?? yakidawn.001
字號(hào):
# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
!IF "$(CFG)" == ""
CFG=Win32 Debug
!MESSAGE No configuration specified. Defaulting to Win32 Debug.
!ENDIF
!IF "$(CFG)" != "Win32 Debug" && "$(CFG)" != "Win32 Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "yakidawn.mak" CFG="Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
################################################################################
# Begin Project
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MTL=MkTypLib.exe
CPP=cl.exe
RSC=rc.exe
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ALL : .\WinDebug\yakidawn.exe .\WinDebug\yakidawn.bsc
$(OUTDIR) :
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
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# ADD CPP /nologo /MD /W3 /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /Yu"stdafx.h" /c
# SUBTRACT CPP /Fr
CPP_PROJ=/nologo /MD /W3 /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D\
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/Fd$(OUTDIR)/"yakidawn.pdb" /c
CPP_OBJS=.\WinDebug/
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
RSC_PROJ=/l 0x409 /fo$(INTDIR)/"yakidawn.res" /d "_DEBUG" /d "_AFXDLL"
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# ADD BASE BSC32 /nologo
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# SUBTRACT BASE LINK32 /PDB:none
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# SUBTRACT LINK32 /PDB:none
LINK32_FLAGS=/NOLOGO /SUBSYSTEM:windows /INCREMENTAL:yes\
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.\WinDebug\yakidawn.res \
.\WinDebug\MYFILE.OBJ \
.\WinDebug\DIBAPI.OBJ
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$(LINK32) @<<
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<<
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OUTDIR=.\WinRel
INTDIR=.\WinRel
ALL : .\WinRel\yakidawn.exe .\WinRel\yakidawn.bsc
$(OUTDIR) :
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /FR /Yu"stdafx.h" /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /Yu"stdafx.h" /c
# SUBTRACT CPP /Fr
CPP_PROJ=/nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
"_MBCS" /D "_AFXDLL" /Fp$(OUTDIR)/"yakidawn.pch" /Yu"stdafx.h" /Fo$(INTDIR)/ /c\
CPP_OBJS=.\WinRel/
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
RSC_PROJ=/l 0x409 /fo$(INTDIR)/"yakidawn.res" /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
BSC32_SBRS= \
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o$(OUTDIR)/"yakidawn.bsc"
.\WinRel\yakidawn.bsc : $(OUTDIR) $(BSC32_SBRS)
LINK32=link.exe
# ADD BASE LINK32 /NOLOGO /SUBSYSTEM:windows /MACHINE:I386
# SUBTRACT BASE LINK32 /PDB:none
# ADD LINK32 /NOLOGO /SUBSYSTEM:windows /MACHINE:I386
# SUBTRACT LINK32 /PDB:none
LINK32_FLAGS=/NOLOGO /SUBSYSTEM:windows /INCREMENTAL:no\
/PDB:$(OUTDIR)/"yakidawn.pdb" /MACHINE:I386 /OUT:$(OUTDIR)/"yakidawn.exe"
DEF_FILE=
LINK32_OBJS= \
.\WinRel\stdafx.obj \
.\WinRel\yakidawn.obj \
.\WinRel\yakiddlg.obj \
.\WinRel\yakidawn.res \
.\WinRel\MYFILE.OBJ \
.\WinRel\DIBAPI.OBJ
.\WinRel\yakidawn.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
MTL_PROJ=
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
################################################################################
# Begin Group "Source Files"
################################################################################
# Begin Source File
SOURCE=.\stdafx.cpp
DEP_STDAF=\
.\stdafx.h
!IF "$(CFG)" == "Win32 Debug"
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"
.\WinDebug\stdafx.obj : $(SOURCE) $(DEP_STDAF) $(INTDIR)
$(CPP) /nologo /MD /W3 /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D\
"_MBCS" /D "_AFXDLL" /Fp$(OUTDIR)/"yakidawn.pch" /Yc"stdafx.h" /Fo$(INTDIR)/\
/Fd$(OUTDIR)/"yakidawn.pdb" /c $(SOURCE)
!ELSEIF "$(CFG)" == "Win32 Release"
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"
.\WinRel\stdafx.obj : $(SOURCE) $(DEP_STDAF) $(INTDIR)
$(CPP) /nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
"_MBCS" /D "_AFXDLL" /Fp$(OUTDIR)/"yakidawn.pch" /Yc"stdafx.h" /Fo$(INTDIR)/ /c\
$(SOURCE)
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\yakidawn.cpp
DEP_YAKID=\
.\yakiddlg.h\
.\yakidawn.h
!IF "$(CFG)" == "Win32 Debug"
.\WinDebug\yakidawn.obj : $(SOURCE) $(DEP_YAKID) $(INTDIR)\
.\WinDebug\stdafx.obj
!ELSEIF "$(CFG)" == "Win32 Release"
.\WinRel\yakidawn.obj : $(SOURCE) $(DEP_YAKID) $(INTDIR) .\WinRel\stdafx.obj
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\yakiddlg.cpp
DEP_YAKIDD=\
.\yakidawn.h\
.\yakiddlg.h
!IF "$(CFG)" == "Win32 Debug"
.\WinDebug\yakiddlg.obj : $(SOURCE) $(DEP_YAKIDD) $(INTDIR)\
.\WinDebug\stdafx.obj
!ELSEIF "$(CFG)" == "Win32 Release"
.\WinRel\yakiddlg.obj : $(SOURCE) $(DEP_YAKIDD) $(INTDIR) .\WinRel\stdafx.obj
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\yakidawn.rc
DEP_YAKIDA=\
.\res\yakidawn.ico\
.\res\yakidawn.rc2
!IF "$(CFG)" == "Win32 Debug"
.\WinDebug\yakidawn.res : $(SOURCE) $(DEP_YAKIDA) $(INTDIR)
$(RSC) $(RSC_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "Win32 Release"
.\WinRel\yakidawn.res : $(SOURCE) $(DEP_YAKIDA) $(INTDIR)
$(RSC) $(RSC_PROJ) $(SOURCE)
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\readme.txt
# End Source File
################################################################################
# Begin Source File
SOURCE=.\MYFILE.CPP
DEP_MYFIL=\
.\stdafx.h\
.\DIBAPI.H
!IF "$(CFG)" == "Win32 Debug"
.\WinDebug\MYFILE.OBJ : $(SOURCE) $(DEP_MYFIL) $(INTDIR)\
.\WinDebug\stdafx.obj
!ELSEIF "$(CFG)" == "Win32 Release"
.\WinRel\MYFILE.OBJ : $(SOURCE) $(DEP_MYFIL) $(INTDIR) .\WinRel\stdafx.obj
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\DIBAPI.CPP
DEP_DIBAP=\
.\stdafx.h\
.\DIBAPI.H
!IF "$(CFG)" == "Win32 Debug"
.\WinDebug\DIBAPI.OBJ : $(SOURCE) $(DEP_DIBAP) $(INTDIR)\
.\WinDebug\stdafx.obj
!ELSEIF "$(CFG)" == "Win32 Release"
.\WinRel\DIBAPI.OBJ : $(SOURCE) $(DEP_DIBAP) $(INTDIR) .\WinRel\stdafx.obj
!ENDIF
# End Source File
# End Group
# End Project
################################################################################
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