?? allbuttonpanel.java
字號(hào):
package day02.cleanMine;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
/**
* 顯示所有按鈕的面板
* @author Administrator
*
*/
public class AllButtonPanel extends JPanel implements ActionListener{
private int row;//行數(shù)
private int col;//列數(shù)
private int mineCount;//地雷數(shù)
private MineButton[][] allButtons;//所有按鈕
public AllButtonPanel(int row,int col,int mineCount){
this.row=row;
this.col=col;
this.mineCount=mineCount;
allButtons=new MineButton[row][col];
createButtons();
createMine();
init();
}
private void init(){
this.setLayout(new GridLayout(row,col));
for(int i=0;i<allButtons.length;i++){
for(int j=0;j<allButtons[i].length;j++){
this.add(allButtons[i][j]);
}
}
}
/**
* 隨機(jī)布雷的方法
*
*/
private void createMine(){
int n=0;
while(n<mineCount){//隨機(jī)生成mineCount個(gè)地雷
int i=(int)(Math.random()*row);
int j=(int)(Math.random()*col);
if(allButtons[i][j].getCountOfSurroundMines()!=-1){
allButtons[i][j].setCountOfSurroundMines(-1);
n++;
}
}
for(int i=0;i<allButtons.length;i++){//計(jì)算每個(gè)位置的周?chē)乩讛?shù)
for(int j=0;j<allButtons[i].length;j++){
if(allButtons[i][j].getCountOfSurroundMines()!=-1){
allButtons[i][j].setCountOfSurroundMines(getSurroundMineCount(i,j));
}
}
}
}
/**
* 統(tǒng)計(jì)(i,j)坐標(biāo)周?chē)?個(gè)位置的地雷數(shù)
* @param data
* @param i
* @param j
* @return
*/
private int getSurroundMineCount(int i,int j){
int num=0;//統(tǒng)計(jì)周?chē)睦讛?shù)
if(i-1>=0&&j-1>=0){
num+=(allButtons[i-1][j-1].getCountOfSurroundMines()==-1?1:0);
}
if(i-1>=0){
num+=(allButtons[i-1][j].getCountOfSurroundMines()==-1?1:0);
}
if(i-1>=0&&j+1<allButtons[0].length){
num+=(allButtons[i-1][j+1].getCountOfSurroundMines()==-1?1:0);
}
if(j-1>=0){
num+=(allButtons[i][j-1].getCountOfSurroundMines()==-1?1:0);
}
if(j+1<allButtons[0].length){
num+=(allButtons[i][j+1].getCountOfSurroundMines()==-1?1:0);
}
if(i+1<allButtons.length&&j-1>=0){
num+=(allButtons[i+1][j-1].getCountOfSurroundMines()==-1?1:0);
}
if(i+1<allButtons.length){
num+=(allButtons[i+1][j].getCountOfSurroundMines()==-1?1:0);
}
if(i+1<allButtons.length&&j+1<allButtons[0].length){
num+=(allButtons[i+1][j+1].getCountOfSurroundMines()==-1?1:0);
}
return num;
}
/**
* 生成按鈕
*
*/
private void createButtons(){
for(int i=0;i<allButtons.length;i++){
for(int j=0;j<allButtons[i].length;j++){
allButtons[i][j]=new MineButton(i,j);
allButtons[i][j].setSize(6,6);
allButtons[i][j].addActionListener(this);//添加點(diǎn)擊事件監(jiān)聽(tīng)
allButtons[i][j].addMouseListener(new MouseAdapter(){//添加鼠標(biāo)右鍵事件監(jiān)聽(tīng)
public void mouseClicked(MouseEvent e) {
if(e.getButton()==MouseEvent.BUTTON3){
int remain=Integer.parseInt(CleanMine.remainMine.getText());
JButton b=(JButton)e.getSource();
if(b.getText().equals("")){
remain--;
CleanMine.remainMine.setText(remain+"");
b.setText("&");
}else if(b.getText().equals("&")){
remain++;
CleanMine.remainMine.setText(remain+"");
b.setText("");
}
}
}
});
}
}
}
public void actionPerformed(ActionEvent e) {//點(diǎn)擊事件監(jiān)聽(tīng)的方法
MineButton b=(MineButton)e.getSource();
int r=b.getRow();
int c=b.getCol();
if(allButtons[r][c].getCountOfSurroundMines()==-1){//如果是地雷
for(int i=0;i<allButtons.length;i++){//把所有按鈕都顯示出來(lái)
for(int j=0;j<allButtons[i].length;j++){
if(allButtons[i][j].getCountOfSurroundMines()==-1){//如果該位置是地雷
allButtons[i][j].setText("$");
}else if(allButtons[i][j].getCountOfSurroundMines()==0){//如果該位置為空(該位置不是地雷,周?chē)?個(gè)位置也沒(méi)有地雷)
allButtons[i][j].setText("");
allButtons[i][j].setBackground(Color.CYAN);
}else{//如果該位置不是地雷,但周?chē)?個(gè)位置中有地雷
allButtons[i][j].setText(allButtons[i][j].getCountOfSurroundMines()+"");
allButtons[i][j].setBackground(Color.CYAN);
}
}
}
}else{//如果不是地雷
showEmpty(r,c);//執(zhí)行排空操作
}
}
/**
* 排空方法,若(i,j)位置為空,則顯示空白。然后依次遞歸找它周?chē)?個(gè)位置。
* @param data
* @param i
* @param j
*/
private void showEmpty(int i,int j){
MineButton b=allButtons[i][j];
if(b.isCleared()){
return;
}
if(allButtons[i][j].getCountOfSurroundMines()==0){
b.setBackground(Color.CYAN);
b.setCleared(true);
if(i-1>=0&&j-1>=0){
showEmpty(i-1,j-1);
}
if(i-1>=0){
showEmpty(i-1,j);
}
if(i-1>=0&&j+1<allButtons[0].length){
showEmpty(i-1,j+1);
}
if(j-1>=0){
showEmpty(i,j-1);
}
if(j+1<allButtons[0].length){
showEmpty(i,j+1);
}
if(i+1<allButtons.length&&j-1>=0){
showEmpty(i+1,j-1);
}
if(i+1<allButtons.length){
showEmpty(i+1,j);
}
if(i+1<allButtons.length&&j+1<allButtons[0].length){
showEmpty(i+1,j+1);
}
}else if(allButtons[i][j].getCountOfSurroundMines()>0){
b.setText(allButtons[i][j].getCountOfSurroundMines()+"");
b.setBackground(Color.CYAN);
b.setCleared(true);
}
}
}
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