?? maze.h
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//---------------------------------------------------------------------------
#ifndef mazeH
#define mazeH
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include <Grids.hpp>
#include <ComCtrls.hpp>
#include <Dialogs.hpp>
#include <Menus.hpp>
#include <Buttons.hpp>
//---------------------------------------------------------------------------
class TForm1 : public TForm
{
__published: // IDE-managed Components
TDrawGrid *DrawGrid1;
TGroupBox *GroupBox1;
TRadioButton *RB1;
TRadioButton *RB2;
TRadioButton *RB3;
TRadioButton *RB4;
TGroupBox *GroupBox2;
TEdit *Edit3;
TEdit *Edit4;
TUpDown *UpDown1;
TUpDown *UpDown2;
TLabel *Label1;
TLabel *Label2;
TGroupBox *GroupBox3;
TLabel *Label3;
TLabel *Label4;
TEdit *EditSizeX;
TEdit *EditSizeY;
TUpDown *UpDown3;
TUpDown *UpDown4;
TSaveDialog *SaveDialog1;
TOpenDialog *OpenDialog1;
TGroupBox *GroupBox4;
TEdit *Edit1;
TEdit *Edit2;
TLabel *Label5;
TLabel *Label6;
TButton *Button1;
TMainMenu *MainMenu1;
TMenuItem *N1;
TMenuItem *N2;
TMenuItem *N3;
TMenuItem *N4;
TMenuItem *N5;
TMenuItem *N6;
TMenuItem *N7;
TGroupBox *GroupBox5;
TBitBtn *BitBtn1;
TBitBtn *BitBtn2;
TEdit *Edit5;
TUpDown *UpDown5;
TLabel *Label7;
TCheckBox *ChkPath;
TBitBtn *BitBtn3;
void __fastcall DrawGrid1DrawCell(TObject *Sender, int ACol,
int ARow, TRect &Rect, TGridDrawState State);
void __fastcall DrawGrid1MouseDown(TObject *Sender,
TMouseButton Button, TShiftState Shift, int X, int Y);
void __fastcall DrawGrid1KeyUp(TObject *Sender, WORD &Key,
TShiftState Shift);
void __fastcall Button1Click(TObject *Sender);
void __fastcall N5Click(TObject *Sender);
void __fastcall N2Click(TObject *Sender);
void __fastcall N3Click(TObject *Sender);
void __fastcall EditSizeXChange(TObject *Sender);
void __fastcall EditSizeYChange(TObject *Sender);
void __fastcall Edit3Change(TObject *Sender);
void __fastcall Edit4Change(TObject *Sender);
void __fastcall N6Click(TObject *Sender);
void __fastcall FormCreate(TObject *Sender);
void __fastcall BitBtn1Click(TObject *Sender);
void __fastcall BitBtn2Click(TObject *Sender);
void __fastcall Edit5Change(TObject *Sender);
void __fastcall BitBtn3Click(TObject *Sender);
void __fastcall N7Click(TObject *Sender);
private: // User declarations
public: // User declarations
__fastcall TForm1(TComponent* Owner);
void __fastcall DrawCell();
void __fastcall ClearCell();
void __fastcall NewFile();
bool Down(int NowX, int NowY);
bool Find_Path();
bool Right(int NowX, int NowY);
bool Left(int NowX, int NowY);
bool Up(int NowX, int NowY);
void ShowPath(int NowX, int NowY);
void ShowVisit(int NowX, int NowY);
void ClearPath();
int maze(char maz[], int y, int x);
void mazegen(int pos, char maz[], int y, int x, int rnd);
//void Sleep(DWORD dwMilliseconds);
};
//---------------------------------------------------------------------------
extern PACKAGE TForm1 *Form1;
//---------------------------------------------------------------------------
#endif
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