?? wave.cpp
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// Wave.cpp : Defines the class behaviors for the application.//#include "stdafx.h"#include "Wave.h"#include "MainFrm.h"#include "WaveDoc.h"#include "WaveView.h"#ifdef _DEBUG#define new DEBUG_NEW#undef THIS_FILEstatic char THIS_FILE[] = __FILE__;#endif/////////////////////////////////////////////////////////////////////////////// CWaveAppBEGIN_MESSAGE_MAP(CWaveApp, CWinApp) //{{AFX_MSG_MAP(CWaveApp) ON_COMMAND(ID_APP_ABOUT, OnAppAbout) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG_MAP // Standard file based document commands ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew) ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen) // Standard print setup command ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)END_MESSAGE_MAP()/////////////////////////////////////////////////////////////////////////////// CWaveApp constructionCWaveApp::CWaveApp(){ // TODO: add construction code here, // Place all significant initialization in InitInstance}/////////////////////////////////////////////////////////////////////////////// The one and only CWaveApp objectCWaveApp theApp;/////////////////////////////////////////////////////////////////////////////// CWaveApp initializationBOOL CWaveApp::InitInstance(){ AfxEnableControlContainer(); // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need.#ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL#else Enable3dControlsStatic(); // Call this when linking to MFC statically#endif // Change the registry key under which our settings are stored. // TODO: You should modify this string to be something appropriate // such as the name of your company or organization. SetRegistryKey(_T("Local AppWizard-Generated Applications")); LoadStdProfileSettings(); // Load standard INI file options (including MRU) // Register the application's document templates. Document templates // serve as the connection between documents, frame windows and views. CSingleDocTemplate* pDocTemplate; pDocTemplate = new CSingleDocTemplate( IDR_MAINFRAME, RUNTIME_CLASS(CWaveDoc), RUNTIME_CLASS(CMainFrame), // main SDI frame window RUNTIME_CLASS(CWaveView)); AddDocTemplate(pDocTemplate); // Parse command line for standard shell commands, DDE, file open CCommandLineInfo cmdInfo; ParseCommandLine(cmdInfo); // Dispatch commands specified on the command line if (!ProcessShellCommand(cmdInfo)) return FALSE; // The one and only window has been initialized, so show and update it. m_pMainWnd->ShowWindow(SW_SHOW); m_pMainWnd->UpdateWindow(); return TRUE;}/////////////////////////////////////////////////////////////////////////////// CAboutDlg dialog used for App Aboutclass CAboutDlg : public CDialog{public: CAboutDlg();// Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL// Implementationprotected: //{{AFX_MSG(CAboutDlg) // No message handlers //}}AFX_MSG DECLARE_MESSAGE_MAP()};CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD){ //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT}void CAboutDlg::DoDataExchange(CDataExchange* pDX){ CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP}BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAPEND_MESSAGE_MAP()// App command to run the dialogvoid CWaveApp::OnAppAbout(){ CAboutDlg aboutDlg; aboutDlg.DoModal();}/////////////////////////////////////////////////////////////////////////////// CWaveApp message handlers
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