?? wxdebug.cpp
字號:
MB_ICONHAND |
MB_YESNOCANCEL |
MB_SETFOREGROUND);
switch (MsgId)
{
case IDNO: /* Kill the application */
FatalAppExit(FALSE, TEXT("Application terminated"));
break;
case IDCANCEL: /* Break into the debugger */
DebugBreak();
break;
case IDYES: /* Ignore assertion continue execution */
break;
}
}
}
/* Displays a message box at a break point */
void WINAPI DbgBreakPoint(const TCHAR *pCondition,const TCHAR *pFileName,INT iLine)
{
if(g_fUseKASSERT)
{
DbgKernelAssert(pCondition, pFileName, iLine);
}
else
{
TCHAR szInfo[iDEBUGINFO];
wsprintf(szInfo, TEXT("%s \nAt line %d of %s\nContinue? (Cancel to debug)"),
pCondition, iLine, pFileName);
INT MsgId = MessageBoxOtherThread(NULL,szInfo,TEXT("Hard coded break point"),
MB_SYSTEMMODAL |
MB_ICONHAND |
MB_YESNOCANCEL |
MB_SETFOREGROUND);
switch (MsgId)
{
case IDNO: /* Kill the application */
FatalAppExit(FALSE, TEXT("Application terminated"));
break;
case IDCANCEL: /* Break into the debugger */
DebugBreak();
break;
case IDYES: /* Ignore break point continue execution */
break;
}
}
}
void WINAPI DbgBreakPoint(const TCHAR *pFileName,INT iLine,const TCHAR* szFormatString,...)
{
// A debug break point message can have at most 2000 characters if
// ANSI or UNICODE characters are being used. A debug break point message
// can have between 1000 and 2000 double byte characters in it. If a
// particular message needs more characters, then the value of this constant
// should be increased.
const DWORD MAX_BREAK_POINT_MESSAGE_SIZE = 2000;
TCHAR szBreakPointMessage[MAX_BREAK_POINT_MESSAGE_SIZE];
const DWORD MAX_CHARS_IN_BREAK_POINT_MESSAGE = sizeof(szBreakPointMessage) / sizeof(TCHAR);
va_list va;
va_start( va, szFormatString );
int nReturnValue = _vsntprintf( szBreakPointMessage, MAX_CHARS_IN_BREAK_POINT_MESSAGE, szFormatString, va );
va_end(va);
// _vsnprintf() returns -1 if an error occurs.
if( -1 == nReturnValue ) {
DbgBreak( "ERROR in DbgBreakPoint(). The variable length debug message could not be displayed because _vsnprintf() failed." );
return;
}
::DbgBreakPoint( szBreakPointMessage, pFileName, iLine );
}
/* When we initialised the library we stored in the m_Levels array the current
debug output level for this module for each of the five categories. When
some debug logging is sent to us it can be sent with a combination of the
categories (if it is applicable to many for example) in which case we map
the type's categories into their current debug levels and see if any of
them can be accepted. The function looks at each bit position in turn from
the input type field and then compares it's debug level with the modules.
A level of 0 means that output is always sent to the debugger. This is
due to producing output if the input level is <= m_Levels.
*/
BOOL WINAPI DbgCheckModuleLevel(DWORD Type,DWORD Level)
{
if(g_fAutoRefreshLevels)
{
// re-read the registry every second. We cannot use RegNotify() to
// notice registry changes because it's not available on win9x.
static g_dwLastRefresh = 0;
DWORD dwTime = timeGetTime();
if(dwTime - g_dwLastRefresh > 1000) {
g_dwLastRefresh = dwTime;
// there's a race condition: multiple threads could update the
// values. plus read and write not synchronized. no harm
// though.
DbgInitModuleSettings(false);
}
}
DWORD Mask = 0x01;
// If no valid bits are set return FALSE
if ((Type & ((1<<iMAXLEVELS)-1))) {
// speed up unconditional output.
if (0==Level)
return(TRUE);
for (LONG lKeyPos = 0;lKeyPos < iMAXLEVELS;lKeyPos++) {
if (Type & Mask) {
if (Level <= (m_Levels[lKeyPos] & ~LOG_FORCIBLY_SET)) {
return TRUE;
}
}
Mask <<= 1;
}
}
return FALSE;
}
/* Set debug levels to a given value */
void WINAPI DbgSetModuleLevel(DWORD Type, DWORD Level)
{
DWORD Mask = 0x01;
for (LONG lKeyPos = 0;lKeyPos < iMAXLEVELS;lKeyPos++) {
if (Type & Mask) {
m_Levels[lKeyPos] = Level | LOG_FORCIBLY_SET;
}
Mask <<= 1;
}
}
/* whether to check registry values periodically. this isn't turned
automatically because of the potential performance hit. */
void WINAPI DbgSetAutoRefreshLevels(bool fAuto)
{
g_fAutoRefreshLevels = fAuto;
}
#ifdef UNICODE
//
// warning -- this function is implemented twice for ansi applications
// linking to the unicode library
//
void WINAPI DbgLogInfo(DWORD Type,DWORD Level,const CHAR *pFormat,...)
{
/* Check the current level for this type combination */
BOOL bAccept = DbgCheckModuleLevel(Type,Level);
if (bAccept == FALSE) {
return;
}
TCHAR szInfo[2000];
/* Format the variable length parameter list */
va_list va;
va_start(va, pFormat);
lstrcpy(szInfo,m_ModuleName);
wsprintf(szInfo + lstrlen(szInfo),
TEXT("(tid %x) %8d : "),
GetCurrentThreadId(), timeGetTime() - dwTimeOffset);
CHAR szInfoA[2000];
WideCharToMultiByte(CP_ACP, 0, szInfo, -1, szInfoA, NUMELMS(szInfoA), 0, 0);
wvsprintfA(szInfoA + lstrlenA(szInfoA), pFormat, va);
lstrcatA(szInfoA, "\r\n");
WCHAR wszOutString[2000];
MultiByteToWideChar(CP_ACP, 0, szInfoA, -1, wszOutString, NUMELMS(wszOutString));
DbgOutString(wszOutString);
va_end(va);
}
void DbgAssert(const CHAR *pCondition,const CHAR *pFileName,INT iLine)
{
if(g_fUseKASSERT)
{
DbgKernelAssert(pCondition, pFileName, iLine);
}
else
{
TCHAR szInfo[iDEBUGINFO];
wsprintf(szInfo, TEXT("%hs \nAt line %d of %hs\nContinue? (Cancel to debug)"),
pCondition, iLine, pFileName);
INT MsgId = MessageBoxOtherThread(NULL,szInfo,TEXT("ASSERT Failed"),
MB_SYSTEMMODAL |
MB_ICONHAND |
MB_YESNOCANCEL |
MB_SETFOREGROUND);
switch (MsgId)
{
case IDNO: /* Kill the application */
FatalAppExit(FALSE, TEXT("Application terminated"));
break;
case IDCANCEL: /* Break into the debugger */
DebugBreak();
break;
case IDYES: /* Ignore assertion continue execution */
break;
}
}
}
/* Displays a message box at a break point */
void WINAPI DbgBreakPoint(const CHAR *pCondition,const CHAR *pFileName,INT iLine)
{
if(g_fUseKASSERT)
{
DbgKernelAssert(pCondition, pFileName, iLine);
}
else
{
TCHAR szInfo[iDEBUGINFO];
wsprintf(szInfo, TEXT("%hs \nAt line %d of %hs\nContinue? (Cancel to debug)"),
pCondition, iLine, pFileName);
INT MsgId = MessageBoxOtherThread(NULL,szInfo,TEXT("Hard coded break point"),
MB_SYSTEMMODAL |
MB_ICONHAND |
MB_YESNOCANCEL |
MB_SETFOREGROUND);
switch (MsgId)
{
case IDNO: /* Kill the application */
FatalAppExit(FALSE, TEXT("Application terminated"));
break;
case IDCANCEL: /* Break into the debugger */
DebugBreak();
break;
case IDYES: /* Ignore break point continue execution */
break;
}
}
}
void WINAPI DbgKernelAssert(const CHAR *pCondition,const CHAR *pFileName,INT iLine)
{
DbgLog((LOG_ERROR,0,TEXT("Assertion FAILED (%hs) at line %d in file %hs"),
pCondition, iLine, pFileName));
DebugBreak();
}
#endif
/* Print a formatted string to the debugger prefixed with this module's name
Because the COMBASE classes are linked statically every module loaded will
have their own copy of this code. It therefore helps if the module name is
included on the output so that the offending code can be easily found */
//
// warning -- this function is implemented twice for ansi applications
// linking to the unicode library
//
void WINAPI DbgLogInfo(DWORD Type,DWORD Level,const TCHAR *pFormat,...)
{
/* Check the current level for this type combination */
BOOL bAccept = DbgCheckModuleLevel(Type,Level);
if (bAccept == FALSE) {
return;
}
TCHAR szInfo[2000];
/* Format the variable length parameter list */
va_list va;
va_start(va, pFormat);
lstrcpy(szInfo,m_ModuleName);
wsprintf(szInfo + lstrlen(szInfo),
TEXT("(tid %x) %8d : "),
GetCurrentThreadId(), timeGetTime() - dwTimeOffset);
_vstprintf(szInfo + lstrlen(szInfo), pFormat, va);
lstrcat(szInfo, TEXT("\r\n"));
DbgOutString(szInfo);
va_end(va);
}
/* If we are executing as a pure kernel filter we cannot display message
boxes to the user, this provides an alternative which puts the error
condition on the debugger output with a suitable eye catching message */
void WINAPI DbgKernelAssert(const TCHAR *pCondition,const TCHAR *pFileName,INT iLine)
{
DbgLog((LOG_ERROR,0,TEXT("Assertion FAILED (%s) at line %d in file %s"),
pCondition, iLine, pFileName));
DebugBreak();
}
/* Each time we create an object derived from CBaseObject the constructor will
call us to register the creation of the new object. We are passed a string
description which we store away. We return a cookie that the constructor
uses to identify the object when it is destroyed later on. We update the
total number of active objects in the DLL mainly for debugging purposes */
DWORD WINAPI DbgRegisterObjectCreation(const CHAR *szObjectName,
const WCHAR *wszObjectName)
{
/* If this fires you have a mixed DEBUG/RETAIL build */
ASSERT(!!szObjectName ^ !!wszObjectName);
/* Create a place holder for this object description */
ObjectDesc *pObject = new ObjectDesc;
ASSERT(pObject);
/* It is valid to pass a NULL object name */
if (pObject == NULL) {
return FALSE;
}
/* Check we have been initialised - we may not be initialised when we are
being pulled in from an executable which has globally defined objects
as they are created by the C++ run time before WinMain is called */
if (m_bInit == FALSE) {
DbgInitialise(GetModuleHandle(NULL));
}
/* Grab the list critical section */
EnterCriticalSection(&m_CSDebug);
/* If no name then default to UNKNOWN */
if (!szObjectName && !wszObjectName) {
szObjectName = pUnknownName;
}
/* Put the new description at the head of the list */
pObject->m_szName = szObjectName;
pObject->m_wszName = wszObjectName;
pObject->m_dwCookie = ++m_dwNextCookie;
pObject->m_pNext = pListHead;
pListHead = pObject;
m_dwObjectCount++;
DWORD ObjectCookie = pObject->m_dwCookie;
ASSERT(ObjectCookie);
if(wszObjectName) {
DbgLog((LOG_MEMORY,2,TEXT("Object created %d (%ls) %d Active"),
pObject->m_dwCookie, wszObjectName, m_dwObjectCount));
} else {
DbgLog((LOG_MEMORY,2,TEXT("Object created %d (%hs) %d Active"),
pObject->m_dwCookie, szObjectName, m_dwObjectCount));
}
LeaveCriticalSection(&m_CSDebug);
return ObjectCookie;
}
/* This is called by the CBaseObject destructor when an object is about to be
destroyed, we are passed the cookie we returned during construction that
identifies this object. We scan the object list for a matching cookie and
remove the object if successful. We also update the active object count */
BOOL WINAPI DbgRegisterObjectDestruction(DWORD dwCookie)
{
/* Grab the list critical section */
EnterCriticalSection(&m_CSDebug);
ObjectDesc *pObject = pListHead;
ObjectDesc *pPrevious = NULL;
/* Scan the object list looking for a cookie match */
while (pObject) {
if (pObject->m_dwCookie == dwCookie) {
break;
}
pPrevious = pObject;
pObject = pObject->m_pNext;
}
if (pObject == NULL) {
DbgBreak("Apparently destroying a bogus object");
LeaveCriticalSection(&m_CSDebug);
return FALSE;
}
/* Is the object at the head of the list */
if (pPrevious == NULL) {
pListHead = pObject->m_pNext;
} else {
pPrevious->m_pNext = pObject->m_pNext;
}
/* Delete the object and update the housekeeping information */
m_dwObjectCount--;
if(pObject->m_wszName) {
DbgLog((LOG_MEMORY,2,TEXT("Object destroyed %d (%ls) %d Active"),
pObject->m_dwCookie, pObject->m_wszName, m_dwObjectCount));
} else {
DbgLog((LOG_MEMORY,2,TEXT("Object destroyed %d (%hs) %d Active"),
pObject->m_dwCookie, pObject->m_szName, m_dwObjectCount));
}
delete pObject;
LeaveCriticalSection(&m_CSDebug);
return TRUE;
}
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