?? smi2d.h
字號:
#define DE_STATUS_CSC_ACTIVE 1
#define DE_STATUS_2D 0:0
#define DE_STATUS_2D_CLEAR 0
#define DE_STATUS_2D_NOT_ACTIVE 0
#define DE_STATUS_2D_ACTIVE 1
// Color Space Conversion registers.
#define CSC_Y_SOURCE_BASE 0x1000C8
#define CSC_Y_SOURCE_BASE_EXT 27:27
#define CSC_Y_SOURCE_BASE_EXT_LOCAL 0
#define CSC_Y_SOURCE_BASE_EXT_EXTERNAL 1
#define CSC_Y_SOURCE_BASE_CS 26:26
#define CSC_Y_SOURCE_BASE_CS_0 0
#define CSC_Y_SOURCE_BASE_CS_1 1
#define CSC_Y_SOURCE_BASE_ADDRESS 25:0
#define CSC_CONSTANTS 0x1000CC
#define CSC_CONSTANTS_Y 31:24
#define CSC_CONSTANTS_R 23:16
#define CSC_CONSTANTS_G 15:8
#define CSC_CONSTANTS_B 7:0
#define CSC_Y_SOURCE_X 0x1000D0
#define CSC_Y_SOURCE_X_INTEGER 26:16
#define CSC_Y_SOURCE_X_FRACTION 15:3
#define CSC_Y_SOURCE_Y 0x1000D4
#define CSC_Y_SOURCE_Y_INTEGER 27:16
#define CSC_Y_SOURCE_Y_FRACTION 15:3
#define CSC_U_SOURCE_BASE 0x1000D8
#define CSC_U_SOURCE_BASE_EXT 27:27
#define CSC_U_SOURCE_BASE_EXT_LOCAL 0
#define CSC_U_SOURCE_BASE_EXT_EXTERNAL 1
#define CSC_U_SOURCE_BASE_CS 26:26
#define CSC_U_SOURCE_BASE_CS_0 0
#define CSC_U_SOURCE_BASE_CS_1 1
#define CSC_U_SOURCE_BASE_ADDRESS 25:0
#define CSC_V_SOURCE_BASE 0x1000DC
#define CSC_V_SOURCE_BASE_EXT 27:27
#define CSC_V_SOURCE_BASE_EXT_LOCAL 0
#define CSC_V_SOURCE_BASE_EXT_EXTERNAL 1
#define CSC_V_SOURCE_BASE_CS 26:26
#define CSC_V_SOURCE_BASE_CS_0 0
#define CSC_V_SOURCE_BASE_CS_1 1
#define CSC_V_SOURCE_BASE_ADDRESS 25:0
#define CSC_SOURCE_DIMENSION 0x1000E0
#define CSC_SOURCE_DIMENSION_X 31:16
#define CSC_SOURCE_DIMENSION_Y 15:0
#define CSC_SOURCE_PITCH 0x1000E4
#define CSC_SOURCE_PITCH_Y 31:16
#define CSC_SOURCE_PITCH_UV 15:0
#define CSC_DESTINATION 0x1000E8
#define CSC_DESTINATION_WRAP 31:31
#define CSC_DESTINATION_WRAP_DISABLE 0
#define CSC_DESTINATION_WRAP_ENABLE 1
#define CSC_DESTINATION_X 27:16
#define CSC_DESTINATION_Y 11:0
#define CSC_DESTINATION_DIMENSION 0x1000EC
#define CSC_DESTINATION_DIMENSION_X 31:16
#define CSC_DESTINATION_DIMENSION_Y 15:0
#define CSC_DESTINATION_PITCH 0x1000F0
#define CSC_DESTINATION_PITCH_X 31:16
#define CSC_DESTINATION_PITCH_Y 15:0
#define CSC_SCALE_FACTOR 0x1000F4
#define CSC_SCALE_FACTOR_HORIZONTAL 31:16
#define CSC_SCALE_FACTOR_VERTICAL 15:0
#define CSC_DESTINATION_BASE 0x1000F8
#define CSC_DESTINATION_BASE_EXT 27:27
#define CSC_DESTINATION_BASE_EXT_LOCAL 0
#define CSC_DESTINATION_BASE_EXT_EXTERNAL 1
#define CSC_DESTINATION_BASE_CS 26:26
#define CSC_DESTINATION_BASE_CS_0 0
#define CSC_DESTINATION_BASE_CS_1 1
#define CSC_DESTINATION_BASE_ADDRESS 25:0
#define CSC_CONTROL 0x1000FC
#define CSC_CONTROL_STATUS 31:31
#define CSC_CONTROL_STATUS_STOP 0
#define CSC_CONTROL_STATUS_START 1
#define CSC_CONTROL_SOURCE_FORMAT 30:28
#define CSC_CONTROL_SOURCE_FORMAT_YUV422 0
#define CSC_CONTROL_SOURCE_FORMAT_YUV420I 1
#define CSC_CONTROL_SOURCE_FORMAT_YUV420 2
#define CSC_CONTROL_SOURCE_FORMAT_YVU9 3
#define CSC_CONTROL_SOURCE_FORMAT_IYU1 4
#define CSC_CONTROL_SOURCE_FORMAT_IYU2 5
#define CSC_CONTROL_SOURCE_FORMAT_RGB565 6
#define CSC_CONTROL_SOURCE_FORMAT_RGB8888 7
#define CSC_CONTROL_DESTINATION_FORMAT 27:26
#define CSC_CONTROL_DESTINATION_FORMAT_RGB565 0
#define CSC_CONTROL_DESTINATION_FORMAT_RGB8888 1
#define CSC_CONTROL_HORIZONTAL_FILTER 25:25
#define CSC_CONTROL_HORIZONTAL_FILTER_DISABLE 0
#define CSC_CONTROL_HORIZONTAL_FILTER_ENABLE 1
#define CSC_CONTROL_VERTICAL_FILTER 24:24
#define CSC_CONTROL_VERTICAL_FILTER_DISABLE 0
#define CSC_CONTROL_VERTICAL_FILTER_ENABLE 1
#define CSC_CONTROL_BYTE_ORDER 23:23
#define CSC_CONTROL_BYTE_ORDER_YUYV 0
#define CSC_CONTROL_BYTE_ORDER_UYVY 1
#define DE_DATA_PORT 0x110000
extern char *SMI_RegBaseAddress; // point to virtual Memory Map IO starting address
extern char *SMI_VRAMBaseAddress; // point to virtual video memory starting address
extern unsigned char SMI_de_busy;
extern unsigned char regRead8(unsigned long nOffset);
extern unsigned short regRead16(unsigned long nOffset);
extern unsigned long regRead32(unsigned long nOffset);
extern void regWrite8(unsigned long nOffset, unsigned char nData);
extern void regWrite16(unsigned long nOffset, unsigned short nData);
extern void regWrite32(unsigned long nOffset, unsigned long nData);
extern unsigned char memRead8(unsigned long nOffset);
extern unsigned short memRead16(unsigned long nOffset);
extern unsigned long memRead32(unsigned long nOffset);
extern void memWrite8(unsigned long nOffset, unsigned char nData);
extern void memWrite16(unsigned long nOffset, unsigned short nData);
extern void memWrite32(unsigned long nOffset, unsigned long nData);
extern void setPower(unsigned long nGates, unsigned long Clock);
/* 2D functions */
extern void deInit(unsigned int nModeWidth, unsigned int nModeHeight, unsigned int bpp);
extern void deWaitForNotBusy(void);
extern void deSetClipRectangle(int left, int top, int right, int bottom);
extern void deVerticalLine(unsigned long dst_base,
unsigned long dst_pitch,
unsigned long nX,
unsigned long nY,
unsigned long dst_height,
unsigned long nColor);
extern void deHorizontalLine(unsigned long dst_base,
unsigned long dst_pitch,
unsigned long nX,
unsigned long nY,
unsigned long dst_width,
unsigned long nColor);
extern void deLine(unsigned long dst_base,
unsigned long dst_pitch,
unsigned long nX1,
unsigned long nY1,
unsigned long nX2,
unsigned long nY2,
unsigned long nColor);
extern void deFillRect(unsigned long dst_base,
unsigned long dst_pitch,
unsigned long dst_X,
unsigned long dst_Y,
unsigned long dst_width,
unsigned long dst_height,
unsigned long nColor);
extern void deRotatePattern(unsigned char* pattern_dstaddr,
unsigned long pattern_src_addr,
unsigned long pattern_BPP,
unsigned long pattern_stride,
int patternX,
int patternY);
extern void deMonoPatternFill(unsigned long dst_base,
unsigned long dst_pitch,
unsigned long dst_BPP,
unsigned long dstX,
unsigned long dstY,
unsigned long dst_width,
unsigned long dst_height,
unsigned long pattern_FGcolor,
unsigned long pattern_BGcolor,
unsigned long pattern_low,
unsigned long pattern_high);
extern void deColorPatternFill(unsigned long dst_base,
unsigned long dst_pitch,
unsigned long dst_BPP,
unsigned long dst_X,
unsigned long dst_Y,
unsigned long dst_width,
unsigned long dst_height,
unsigned long pattern_src_addr,
unsigned long pattern_stride,
int PatternOriginX,
int PatternOriginY);
extern void deCopy(unsigned long dst_base,
unsigned long dst_pitch,
unsigned long dst_BPP,
unsigned long dst_X,
unsigned long dst_Y,
unsigned long dst_width,
unsigned long dst_height,
unsigned long src_base,
unsigned long src_pitch,
unsigned long src_X,
unsigned long src_Y,
pTransparent pTransp,
unsigned char nROP2);
extern void deSrcCopyHost(unsigned long dst_base,
unsigned long dst_pitch,
unsigned long dst_BPP,
unsigned long dst_X,
unsigned long dst_Y,
unsigned long dst_width,
unsigned long dst_height,
unsigned long src_base,
unsigned long src_stride,
unsigned long src_X,
unsigned long src_Y,
pTransparent pTransp,
unsigned char nROP2);
extern void deMonoSrcCopyHost(unsigned long dst_base,
unsigned long dst_pitch,
unsigned long dst_BPP,
unsigned long dst_X,
unsigned long dst_Y,
unsigned long dst_width,
unsigned long dst_height,
unsigned long src_base,
unsigned long src_stride,
unsigned long src_X,
unsigned long src_Y,
unsigned long nFgColor,
unsigned long nBgColor,
pTransparent pTransp);
extern void deLoadPattern(unsigned char* pattern, unsigned long write_addr);
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