?? fivedlg.cpp
字號:
// FiveDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Five.h"
#include "FiveDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CFiveDlg dialog
CFiveDlg::CFiveDlg(CWnd* pParent /*=NULL*/)
: CDialog(CFiveDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CFiveDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_r = 1;
data.top=0;
data.initData();
}
void CFiveDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CFiveDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CFiveDlg, CDialog)
//{{AFX_MSG_MAP(CFiveDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_LBUTTONDOWN()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CFiveDlg message handlers
BOOL CFiveDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CFiveDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CFiveDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
//貼棋盤背景圖片
CDC *pDC = GetDC();
CDC m_m;
CBitmap m_back;
CBitmap m_black,m_white;
m_black.LoadBitmap(IDB_BITMAP2);
m_white.LoadBitmap(IDB_BITMAP3);
m_back.LoadBitmap(IDB_BITMAP1);
m_m.CreateCompatibleDC(pDC);
m_m.SelectObject(&m_back);
pDC->BitBlt(0,0,600,600,&m_m,0,0,SRCCOPY);
//畫棋盤格子
for (int i=38; i<=556; i+=37)
{
pDC->MoveTo(38,i);
pDC->LineTo(556,i);
pDC->MoveTo(i,38);
pDC->LineTo(i,556);
}
if (m_r == 1)
{
m_m.SelectObject(&m_white);
pDC->BitBlt(675,220,33,33,&m_m,0,0,SRCCOPY);
}
else if (m_r == 0)
{
m_m.SelectObject(&m_black);
pDC->BitBlt(675,255,33,33,&m_m,0,0,SRCCOPY);
}
for (int x=1; x<=14; x++)
{
for (int y=1; y<=14; y++)
{
if (win.chess[x][y]==1)
{
m_m.SelectObject(&m_black);
pDC->BitBlt(x*37+3,y*37+3,33,33,&m_m,0,0,SRCCOPY);
}
else if (win.chess[x][y]==10)
{
m_m.SelectObject(&m_white);
pDC->BitBlt(x*37+3,y*37+3,33,33,&m_m,0,0,SRCCOPY);
}
}
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CFiveDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CFiveDlg::OnLButtonDown(UINT nFlags, CPoint point)
{
if (point.x>38 && point.x<556 && point.y>38 && point.y<556)
{
e.x = 0;
e.y = 0;
for (int i=38; i<556; i+=37)
{
e.x++;
if (point.x>=i && point.x<=(i+37))
{
break;
}
}
for (int j=38; j<556; j+=37)
{
e.y++;
if (point.y>=j && point.y<=(j+37))
{
break;
}
}
if(win.chess[e.x][e.y]==0)
{
if (m_r == 0)
{
win.chess[e.x][e.y] = 1;
m_r = 1;
}
else if (m_r == 1)
{
win.chess[e.x][e.y] = 10;
m_r = 0;
}
data.push(e);
}
}
if(win.win(e.x,e.y)==1)
{
AfxMessageBox("恭喜你,黑方贏!");
m_r =2;
}
if(win.win(e.x,e.y)==2)
{
AfxMessageBox("恭喜你,白方贏!");
m_r = 2;
}
Invalidate(true);
// TODO: Add your message handler code here and/or call default
CDialog::OnLButtonDown(nFlags, point);
}
void CFiveDlg::OnButton1() //悔棋
{
data.pop();
if(m_r == 1)
{
m_r = 0;
win.chess[data.element[data.top].x][data.element[data.top].y] = 0;
}
else if (m_r == 0)
{
m_r = 1;
win.chess[data.element[data.top].x][data.element[data.top].y] = 0;
}
Invalidate(true);
// TODO: Add your control notification handler code here
}
void CFiveDlg::OnButton2() //再來一局
{
win.init();
m_r = 0;
Invalidate(true);
// TODO: Add your control notification handler code her
}
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