?? strokeview.cpp
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// StrokeView.cpp : implementation of the CStrokeView class
//
#include "stdafx.h"
#include "Stroke.h"
#include "StrokeDoc.h"
#include "StrokeView.h"
//add down
#include <stdlib.h>
#include <string.h>
#define PT 1
#define STROKE 2
#define END 3
CP Adata[] = {
{ 0, 0, PT}, {0, 9, PT}, {1, 10, PT}, {4, 10, PT},
{5, 9, PT}, {5, 0, STROKE}, {0, 5, PT}, {5, 5, END}
};
CP Edata[] = {
{5, 0, PT}, {0, 0, PT}, {0, 10, PT}, {5, 10, STROKE},
{0, 5, PT}, {4, 5, END}
};
CP Pdata[] = {
{0, 0, PT}, {0, 10, PT}, {4, 10, PT}, {5, 9, PT}, {5, 6, PT},
{4, 5, PT}, {0, 5, END}
};
CP Rdata[] = {
{0, 0, PT}, {0, 10, PT}, {4, 10, PT}, {5, 9, PT}, {5, 6, PT},
{4, 5, PT}, {0, 5, STROKE}, {3, 5, PT}, {5, 0, END}
};
CP Sdata[] = {
{0, 1, PT}, {1, 0, PT}, {4, 0, PT}, {5, 1, PT}, {5, 4, PT},
{4, 5, PT}, {1, 5, PT}, {0, 6, PT}, {0, 9, PT}, {1, 10, PT},
{4, 10, PT}, {5, 9, END}
};
//add up
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CStrokeView
IMPLEMENT_DYNCREATE(CStrokeView, CView)
BEGIN_MESSAGE_MAP(CStrokeView, CView)
//{{AFX_MSG_MAP(CStrokeView)
ON_WM_CREATE()
ON_WM_DESTROY()
ON_WM_ERASEBKGND()
ON_WM_SIZE()
//}}AFX_MSG_MAP
// Standard printing commands
ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CStrokeView construction/destruction
CStrokeView::CStrokeView()
{
//add down
m_pDC = NULL;
test1 = "A SPARE SERAPE APPEARS AS";
test2 = "APES PREPARE RARE PEPPERS";
//add up
}
CStrokeView::~CStrokeView()
{
}
BOOL CStrokeView::PreCreateWindow(CREATESTRUCT& cs)
{
//add down
cs.style |= WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
//add up
return CView::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CStrokeView drawing
void CStrokeView::OnDraw(CDC* pDC)
{
CStrokeDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
//add down
DrawScene();
//add up
}
/////////////////////////////////////////////////////////////////////////////
// CStrokeView printing
BOOL CStrokeView::OnPreparePrinting(CPrintInfo* pInfo)
{
// default preparation
return DoPreparePrinting(pInfo);
}
void CStrokeView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add extra initialization before printing
}
void CStrokeView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add cleanup after printing
}
/////////////////////////////////////////////////////////////////////////////
// CStrokeView diagnostics
#ifdef _DEBUG
void CStrokeView::AssertValid() const
{
CView::AssertValid();
}
void CStrokeView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CStrokeDoc* CStrokeView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CStrokeDoc)));
return (CStrokeDoc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CStrokeView message handlers
int CStrokeView::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CView::OnCreate(lpCreateStruct) == -1)
return -1;
//add down
Init(); //初始化OpenGL
//add up
return 0;
}
void CStrokeView::OnDestroy()
{
//add down
HGLRC hrc;
hrc = ::wglGetCurrentContext();
::wglMakeCurrent(NULL, NULL);
if (hrc)
::wglDeleteContext(hrc);
if (m_pDC)
delete m_pDC;
//add up
CView::OnDestroy();
}
BOOL CStrokeView::OnEraseBkgnd(CDC* pDC)
{
return TRUE;
}
void CStrokeView::OnSize(UINT nType, int cx, int cy)
{
CView::OnSize(nType, cx, cy);
glViewport(0, 0, (GLsizei) cx, (GLsizei) cy);
glMatrixMode (GL_PROJECTION);
glLoadIdentity ();
gluOrtho2D (0.0, (GLdouble) cx, 0.0, (GLdouble) cy);
}
//add down
void CStrokeView::Init()
{
PIXELFORMATDESCRIPTOR pfd;
int n;
HGLRC hrc;
m_pDC = new CClientDC(this);
ASSERT(m_pDC != NULL);
if (!bSetupPixelFormat())
return;
n = ::GetPixelFormat(m_pDC->GetSafeHdc());
::DescribePixelFormat(m_pDC->GetSafeHdc(), n, sizeof(pfd), &pfd);
hrc = wglCreateContext(m_pDC->GetSafeHdc());
wglMakeCurrent(m_pDC->GetSafeHdc(), hrc);
/* Create a display list for each of 6 characters */
GLuint base;
glShadeModel (GL_FLAT);
base = glGenLists (128);
glListBase(base);
glNewList(base+'A', GL_COMPILE); drawLetter(Adata); glEndList();
glNewList(base+'E', GL_COMPILE); drawLetter(Edata); glEndList();
glNewList(base+'P', GL_COMPILE); drawLetter(Pdata); glEndList();
glNewList(base+'R', GL_COMPILE); drawLetter(Rdata); glEndList();
glNewList(base+'S', GL_COMPILE); drawLetter(Sdata); glEndList();
glNewList(base+' ', GL_COMPILE); glTranslatef(8.0, 0.0, 0.0); glEndList();
}
BOOL CStrokeView::bSetupPixelFormat()
{
static PIXELFORMATDESCRIPTOR pfd =
{
sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
1, // version number
PFD_DRAW_TO_WINDOW | // support window
PFD_SUPPORT_OPENGL | // support OpenGL
PFD_DOUBLEBUFFER, // double buffered
PFD_TYPE_RGBA, // RGBA type
24, // 24-bit color depth
0, 0, 0, 0, 0, 0, // color bits ignored
0, // no alpha buffer
0, // shift bit ignored
0, // no accumulation buffer
0, 0, 0, 0, // accum bits ignored
32, // 32-bit z-buffer
0, // no stencil buffer
0, // no auxiliary buffer
PFD_MAIN_PLANE, // main layer
0, // reserved
0, 0, 0 // layer masks ignored
};
int pixelformat;
if ( (pixelformat = ChoosePixelFormat(m_pDC->GetSafeHdc(), &pfd)) == 0 )
{
MessageBox("ChoosePixelFormat failed");
return FALSE;
}
if (SetPixelFormat(m_pDC->GetSafeHdc(), pixelformat, &pfd) == FALSE)
{
MessageBox("SetPixelFormat failed");
return FALSE;
}
return TRUE;
}
void CStrokeView::DrawScene(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0, 1.0, 1.0);
glPushMatrix();
glScalef(2.0, 2.0, 2.0);
glTranslatef(10.0, 30.0, 0.0);
printStrokedString(test1);
glPopMatrix();
glPushMatrix();
glScalef(2.0, 2.0, 2.0);
glTranslatef(10.0, 13.0, 0.0);
printStrokedString(test2);
glPopMatrix();
glFinish();
SwapBuffers(wglGetCurrentDC());
}
/* drawLetter() interprets the instructions from the array
* for that letter and renders the letter with line segments.
*/
void CALLBACK CStrokeView::drawLetter(CP *l)
{
glBegin(GL_LINE_STRIP);
while (1) {
switch (l->type) {
case PT:
glVertex2fv(&l->x);
break;
case STROKE:
glVertex2fv(&l->x);
glEnd();
glBegin(GL_LINE_STRIP);
break;
case END:
glVertex2fv(&l->x);
glEnd();
glTranslatef(8.0, 0.0, 0.0);
return;
}
l++;
}
}
void CALLBACK CStrokeView::printStrokedString(char *s)
{
GLsizei len = strlen(s);
glCallLists(len, GL_BYTE, (GLbyte *)s);
}
//add up
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