?? dlgpointthre.h
字號(hào):
#if !defined(AFX_DLGPOINTTHRE_H__4CF9C804_C248_4119_B6AD_905FB6AF4D89__INCLUDED_)
#define AFX_DLGPOINTTHRE_H__4CF9C804_C248_4119_B6AD_905FB6AF4D89__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgPointThre.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgPointThre dialog
class CDlgPointThre : public CDialog
{
// Construction
public:
// 當(dāng)前鼠標(biāo)拖動(dòng)狀態(tài),TRUE表示正在拖動(dòng)
BOOL m_bIsDraging;
// 相應(yīng)鼠標(biāo)事件的矩形區(qū)域
CRect m_MouseRect;
CDlgPointThre(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(DlgPointThre)
enum { IDD = IDD_DLG_PointThre };
// 閾值
BYTE m_bThre;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(DlgPointThre)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(DlgPointThre)
afx_msg void OnKillfocusEDITThre();
virtual BOOL OnInitDialog();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGPOINTTHRE_H__4CF9C804_C248_4119_B6AD_905FB6AF4D89__INCLUDED_)
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