?? pad.c
字號:
/* At the start of this program, we initialize the pad structure and then create a pad, which returns a pointer to that pad. We add characters to fill the pad structure (which is 50 characters wider and longer than the terminal display. */#include <unistd.h>#include <stdlib.h>#include <curses.h>int main() { WINDOW *pad_ptr; int x, y; int pad_lines; int pad_cols; char disp_char; initscr(); pad_lines = LINES + 50; pad_cols = COLS + 50; pad_ptr = newpad(pad_lines, pad_cols); disp_char = 'a'; for (x = 0; x < pad_lines; x++) { for (y = 0; y < pad_cols; y++) { mvwaddch(pad_ptr, x, y, disp_char); if (disp_char == 'z') disp_char = 'a'; else disp_char++; } }/* We can now draw different areas of the pad on the screen at different locations before quitting. */ prefresh(pad_ptr, 5, 7, 2, 2, 9, 9); sleep(1); prefresh(pad_ptr, LINES + 5, COLS + 7, 5, 5, 21, 19); sleep(1); delwin(pad_ptr); endwin(); exit(EXIT_SUCCESS);}
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