GRAYS /* as usual, for the speed hungry :-) */#ifndef FT_STATIC_RASTER#define RAS_ARG PRaster raster#define RAS_ARG_ PRaster raster,#define RAS_VAR raster#define RAS_VAR_ raster,#define ras (*raster)#else /* FT_STATIC_RASTER */#define RAS_ARG /* empty */#define RAS_ARG_ /* empty */#define RAS_VAR /* empty */#define RAS_VAR_ /* empty */ static TRaster ras;#endif /* FT_STATIC_RASTER */ /* must be at least 6 bits! */#define PIXEL_BITS 8#define ONE_PIXEL ( 1L << PIXEL_BITS )#define PIXEL_MASK ( -1L << PIXEL_BITS )#define TRUNC( x ) ( (TCoord)((x) >> PIXEL_BITS) )#define SUBPIXELS( x ) ( (TPos)(x) << PIXEL_BITS )#define FLOOR( x ) ( (x) & -ONE_PIXEL )#define CEILING( x ) ( ( (x) + ONE_PIXEL - 1 ) & -ONE_PIXEL )#define ROUND( x ) ( ( (x) + ONE_PIXEL / 2 ) & -ONE_PIXEL )#if PIXEL_BITS >= 6#define UPSCALE( x ) ( (x) << ( PIXEL_BITS - 6 ) )#define DOWNSCALE( x ) ( (x) >> ( PIXEL_BITS - 6 ) )#else#define UPSCALE( x ) ( (x) >> ( 6 - PIXEL_BITS ) )#define DOWNSCALE( x ) ( (x) << ( 6 - PIXEL_BITS ) )#endif /* Define this if you want to use a more compact storage scheme. This */ /* increases the number of cells available in the render pool but slows */ /* down the rendering a bit. It is useful if you have a really tiny */ /* render pool. */#undef GRAYS_COMPACT /*************************************************************************/ /* */ /* TYPE DEFINITIONS */ /* */ /* don't change the following types to FT_Int or FT_Pos, since we might */ /* need to define them to "float" or "double" when experimenting with */ /* new algorithms */ typedef int TCoord; /* integer scanline/pixel coordinate */ typedef long TPos; /* sub-pixel coordinate */ /* determine the type used to store cell areas. This normally takes at */ /* least PIXEL_BITS*2 + 1 bits. On 16-bit systems, we need to use */ /* `long' instead of `int', otherwise bad things happen */#if PIXEL_BITS <= 7 typedef int TArea;#else /* PIXEL_BITS >= 8 */ /* approximately determine the size of integers using an ANSI-C header */#if FT_UINT_MAX == 0xFFFFU typedef long TArea;#else typedef int TArea;#endif#endif /* PIXEL_BITS >= 8 */ /* maximal number of gray spans in a call to the span callback */#define FT_MAX_GRAY_SPANS 32#ifdef GRAYS_COMPACT typedef struct TCell_ { short x : 14; short y : 14; int cover : PIXEL_BITS + 2; int area : PIXEL_BITS * 2 + 2; } TCell, *PCell;#else /* GRAYS_COMPACT */ typedef struct TCell_ { TCoord x; TCoord y; int cover; TArea area; } TCell, *PCell;#endif /* GRAYS_COMPACT */ typedef struct TRaster_ { PCell cells; int max_cells; int num_cells; TPos min_ex, max_ex; TPos min_ey, max_ey; TArea area; int cover; int invalid; TCoord ex, ey; TCoord cx, cy; TPos x, y; TPos last_ey; FT_Vector bez_stack[32 * 3 + 1]; int lev_stack[32]; FT_Outline outline; FT_Bitmap target; FT_BBox clip_box; FT_Span gray_spans[FT_MAX_GRAY_SPANS]; int num_gray_spans; FT_Raster_Span_Func render_span; void* render_span_data; int span_y; int band_size; int band_shoot; int conic_level; int cubic_level; void* memory; ft_jmp_buf jump_buffer;#ifdef GRAYS_USE_GAMMA unsigned char gamma[257];#endif } TRaster, *PRaster; /*************************************************************************/ /* */ /* Initialize the cells table. */ /* */ static void gray_init_cells( RAS_ARG_ void* buffer, long byte_size ) { ras.cells = (PCell)buffer; ras.max_cells = (int)( byte_size / sizeof ( TCell ) ); ras.num_cells = 0; ras.area = 0; ras.cover = 0; ras.invalid = 1; } /*************************************************************************/ /* */ /* Compute the outline bounding box. */ /* */ static void gray_compute_cbox( RAS_ARG ) { FT_Outline* outline = &ras.outline; FT_Vector* vec = outline->points; FT_Vector* limit = vec + outline->n_points; if ( outline->n_points <= 0 ) { ras.min_ex = ras.max_ex = 0; ras.min_ey = ras.max_ey = 0; return; } ras.min_ex = ras.max_ex = vec->x; ras.min_ey = ras.max_ey = vec->y; vec++; for ( ; vec < limit; vec++ ) { TPos x = vec->x; TPos y = vec->y; if ( x < ras.min_ex ) ras.min_ex = x; if ( x > ras.max_ex ) ras.max_ex = x; if ( y < ras.min_ey ) ras.min_ey = y; if ( y > ras.max_ey ) ras.max_ey = y; } /* truncate the bounding box to integer pixels */ ras.min_ex = ras.min_ex >> 6; ras.min_ey = ras.min_ey >> 6; ras.max_ex = ( ras.max_ex + 63 ) >> 6; ras.max_ey = ( ras.max_ey + 63 ) >> 6; } /*************************************************************************/ /* */ /* Record the current cell in the table. */ /* */ static void gray_record_cell( RAS_ARG ) { PCell cell; if ( !ras.invalid && ( ras.area | ras.cover ) ) { if ( ras.num_cells >= ras.max_cells ) ft_longjmp( ras.jump_buffer, 1 ); cell = ras.cells + ras.num_cells++; cell->x = (TCoord)(ras.ex - ras.min_ex); cell->y = (TCoord)(ras.ey - ras.min_ey); cell->area = ras.area; cell->cover = ras.cover; } } /*************************************************************************/ /* */ /* Set the current cell to a new position. */ /* */ static void gray_set_cell( RAS_ARG_ TCoord ex, TCoord ey ) { int invalid, record, clean; /* Move the cell pointer to a new position. We set the `invalid' */ /* flag to indicate that the cell isn't part of those we're interested */ /* in during the render phase. This means that: */ /* */ /* . the new vertical position must be within min_ey..max_ey-1. */ /* . the new horizontal position must be strictly less than max_ex */ /* */ /* Note that if a cell is to the left of the clipping region, it is */ /* actually set to the (min_ex-1) horizontal position. */ record = 0; clean = 1; invalid = ( ey < ras.min_ey || ey >= ras.max_ey || ex >= ras.max_ex ); if ( !invalid ) { /* All cells that are on the left of the clipping region go to the */ /* min_ex - 1 horizontal position. */ if ( ex < ras.min_ex ) ex = (TCoord)(ras.min_ex - 1); /* if our position is new, then record the previous cell */ if ( ex != ras.ex || ey != ras.ey ) record = 1; else clean = ras.invalid; /* do not clean if we didn't move from */ /* a valid cell */ } /* record the previous cell if needed (i.e., if we changed the cell */ /* position, or changed the `invalid' flag) */ if ( ras.invalid != invalid || record ) gray_record_cell( RAS_VAR ); if ( clean ) { ras.area = 0; ras.cover = 0; } ras.invalid = invalid; ras.ex = ex; ras.ey = ey; } /*************************************************************************/ /* */ /* Start a new contour at a given cell. */ /* */ static void gray_start_cell( RAS_ARG_ TCoord ex, TCoord ey ) { if ( ex < ras.min_ex ) ex = (TCoord)(ras.min_ex - 1); ras.area = 0; ras.cover = 0; ras.ex = ex; ras.ey = ey; ras.last_ey = SUBPIXELS( ey ); ras.invalid = 0; gray_set_cell( RAS_VAR_ ex, ey ); } /*************************************************************************/ /* */ /* Render a scanline as one or more cells. */ /* */ static void gray_render_scanline( RAS_ARG_ TCoord ey, TPos x1, TCoord y1, TPos x2, TCoord y2 ) { TCoord ex1, ex2, fx1, fx2, delta; long p, first, dx; int incr, lift, mod, rem; dx = x2 - x1; ex1 = TRUNC( x1 ); /* if (ex1 >= ras.max_ex) ex1 = ras.max_ex-1; */ ex2 = TRUNC( x2 ); /* if (ex2 >= ras.max_ex) ex2 = ras.max_ex-1; */ fx1 = (TCoord)( x1 - SUBPIXELS( ex1 ) ); fx2 = (TCoord)( x2 - SUBPIXELS( ex2 ) ); /* trivial case. Happens often */ if ( y1 == y2 ) { gray_set_cell( RAS_VAR_ ex2, ey ); return; } /* everything is located in a single cell. That is easy! */ /* */ if ( ex1 == ex2 ) { delta = y2 - y1; ras.area += (TArea)( fx1 + fx2 ) * delta; ras.cover += delta; return; } /* ok, we'll have to render a run of adjacent cells on the same */ /* scanline... */ /* */
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