?? tinyxml.cpp
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/*
www.sourceforge.net/projects/tinyxml
Original code (2.0 and earlier )copyright (c) 2000-2002 Lee Thomason (www.grinninglizard.com)
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
/**
@file tinyxml.cpp
@modified by Raul Chirinos
@date 2004-08-26
Changes:
- Replaced string.h routines for their RMF equivalents
- Replaced character buffer allocations with RMMalloc
- Replaced ctype.h routines with macro equivalents not to use locale
since this support is removed from ucLinux
*/
#include "tinyxml.h"
#ifdef TIXML_USE_STL
#include <sstream>
#endif
#include <limits.h>
bool TiXmlBase::condenseWhiteSpace = true;
void TiXmlBase::PutString( const TIXML_STRING& str, TIXML_OSTREAM* stream )
{
TIXML_STRING buffer;
PutString( str, &buffer );
(*stream) << buffer;
}
void TiXmlBase::PutString( const TIXML_STRING& str, TIXML_STRING* outString )
{
int i=0;
while( i<(int)str.length() )
{
unsigned char c = (unsigned char) str[i];
if ( c == '&'
&& i < ( (int)str.length() - 2 )
&& str[i+1] == '#'
&& str[i+2] == 'x' )
{
// Hexadecimal character reference.
// Pass through unchanged.
// © -- copyright symbol, for example.
//
// The -1 is a bug fix from Rob Laveaux. It keeps
// an overflow from happening if there is no ';'.
// There are actually 2 ways to exit this loop -
// while fails (error case) and break (semicolon found).
// However, there is no mechanism (currently) for
// this function to return an error.
while ( i<(int)str.length()-1 )
{
outString->append( str.c_str() + i, 1 );
++i;
if ( str[i] == ';' )
break;
}
}
else if ( c == '&' )
{
outString->append( entity[0].str, entity[0].strLength );
++i;
}
else if ( c == '<' )
{
outString->append( entity[1].str, entity[1].strLength );
++i;
}
else if ( c == '>' )
{
outString->append( entity[2].str, entity[2].strLength );
++i;
}
else if ( c == '\"' )
{
outString->append( entity[3].str, entity[3].strLength );
++i;
}
else if ( c == '\'' )
{
outString->append( entity[4].str, entity[4].strLength );
++i;
}
else if ( c < 32 )
{
// Easy pass at non-alpha/numeric/symbol
// Below 32 is symbolic.
char buf[ 32 ];
sprintf( buf, "&#x%02X;", (unsigned) ( c & 0xff ) );
//outString->append( buf, strlen( buf ) );
outString->append( buf, RMasciiLength( buf ) );//[RC NEW]
++i;
}
else
{
// Assume everthing else is unicode. c should never actually
// be out of the range of 0-255. Else something has gone strange.
assert( c > 0 );
#if UCHAR_MAX > 255
assert ( c < 256 );
#endif
//char realc = (char) c;
//outString->append( &realc, 1 );
*outString += (char) c; // somewhat more efficient function call.
++i;
}
}
}
// <-- Strange class for a bug fix. Search for STL_STRING_BUG
TiXmlBase::StringToBuffer::StringToBuffer( const TIXML_STRING& str )
{
buffer = (RMascii*)MALLOC(str.length()+1);//new char[ str.length()+1 ];
if ( buffer )
{
//strcpy( buffer, str.c_str() );
RMCopyAscii( buffer, str.c_str() );//[RC NEW]
}
}
TiXmlBase::StringToBuffer::~StringToBuffer()
{
RFREE(buffer);//delete [] buffer;
}
// End strange bug fix. -->
TiXmlNode::TiXmlNode( NodeType _type ) : TiXmlBase()
{
parent = 0;
type = _type;
firstChild = 0;
lastChild = 0;
prev = 0;
next = 0;
}
TiXmlNode::~TiXmlNode()
{
TiXmlNode* node = firstChild;
TiXmlNode* temp = 0;
while ( node )
{
temp = node;
node = node->next;
delete temp;
}
}
void TiXmlNode::CopyTo( TiXmlNode* target ) const
{
target->SetValue (value.c_str() );
target->userData = userData;
}
void TiXmlNode::Clear()
{
TiXmlNode* node = firstChild;
TiXmlNode* temp = 0;
while ( node )
{
temp = node;
node = node->next;
delete temp;
}
firstChild = 0;
lastChild = 0;
}
TiXmlNode* TiXmlNode::LinkEndChild( TiXmlNode* node )
{
node->parent = this;
node->prev = lastChild;
node->next = 0;
if ( lastChild )
lastChild->next = node;
else
firstChild = node; // it was an empty list.
lastChild = node;
return node;
}
TiXmlNode* TiXmlNode::InsertEndChild( const TiXmlNode& addThis )
{
TiXmlNode* node = addThis.Clone();
if ( !node )
return 0;
return LinkEndChild( node );
}
TiXmlNode* TiXmlNode::InsertBeforeChild( TiXmlNode* beforeThis, const TiXmlNode& addThis )
{
if ( !beforeThis || beforeThis->parent != this )
return 0;
TiXmlNode* node = addThis.Clone();
if ( !node )
return 0;
node->parent = this;
node->next = beforeThis;
node->prev = beforeThis->prev;
if ( beforeThis->prev )
{
beforeThis->prev->next = node;
}
else
{
assert( firstChild == beforeThis );
firstChild = node;
}
beforeThis->prev = node;
return node;
}
TiXmlNode* TiXmlNode::InsertAfterChild( TiXmlNode* afterThis, const TiXmlNode& addThis )
{
if ( !afterThis || afterThis->parent != this )
return 0;
TiXmlNode* node = addThis.Clone();
if ( !node )
return 0;
node->parent = this;
node->prev = afterThis;
node->next = afterThis->next;
if ( afterThis->next )
{
afterThis->next->prev = node;
}
else
{
assert( lastChild == afterThis );
lastChild = node;
}
afterThis->next = node;
return node;
}
TiXmlNode* TiXmlNode::ReplaceChild( TiXmlNode* replaceThis, const TiXmlNode& withThis )
{
if ( replaceThis->parent != this )
return 0;
TiXmlNode* node = withThis.Clone();
if ( !node )
return 0;
node->next = replaceThis->next;
node->prev = replaceThis->prev;
if ( replaceThis->next )
replaceThis->next->prev = node;
else
lastChild = node;
if ( replaceThis->prev )
replaceThis->prev->next = node;
else
firstChild = node;
delete replaceThis;
node->parent = this;
return node;
}
bool TiXmlNode::RemoveChild( TiXmlNode* removeThis )
{
if ( removeThis->parent != this )
{
assert( 0 );
return false;
}
if ( removeThis->next )
removeThis->next->prev = removeThis->prev;
else
lastChild = removeThis->prev;
if ( removeThis->prev )
removeThis->prev->next = removeThis->next;
else
firstChild = removeThis->next;
delete removeThis;
return true;
}
TiXmlNode* TiXmlNode::FirstChild( const char * _value ) const
{
TiXmlNode* node;
for ( node = firstChild; node; node = node->next )
{
if ( node->SValue() == TIXML_STRING( _value ))
return node;
}
return 0;
}
TiXmlNode* TiXmlNode::LastChild( const char * _value ) const
{
TiXmlNode* node;
for ( node = lastChild; node; node = node->prev )
{
if ( node->SValue() == TIXML_STRING (_value))
return node;
}
return 0;
}
TiXmlNode* TiXmlNode::IterateChildren( TiXmlNode* previous ) const
{
if ( !previous )
{
return FirstChild();
}
else
{
assert( previous->parent == this );
return previous->NextSibling();
}
}
TiXmlNode* TiXmlNode::IterateChildren( const char * val, TiXmlNode* previous ) const
{
if ( !previous )
{
return FirstChild( val );
}
else
{
assert( previous->parent == this );
return previous->NextSibling( val );
}
}
TiXmlNode* TiXmlNode::NextSibling( const char * _value ) const
{
TiXmlNode* node;
for ( node = next; node; node = node->next )
{
if ( node->SValue() == TIXML_STRING (_value))
return node;
}
return 0;
}
TiXmlNode* TiXmlNode::PreviousSibling( const char * _value ) const
{
TiXmlNode* node;
for ( node = prev; node; node = node->prev )
{
if ( node->SValue() == TIXML_STRING (_value))
return node;
}
return 0;
}
void TiXmlElement::RemoveAttribute( const char * name )
{
TiXmlAttribute* node = attributeSet.Find( name );
if ( node )
{
attributeSet.Remove( node );
delete node;
}
}
TiXmlElement* TiXmlNode::FirstChildElement() const
{
TiXmlNode* node;
for ( node = FirstChild();
node;
node = node->NextSibling() )
{
if ( node->ToElement() )
return node->ToElement();
}
return 0;
}
TiXmlElement* TiXmlNode::FirstChildElement( const char * _value ) const
{
TiXmlNode* node;
for ( node = FirstChild( _value );
node;
node = node->NextSibling( _value ) )
{
if ( node->ToElement() )
return node->ToElement();
}
return 0;
}
TiXmlElement* TiXmlNode::NextSiblingElement() const
{
TiXmlNode* node;
for ( node = NextSibling();
node;
node = node->NextSibling() )
{
if ( node->ToElement() )
return node->ToElement();
}
return 0;
}
TiXmlElement* TiXmlNode::NextSiblingElement( const char * _value ) const
{
TiXmlNode* node;
for ( node = NextSibling( _value );
node;
node = node->NextSibling( _value ) )
{
if ( node->ToElement() )
return node->ToElement();
}
return 0;
}
TiXmlDocument* TiXmlNode::GetDocument() const
{
const TiXmlNode* node;
for( node = this; node; node = node->parent )
{
if ( node->ToDocument() )
return node->ToDocument();
}
return 0;
}
TiXmlElement::TiXmlElement (const char * _value)
: TiXmlNode( TiXmlNode::ELEMENT )
{
firstChild = lastChild = 0;
value = _value;
}
#ifdef TIXML_USE_STL
TiXmlElement::TiXmlElement( const std::string& _value )
: TiXmlNode( TiXmlNode::ELEMENT )
{
firstChild = lastChild = 0;
value = _value;
}
#endif
TiXmlElement::TiXmlElement( const TiXmlElement& copy)
: TiXmlNode( TiXmlNode::ELEMENT )
{
firstChild = lastChild = 0;
copy.CopyTo( this );
}
void TiXmlElement::operator=( const TiXmlElement& base )
{
ClearThis();
base.CopyTo( this );
}
TiXmlElement::~TiXmlElement()
{
ClearThis();
}
void TiXmlElement::ClearThis()
{
Clear();
while( attributeSet.First() )
{
TiXmlAttribute* node = attributeSet.First();
attributeSet.Remove( node );
delete node;
}
}
const char * TiXmlElement::Attribute( const char * name ) const
{
TiXmlAttribute* node = attributeSet.Find( name );
if ( node )
return node->Value();
return 0;
}
// [RC] NEW
const char * TiXmlElement::Attribute( const char * name, bool casefree ) const
{
TiXmlAttribute* node;
if(casefree)
node = attributeSet.Find( name, casefree );
else
node = attributeSet.Find( name );
if ( node )
return node->Value();
return 0;
}
const char * TiXmlElement::Attribute( const char * name, int* i ) const
{
const char * s = Attribute( name );
if ( i )
{
if ( s )
*i = atoi( s );
else
*i = 0;
}
return s;
}
#ifndef NO_FPU
const char * TiXmlElement::Attribute( const char * name, double* d ) const
{
const char * s = Attribute( name );
if ( d )
{
if ( s )
*d = atof( s );
else
*d = 0;
}
return s;
}
#endif
int TiXmlElement::QueryIntAttribute( const char* name, int* ival ) const
{
TiXmlAttribute* node = attributeSet.Find( name );
if ( !node )
return TIXML_NO_ATTRIBUTE;
return node->QueryIntValue( ival );
}
#ifndef NO_FPU
int TiXmlElement::QueryDoubleAttribute( const char* name, double* dval ) const
{
TiXmlAttribute* node = attributeSet.Find( name );
if ( !node )
return TIXML_NO_ATTRIBUTE;
return node->QueryDoubleValue( dval );
}
#endif
void TiXmlElement::SetAttribute( const char * name, int val )
{
char buf[64];
sprintf( buf, "%d", val );
SetAttribute( name, buf );
}
#ifndef NO_FPU
void TiXmlElement::SetDoubleAttribute( const char * name, double val )
{
char buf[128];
sprintf( buf, "%f", val );
SetAttribute( name, buf );
}
#endif
void TiXmlElement::SetAttribute( const char * name, const char * _value )
{
TiXmlAttribute* node = attributeSet.Find( name );
if ( node )
{
node->SetValue( _value );
return;
}
TiXmlAttribute* attrib = new TiXmlAttribute( name, _value );
if ( attrib )
{
attributeSet.Add( attrib );
}
else
{
TiXmlDocument* document = GetDocument();
if ( document ) document->SetError( TIXML_ERROR_OUT_OF_MEMORY, 0, 0, TIXML_ENCODING_UNKNOWN );
}
}
void TiXmlElement::Print( FILE* cfile, int depth ) const
{
int i;
for ( i=0; i<depth; i++ )
{
fprintf( cfile, " " );
}
fprintf( cfile, "<%s", value.c_str() );
TiXmlAttribute* attrib;
for ( attrib = attributeSet.First(); attrib; attrib = attrib->Next() )
{
fprintf( cfile, " " );
attrib->Print( cfile, depth );
}
// There are 3 different formatting approaches:
// 1) An element without children is printed as a <foo /> node
// 2) An element with only a text child is printed as <foo> text </foo>
// 3) An element with children is printed on multiple lines.
TiXmlNode* node;
if ( !firstChild )
{
fprintf( cfile, " />" );
}
else if ( firstChild == lastChild && firstChild->ToText() )
{
fprintf( cfile, ">" );
firstChild->Print( cfile, depth + 1 );
fprintf( cfile, "</%s>", value.c_str() );
}
else
{
fprintf( cfile, ">" );
for ( node = firstChild; node; node=node->NextSibling() )
{
if ( !node->ToText() )
{
fprintf( cfile, "\n" );
}
node->Print( cfile, depth+1 );
}
fprintf( cfile, "\n" );
for( i=0; i<depth; ++i )
fprintf( cfile, " " );
fprintf( cfile, "</%s>", value.c_str() );
}
}
void TiXmlElement::StreamOut( TIXML_OSTREAM * stream ) const
{
(*stream) << "<" << value;
TiXmlAttribute* attrib;
for ( attrib = attributeSet.First(); attrib; attrib = attrib->Next() )
{
(*stream) << " ";
attrib->StreamOut( stream );
}
// If this node has children, give it a closing tag. Else
// make it an empty tag.
TiXmlNode* node;
if ( firstChild )
{
(*stream) << ">";
for ( node = firstChild; node; node=node->NextSibling() )
{
node->StreamOut( stream );
}
(*stream) << "</" << value << ">";
}
else
{
(*stream) << " />";
}
}
void TiXmlElement::CopyTo( TiXmlElement* target ) const
{
// superclass:
TiXmlNode::CopyTo( target );
// Element class:
// Clone the attributes, then clone the children.
TiXmlAttribute* attribute = 0;
for( attribute = attributeSet.First();
attribute;
attribute = attribute->Next() )
{
target->SetAttribute( attribute->Name(), attribute->Value() );
}
TiXmlNode* node = 0;
for ( node = firstChild; node; node = node->NextSibling() )
{
target->LinkEndChild( node->Clone() );
}
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